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  • ...s didn't have. Ninja Master's: Haō Ninpō Chō was one of the rarest Neo Geo games. <br /> Games included: [https://en.wikipedia.org/wiki/Aggressors_of_Dark_Kombat Aggresso ...
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  • ...developer Riverhillsoft. Hino designs, plans and produces all of Level-5’s games, as well as serving as both President and CEO of the company. ...tles in Japan with Nintendo's overseas subsidiaries distributing Level-5's games on the Nintendo DS. ...
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  • |developer = Gusto Games * Accurate &, objective data 2004/5 league &, player data, including the January transfer window. ...
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  • ...S2 by December 2005 and the latest tricks and glitches for PS, PS2 and PSP games. The book also includes PS2, PSP's all software catalog, which is the conti The bundled CD contains save data for 695 games. ...
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  • ...includes enhancements like analog stick support and retexturing. Included games: Ace Combat 2, Mr. Driller, Tekken, Ridge Racer, Klonoa: Door to Phantomile |CPU=Intel Xeon E5 2640 @2.5~2.8Ghz ...
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  • |publisher = [[Phoenix Games]], [[Atari]] ...dies the urban tribe of Bakalas and Canis. The gameplay consists of 5 mini-games in which you must pass the same test 3 times before advancing to the next m ...
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  • |developer = Phoenix Games |publisher = [[Phoenix Games]] ...
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  • ''Originally written by cottonvibes'' ...about the VUs, and reading this implies you have at least an intermediate level of how the VUs work or how to program for them. ...
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  • ...e mode and it works flawlessly. Not rendering probably due to the fact the games are not ports but emulations. Bios v 2.0 was used. |CPU=Ryzen 5 3600 @ 3.6 Ghz ...
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  • ''Originally written by Jake Stine'' ...y. Most of these things are technologies and strategies borrowed from high level language compilers like those for C/C++, C#, Java, etc. Some of them are us ...
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  • |publisher = [[Black Bean Games]] (EU), [[Valcon Games]] (US), [[Sony|SCEA]] (US) ...e the driver. You've been given a finely tuned car which has been prepared by some of Italy's finest mechanics and you know it is fast enough to win. But ...
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  • ...an enhanced style, new in-game artists and more rock legends, Guitar Hero 5 features new surprises and challenges that will fire-up long-time fret boar Guitar Hero 5 adds several new features, such as drop-in/drop-out play, bands composed of ...
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  • |publisher = [[Phoenix Games]] ...points. The player can rotate the game area clockwise, counterclockwise or by 180 degrees. ...
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  • ...info = This compilation includes the following classical fighting games: |reviewlinks = {{ReviewLink|[http://www.ign.com/games/darkstalkers-3/ps2-734223 IGN User Score]|8.6}} ...
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  • ...e design of Empress's interface is based on a pink color scheme, dominated by sparkles, butterfly wings, and motifs of royalty and jewellery. The PlaySta ...efaqs.com/ps2/961361-beatmania-iidx-16-empress-premium-best GameFAQs]|4.06/5}} ...
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  • ...tp://en.wikipedia.org/wiki/E-Amusement e-Amusement] platform. As suggested by the title, IIDXRED's color scheme is red and black, and was one of the firs ...tp://www.gamefaqs.com/ps2/932320-beatmania-iidx-11-iidx-red GameFAQs]|4.04/5}} ...
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  • |publisher = [[Atlus]] (JP, US), [[Rising Star Games]] (EU), [[Sony|SCEA]] (US) ...ere is no safe haven; land that war has left untouched is still threatened by the Screapers, fierce and powerful monsters steadily encroaching on the cit ...
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  • ...e your father was a professional in the same line of work, you go on a day-by-day basis with whatever job comes your way. This time, it includes a famous ...s one video scene at the time, where you can progress as in visual novels, by clicking the button after each event, or leave it in auto mode so it moves ...
