Tony Hawk's American Wasteland

From PCSX2 Wiki
Jump to navigation Jump to search
Tony Hawk's American Wasteland
Cover Tony Hawk s American Wasteland.jpg
Game general and emulation properties:
ESRB rating: T (Blood, Crude Humor, Language, Suggestive Themes, Violence)
PEGI rating: 16+
Game supports EyeToy
Widescreen supported natively
Progressive scan supported
Supports up to two local players
Supported up to eight LAN/online players
Languages supported:
English: SLES-53534 & SLUS-21208 & SLUS-21295 & SLUS-21208GH
German: SLES-53535
French: SLES-53535
Spanish: SLES-53535
Italian: SLES-53535
Region NTSC-U:
Serial numbers: SLUS-21208
SLUS-21295 (Collector's Edition)
SLUS-21208GH (Greatest Hits)
Release date: October 18, 2005
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53534
SLES-53534/P (Platinum)
SLES-53535
Release date: October 28, 2005
October 12, 2006 (Platinum)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Neversoft Entertainment
Publisher(s): Activision
Genre: Sports
Wikipedia: Link
Game review links: Metacritic77/100
Game description: Now you can cruise through LA without loading levels or stopping gameplay in Tony Hawk's American Wasteland. You can skate or BMX through a new story mode that takes you through all-new skate areas using tricks that have never appeared in previous Tony Hawk games. The cash that you earn can be used to customize your equipment and your skater by going to tattoo parlors and skate shops. Tony Hawk's American Wasteland also includes a classic mode that features classic Tony Hawk Pro Skater maps and objectives.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 3770K @ 3.50Ghz
  • Nvidia GeForce GTX 670 (2GB)
1.0.0 GSdx
  • SPU2-X
  • ?
USA v01.60(07/02/2002), The only problems I encountered were graphical, but they were such major graphical problems that the game is hardly playable at all,
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5517 GSdx 5464 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Picture has lines in it if gsdx is in hardware mode. Hardware and software modes have a ton of missing and disappearing environment graphics.
PAL Windows
  • Intel Core i7 @ 3.8Ghz
  • Nvidia GTX 570 1368MB
1.1.0 r5829 GSdx
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), EE/VU Rounding: Chop/Nearest, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Goes from Ingame to Playable. Game works fine at a good speed. Software mode or Skipdraw set to 4 required to remove stripes from the screen, however the skipdraw method leaves a faint overlay, but can be tollerated. MTVU must be disabled else the game will not boot and VU Rounding set to "Nearest" to fix the majority of the graphics problems.
NTSC-U Windows
  • Intel Core i5 3330
  • AMD Radeon HD 6850
1.3 Git 5 of june GSdx
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: Extra+Preserve Sign ,Completed.*, EE/VU Rounding: More nearbie+More nearbie*, Hardware and software looks fine,mainly hardware., Status


Known Issues

Crash in menus

  • Status: Fixed
  • Type: Major
  • Description: Crashes in menu after trying to show 3D objects.
  • Workaround: This should be automatically fixed as long as Automatic Gamefixes is enabled on the System tab. You can manually enable the fix by going to Config > Emulation Settings > VUs tab, and setting "Round Mode" to "Nearest".

Black screen on boot

  • Type: Note (not an issue)
  • Description: Game freezes on the first loading screen.
  • Workaround: Go to Config > Emulation Settings > Speedhacks tab, and disable the "MTVU (Multi-Threaded microVU1)" speedhack.


The gallery


Public compatibility forum links