Burnout Revenge
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Developer(s): Criterion Games
Publisher(s): Electronic Arts
Genre: Racing
Wikipedia: Link
Game review links: GameSpot: 9.1/10, Metacritic: 90/100, IGN: 8.9/10
Game description: Burnout Revenge is a racing game in which your desire for destruction is as important as your ability to reach the finish line. The sequel to Burnout 3 adds some new features such as detailed car damage, crash combos, and a meter that rewards vengeance on the road. Game modes run the range from pure racing to pure destruction on a handful of real-world locations, including Detroit and Rome. Burnout revenge also supports online play for challenging other players.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
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1.1.0 r5576 | GSdx 5570 SSE41 [23 02 2013] |
|
Runs above full speed., Various graphics errors (reflections, black sky, etc...). | |
NTSC-U | Windows |
|
1.1.0 r5852 | GSDX |
|
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Graphical issues can be solved by booting the game in software mode then switching to hardware mode with F9 once you're ingame. | |
NTSC-U | Windows 7 64-Bit |
|
1.2.1 r5875 | GSdx 10 (Hardware) 0.1.16 r5875 |
|
The black sky and slightly choppy audio is still present, as are the fixes for these problems. Game still runs at full speed. Bios v 2.0 was used. | Zrooney |
NTSC-U | ? |
|
1.3.0 r5051 (SVN) | GSdx D3D11 r5051 | SPU2-X r5025 | HACKS: Preset = Balanced and/or EE CycleRate = x2 / mVU Block Hack and MTVU checked / Scaling x3 / Everything else at default., The game runs at full speed all time but still have some graphical glitches. Atleast in the latest SVNs the vertical lines was fixed (in 0.9.8 still have these lines) and the black sky is still present . Also the sound (mostly the musics in races) is running a bit choppy. SOUND FIX: audio plugin settings, output settings: 1-XAudio 2, synchronizing mode: Async Mix. no sound problems since. | H3llRaiser |
NTSC-U | Windows 7 64-Bit |
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1.3.1-8 (GIT) | GSdx 10 (Software) |
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Used default preset (2-safe), 2 rendering threads for GSdx10 software and async audio for SPU-X. I'm baffled that it runs at ~40-45 fps with no audio issues. | Joder666 |
PAL | Windows 8.1 64bit |
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1.3.1-91 (GIT) | GSdx 10 Hardware (F9 to software for fixing sky) |
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Used default preset (2-safe) and switched between dx9 and dx11 to see if there where any differents at all. Menus at 50 fps, ingame in hardware-mode ~30fps at best with this laptop. | chriztr |
NTSC-U | Windows 10 64-Bit |
|
1.5.0-3179 (GIT) | GSdx AVX2 1.1.0 Hardware (F9 to software for fixing sky) |
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Used balanced preset (3-balanced) and noticed solid 60fps throughout all menus and gameplay at 3x internal resolution. Weird issue with filtering lines appearing at the bilinear mark in both software and hardware modes. Will try again to see if this is reproducible. | pwnedbygary |
PAL | Windows 11 Home |
|
PCSX2 2.1.168 | Vulkan | Cubeb | BIOS: USA 2.00, on Vulkan with 2x Internal Resolution. 60FPS with no drops. | El-Chamemo |
NTSC-U | Windows 10 64-Bit |
|
1.7.2 | ? | ? | Running the game in Vulcan mode at 3x resolution with EE cyclerate set at 2, pretty much all other settings set at default values: getting nigh flawless performance, 59-60 fps all throughout, no slowdowns noticeable afaik. The sun bug is the only graphical glitch I've encountered so far. | Ash97 |
NTSC-U | Windows 11 Pro 22H2 - 64bit |
|
v1.7.5223 | Vulkan | default | EE cicles 300% - Render resolution 4k - all else default, played almost all events, didn't found any bug, sun works properly now. Game patches applied are 60 fps menus and 60 fps crashes. | Daniel Souza |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Fedora Linux 35 (Workstation Edition) 64 bits |
|
1.7.2581 |
|
? | Runs smoothly | CptAdhoc |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | macOS Sonoma 14.5 |
|
2.0.2 | Default | Default | Runs well at 4x resolution. | Fizwidget |
Trivia
- Original names: バーンアウト リベンジ (SLPM-66108) & (SLPM-66652) & (SLPM-55004), 번아웃 리벤지 (SLKA-25304)
- Access the Progressive Scan menu by holding the cross and triangle keys together when the game boots up.
- The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
Fixed Issues
Sun is Visible Through Walls
- Status: Fixed
- Type: Minor
- Affected Game Versions: All
- Description: The sun can be seen through walls and objects.
- Workaround: Update to the latest nightly version of PCSX2.
Street directions are visible further than they should in Hardware mode at higher resolutions
- Status: Fixed
- Type: Minor
- Description: Some street directions, like the red crosses sprites that tell you a street is closed, or the yellow arrows that tell you turn, appear before they should in Hardware mode at higher resolutions because the game uses mipmaps to gradually make them appear as you get close to them, but higher resolutions use higher quality versions of the texture, making them opaque earlier.
- Workaround: Update to the latest nightly version of PCSX2.
Image is slightly brighter in Hardware mode
- Status: Fixed
- Type: Minor
- Description: Most of the times when in-game (not in a menu), the Hardware render will be darker than the Software one, likely due to post processing.
- Workaround: Update to the latest nightly version of PCSX2.
Blur is not as intensive in Hardware mode
- Status: Fixed
- Type: Minor
- Workaround: Update to the latest nightly version of PCSX2.
Black Sky in GSdx Hardware Mode
- Status: Fixed
- Type: Minor
- Description: The sky is not rendered in GSdx Hardware mode.
- Workaround: Update to the latest nightly version of PCSX2.
Vertical bars in multiplayer
- Status: Fixed
- Type: Minor
- Description: In multiplayer, bars of yellow obscure much of both split screens.
- Workaround: Update to the latest nightly version of PCSX2.
Purple Windows/Textures Under 16:9 Mode
- Status: Fixed
- Type: Minor
- Description: Bugged textures when booting the game via System->Boot CDVD (full).
- Workaround: Update to the latest nightly version of PCSX2.
Grey Lines Within Text
- Status: Fixed
- Type: Minor
- Affected Game Versions: All
- Description: Nearly all text has dark grey lines running inside each character.
- Workaround: Update to the latest nightly version of PCSX2.
Gameplay Screenshots
Gameplay Videos
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