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  • |developer = Argonaut Games ...y co-op missions. As a part of a SWAT team, you'll command your teammates by issuing orders using either the intuitive controller interface or the optio ...
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  • |publisher = [[Valcon Games]] (EU), [[Mad Catz]] (US) |Revision=1.3 Git 5 of June- ...
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  • ...platform - which made its official debut on 9th Style. The interface used by 9th Style is more modern and crisper looking than previous styles, taking a ...http://www.gamefaqs.com/ps2/925967-beatmania-iidx-9th-style GameFAQs]|4.07/5}} ...
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  • ...freely among the inhabitants of KoKo Town, you can assume their identities by zapping them with a special DNA ray gun. If your true alien identity is dis ...os from some of the cast of one of Capcom's other games, such as an entire level that functions as a parody of Resident Evil 3: Nemesis. ...
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  • |publisher = [[MTV Games]] ...with more hit songs from the pantheon of rock music, hand-picked with care by Harmonix. ...
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  • ...later released in Europe in 2004. Features improved graphics over A-Train 5 and A-Train Z. It only has 6 "stages" and the user is given a number (like <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> ...
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  • ''Originally written by Jake Stine'' Recompilers work as a significant speedup over interpreters by doing two things: ...
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  • ...f the invasion— to demand their eternal servitude to him. They are rescued by the god's younger brother who offers his mansion as hospice. With his help, |CPU=AMD Ryzen 5 3600 ...
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  • ...beloved swamp. Features classic, addictive "hop and dodge" gameplay. Mini games with up to 4 players on all platforms. Over 30 levels of play. Wide range o |CPU=AMD Ryzen 5 5600G @ 3.90 GHz ...
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  • ...f 18 mighty Dragon Ball Z® warriors in an awesome fighting engine designed by Noritaka Funamizu, producer of Street Fighter II®. Behold devastating detai ...nments, and a game engine geared towards fans of more traditional fighting games. ...
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  • |gameinfo = SNK/Playmore delivers a one-two punch by releasing The King of Fighters 2000/2001 two-disc compilation. Two installm |CPU=Ryzen 5 3600 @ 3.6 Ghz ...
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  • |publisher = [[Empire Interactive]] (EU, KO), [[Vivendi Games]] (US), [[Konami]] (JP) ...r own race in a bid to cross the line first. The ever-popular Ragdoll mini-games from the original FlatOut game make a welcome return and are better than ev ...
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  • |image = 1945 I&II The Arcade Games.jpg |gameinfo = 1945 I&II The Arcade Games is retro gaming at its very best. This classic, licensed arcade shooter pro ...
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  • |publisher = [[Atari]] (US, EU, AU), [[Bandai|Namco Bandai Games]] (JP, KO) ...ll Z: Infinite World also includes selected drama scenes from the previous games all presented using beautifully refined effects and shading techniques. ...
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  • ...In Training Mode, players hone their skills with a series of tests devised by David Beckham, including corner shots, shooting, passing, and free kicks. |CPU=AMD Ryzen 5 5600G @ 3.90 GHz ...
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  • |developer = [[Rockstar Games|Rockstar Vienna]] |publisher = [[Rockstar Games]] ...
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  • |publisher = [[MTV Games]] ...al hits from the history of country rock and beyond, hand-picked with care by Harmonix. This Track Pack is also compatible with most Guitar Hero and othe ...
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  • |developer = Roxor Games ...nd courses. 3 Styles of play: One Player, Two Player, or Double Pad. Up to 5 difficulty levels per song to accommodate all players from beginners to exp ...
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  • ...y: Groove. The follow-up to EyeToy: Play lets you dance in time with music by moving your body, with no controller or dance pad necessary. The game uses *As with other EyeToy games this one needs an EyeToy USB plugin to work and it may not show any more pr ...
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  • ...enge on Kain, his murderer and former master, this objective is superseded by a higher quest for knowledge. Traveling through history he gradually expose |Comments= Games Runs well, Can confirm disabling MTVU Speedhack fixed frozen cutscene bug ( ...
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  • |developer = Twelve Games ...= {{ReviewLink|[http://www.gamesradar.com/cid-the-dummy/ Gamesradar]|2.5/5}} ...
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  • ...Combat zones help to increase the player's overall fitness level, inspired by moves and stances from activities such as Tai Kwon Do, Modern Dance, Kick B *As with other EyeToy games this one needs an EyeToy USB plugin to work and it may not show any more pr ...
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  • |image = Naruto Ninja Storm 5.jpeg |publisher = [[Bandai|Namco Bandai Games]] ...
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  • ...X-Men: Mutant Academy, it expands upon the concept of the first two games by adding several new characters, 3-D maps and the option to play the story mo ...ound 59-60fps. Game Lagged a bit on start (it hung on the first screen for 5-6 seconds), but once that passed game played fine, Had a few Visual tearing ...
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  • ...her = [[Bandai|Namco Bandai Games]] (US, EU), [[Electronic Arts|EA Games]] (AU) |gameinfo = Inspired by the events of Universal Pictures' upcoming film, "The Fast & The Furious: T ...
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  • |publisher = [[Sony|SCEA]] (US), [[SouthPeak Games]] (EU) |CPU=AMD Ryzen 5 2600 @ 3.8 GHz ...
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  • |publisher = [[Arc System Works]] (JP), [[Aksys Games]] (US), [[PQube]] (EU) ...us Mode to find out which characters are the ultimate Guilty Gear team-up. Level up your character's abilities and traits in the re-tuned Survival Mode. ...
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  • ...hemselves trapped within a dangerous global conspiracy. As in the previous games, you can fully customize your wanzers--or mech units--with a variety of pow |reviewlinks = {{ReviewLink|[http://www.ign.com/games/front-mission-4/ps2-573997 IGN]|6.8/10}}, {{ReviewLink|[https://www.metacri ...
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  • ...genre. Featuring 35 songs -- including classics like The Gambler and Stand By Your Man, and recent hits like Redneck Woman, Save A Horse (Ride A Cowboy), |Revision=1.3 Git 5 of June- ...
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  • |publisher = [[Banpresto]] (JP), [[Bandai|Namco Bandai Games]] (JP), [[Nippon Ichi Software|NIS America]] (US, EU) ...elling the mysteries of the planet Ar Ciel and seek the legend handed down by the people of Metafalss: the lost Song of Metafalica.<br /> ...
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  • |publisher = [[2K|2K Games]] The game's storyline is drawn from the movie, and was penned by Marvel writers Garth Ennis and Jimmy Palmiotti. Players can play as Ghost R ...
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  • |developer = Criterion Games ...nout was inspired by European movies and locations, its sequel is inspired by American films such as The Fast and the Furious. Set in US locations, the ...
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  • ...the Mortal Kombat series, you can play a free-roaming Konquest mode, board games, and a puzzle game, in addition to the enhanced one-on-one fighting mode. M ...espot.com/reviews/mortal-kombat-deception-review/1900-6109591/ Gamespot]|8.5/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/mortal-ko ...
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  • |publisher = [[Electronic Arts|EA Games]] (US), [[Electronic Arts]] (EU) ...In TimeSplitters: Future Perfect, humanity is on the brink of destruction by the evil TimeSplitters. With the help of some familiar faces, Cortez--the t ...
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  • |publisher = [[XS Games]] |gameinfo = Extreme tuner racing just hit a whole new level of no holds barred racing. DT Racer drops you on to 22 of the slickest trac ...
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  • ...ly. However, if the player ends up annoying other AI characters, generally by attacking them during the race in order to fill the adrenaline bar, they wi |releasedateNTSCU = November 5, 2001<br />2002 <small>(Greatest Hits)</small> ...
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  • ...hysics modeling than the eminent Ace Combat series by [[Namco|Namco-Bandai Games]]. Released on September 9, 2003 in North America, it marks the third and l |releasedatePAL = March 5, 2004 ...
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  • |publisher = [[Vivendi Games|Vivendi Universal Games]] ...t, Crash Bandicoot, who must win the ownership of a dilapidated theme park by finding its missing Power Gems before his nemesis, Doctor Neo Cortex, can. ...
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  • ...voice overs in Season mode provided by actual WWE performers (previous WWE games had used sampled wrestler voices sparingly). |CPU=AMD Ryzen 5 3600 ...
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  • |developer = [[Rockstar Games|Rockstar Leeds]] |publisher = [[Rockstar Games]] (US, EU, AU), [[Capcom]] (JP), [[Sony|SCEA]] (US) ...
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  • |developer = [[Rockstar Games|Rockstar San Diego]] |publisher = [[Rockstar Games]] (US, EU), [[Take-Two Interactive]] (EU), [[Capcom]] (JP), [[Sony|SCEA]] ( ...
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  • |publisher = [[Electronic Arts|EA Games]] ...or the videogame. Graphics, sound and gameplay have been taken to the next level to create a Metropolis like you've never seen it, with three dimensional so ...
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  • |publisher = [[Vivendi Games|Vivendi Universal Games]] ...aren't too distracting., The game runs fairly slow (related to most other games) with dual core, and speed hacks '''MUST''' be deactivated during boss figh ...
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  • |publisher = [[Vivendi Games|Vivendi Universal Games]] Metal Arms is set on a fictional planet known as Iron Star, which was built by an ancient race, known as the Morbots, out of scrap metal and space junk. T ...
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  • Quake III Arena is the third in the series and differs from previous games by excluding a traditional single-player element and focusing on multi-player |Revision=1.3. 5 of June ...
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  • |publisher = [[2K|2K Games]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU) ...mploying some of the show's scriptwriters to weave the story's threads and by using the paneled display to show events that are transpiring simultaneousl ...
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  • |publisher = [[Electronic Arts]] (US, JP), [[Electronic Arts|EA Games]] (EU, AU) ...ooperative multiplayer mode. You are not a soldier. You don't have to play by anyone's rules. You have your own code: you will fulfill the terms of the c ...
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  • |publisher = [[Koei]] (JP, KO, US, EU, AU), [[Koei|Koei Tecmo Games]] (JP, EU), [[Sony|SCEA]] (US) ...game begin when the Serpent King Orochi created a rift in time and space. By creating a twisted new world and bringing together warriors from the Three ...
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  • ...= [[Sierra Entertainment]] (US, EU), [[Vivendi Games|Vivendi Universal Games]] (EU) ...st at Black Mesa, as you try to escape the facility which has been overrun by alien lifeforms. ...
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  • ...cash that you earn can be used to customize your equipment and your skater by going to tattoo parlors and skate shops. Tony Hawk's American Wasteland als |Revision=1.3 Git 5 of june ...
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  • |developer = [[Criterion Games]] |publisher = [[Electronic Arts|EA Games]] (US), [[Electronic Arts]] (EU, AU, JP, US) ...
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  • |publisher = [[Electronic Arts|EA Games]] (US, JP), [[Electronic Arts]] (EU, US) ...bo, as well as Development points, which can be used at the local gym, run by Henry Rollins, to increase the character's skills, or to purchase and set u ...
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  • |developer = Insomniac Games ...tion, squad-based gameplay will enable players to demolish the competition by commandeering their allied combat bots through critical and strategic battl ...
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  • ...nced Warfighter to provide multiple locations like in previous Ghost Recon games, ranging from heavily industrialized areas to local parks and landmarks to .../VU Clamp modes: Normal/Normal. EE Cyclerate: level -2, VU Cycle stealing: level 3, INTSC spin detection enabled, Wait loop detection enabled, Fast CDVD dis ...
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  • |developer = Criterion Games ....70(27/02/2003), Still Playable. Black sky/reflection issues can be solved by booting the game in Software mode, once you're in-game press F9 to switch b ...
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  • |publisher = [[Namco]] (JP, AS), [[Bandai|Namco Bandai Games]] (US, JP) ** EmotionEngine Sync Hacks: Use x1.5 Cycle Rate ...
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  • ...tps://www.ign.com/articles/2006/11/14/phantasy-star-universe-review IGN]|5.5/10}} ...d cadet intent on saving his sister, who is living on a planet under siege by mysterious life forces called THE SEED. In Online Mode, players are given t ...
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  • |publisher = [[Rockstar Games]] (US, EU), [[Syscom]] (JP), [[Sony|SCEA]] (US) ...CU = October 25, 2000<br />2002 <small>(Greatest Hits)</small><br />March 5, 2013 <small>(PS2 Classics)</small> ...
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  • |Comments=BIOS: USA v01.60 (07/02/2002), FPS: Average. 35 FPS when playing level, about 40-45 for cutscenes. Mainly graphical corruption. Character eyes are ...o 2 runs the game okay except it slows to about 2 fps in certain sections. Level 3 causes choppy gameplay but seems to resolve most if not all major slowdow ...
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  • |developer = Level-5 ...ss to multiple mini-games and be able to generate custom weapons and items by creating their own factory.<br /> ...
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  • |publisher = [[Electronic Arts|EA Games]] ...rew, and your turf in Need for Speed Carbon, the next revolution in racing games. ...
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  • |Revision=v1.5.0-dev-3403-g58f5a5b91 * CRC Hack Level: Automatic ...
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  • |developer = Criterion Games |publisher = [[Electronic Arts|EA Games]] ...
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  • ...ark side, and after two years in prison, Jak seeks vengeance. Accompanied by your trusty friend Daxter, unleash the dark powers on multiple enemies and ...wever their are a lot of graphical glitches. The ones previously mentioned by Wolverine are still present. When switching to Software mode, the graphical ...
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  • |developer = Criterion Games ...Detection, mVU Flag Hack, Still Playable. Graphical issues can be solved by booting the game in software mode then switching to hardware mode with F9 o ...
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  • |developer = Insomniac Games ...-97199<br />SCUS-97209 <small>(E3 Demo)</small><br />SCUS-97240 <small>(EB Games Demo)</small><br />SCUS-97199GH <small>(Greatest Hits)</small> ...
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  • ...new items and weapons, and even more grotesque monsters than the previous games. Step into this world of nightmares and fight to survive.<br /> |releasedateNTSCU = August 5, 2003 ...
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  • ...lisher = [[Tecmo]] (US, JP), [[Sony|SCEE]] (EU), [[Koei|Koei Tecmo Games]] (JP), [[Sony|SCEA]] (US) ...eedhacks appear to work fine. Sound problems appear the same as explained by testers Benji229 and Takuto; No menu sounds or in-game effects. ...
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  • |developer = Level-5 ...ed to provide an "anime" feel. The game is set in a large 3D world ravaged by the effects of the curse. The game also includes a playable demo of Final F ...
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  • ...ting-Build development of a new macOS version] is now ongoing, spearheaded by developer TellowKrinkle. ...ion®2 console. They are not included with PCSX2 since they are copyrighted by Sony. Without them you won't be able to use the emulator at all, since PCSX ...
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  • Killzone is a first-person shooter, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America. The game features four p ...{{ReviewLink|[https://www.eurogamer.net/articles/r_killzone_ps2 Eurogamer]|5/10}} ...
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  • ...= Hundreds of years before Lenneth's tale, another saga lies concealed by the gods. The valkyrie Silmeria once served Odin loyally, but after an inci |Comments=HACKS: VU-Add Hack (Tri-Ace games boot fix), Set the Interlace Mode to Bob Tff (use Blend if shaking) to make ...
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  • ...s=Europe v02.00(14/06/2004), EE/VU Rounding: None/None, 1 - EE's cyclerate by DEFULT, The game running fine without any problem. ...letely playable, intro FPS sags 5 FPS when at 4.0 GHz, and 10FPS when at 3.5 GHz, but gameplay is always 60 regardless. Turning on progressive scan inga ...
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  • ...gives players more control. Bonus Metal Gear and Metal Gear 2 Solid Snake games which have never been released before in the North America. Demo Theater, D ...n artifacts.), GSdx Video Settings: Renderer: OpenGL (Hardware), CRC Hack Level: Partial, Hardware Depth & Accurate Date checked, Blending Unit at least Ba ...
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  • ...ven if i say nothing or i don't submit negative review,they fix the others games and don't care about my game...What i can do? I am tired nothing change.</n ...o code, or wait patiently. The first time you mentioned the issue with the games you should have opened up an issue report on google code, or a bug report o ...
    316 KB (46,801 words) - 16:27, 8 August 2015
  • : <nowiki>not triggered by the old way, also the data overflow is now ignored, no idea</nowiki> : <nowiki>Yeah gotta hate those division by zeros on out-of-order conditional checks. I've fallen prey to a few of tho ...
    377 KB (57,671 words) - 16:15, 8 August 2015
  • : <nowiki>By the way.zeropad's Windows version's config diglog is broken.If you press an ...wiki>As far as Windows Zeropad, it hasn't worked properly for me since 0.9.5. I've thought about fixing it, but the main problem is that I'm using Visua ...
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  • : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...
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  • : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...
    499 KB (74,795 words) - 16:04, 8 August 2015
  • ...part of openGL, I need to init all gl function pointers either manually or by putting back GLEW. Progress is slow but steady ;)</nowiki> : <nowiki>Move onto the rpcs3 project and help those guys. By the way..can you guys make the steering wheel work so I can play Granturism ...
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  • ...use r2470 in this release all works fine, i think this bug in r2492 caused by changes SIO or IOP or another fixes...</nowiki> : <nowiki>Anyway thanks for r2470 i got most time full speed and Sonic games no crash :)</nowiki> ...
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  • : <nowiki>* Implemented new DMAC, so far we have ~15 games that show improvements.</nowiki> ...ys! (testing on my uni supercomputer with 342 cpus i can finally play some games full speed).</nowiki> ...
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  • : <nowiki>CD-based games booting (as far as I can tell).</nowiki> : <nowiki>This patch by matsuri makes playing with vsync a lot nicer, so thanks for that</nowiki> ...
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  • : <nowiki>* fixes flickering screen in Soul Calibur 3 (caused by VSYNC register bug)</nowiki> : <nowiki>Eh, debug? This isn't a bug by specification, the value of the fourth is indeterminate. Unless this happe ...
    685 KB (101,028 words) - 16:21, 8 August 2015
  • : <nowiki>Ha was right :p. 4000th by arcum.</nowiki> : <nowiki>r4000 Arcum in Nov 06, 2010 (1000 commits in 177 days, ~5.60 commits/day... WOW!!!!)</nowiki> ...
    662 KB (99,318 words) - 16:22, 8 August 2015
  • ...hould* do the same thing as previously, and has been tested on a number of games, but it bears watching.</nowiki> ...ke GCC suck less for decent emulation speed!&quot; ... but that'd be like 5-8 #ifdefs or something. Yuck.</nowiki> ...
    712 KB (107,520 words) - 16:18, 8 August 2015
  • ...owerfull with this 5000 revision something about speeding the core threads by 20%</nowiki> : <nowiki>@rama, by the way where is the dev channel. I want my chocolates :p</nowiki> ...
    800 KB (118,488 words) - 16:25, 8 August 2015
  • : <nowiki>SPU2-X: Improved (hopefully to perfection) the reporting of NAX by moving code</nowiki> : <nowiki>if so this is a step towards fixing other finicky games).</nowiki> ...
    805 KB (115,223 words) - 16:28, 8 August 2015