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  • ...2001. Gavin and Rubin produced a sequence of progressively more successful games, including Rings of Power and Way of the Warrior in the early 1990s. The la ...t for the PlayStation in 1996. Naughty Dog developed three Crash Bandicoot games over the next several years. After developing Crash Team Racing, the compan ...
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  • |developer = [[Sony|SCEA]] |publisher = [[Sony|SCEA]] ...
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  • ...) is a Japanese developer and publisher of game software titles, known for games such as ''Atelier Marie'', ''[[Atelier Iris: Eternal Mana|Atelier Iris]]'', ...''Atelier'' series. Since then the company has released several successful games for various home and portable video game systems. ...
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  • ...1999 as part of the Secure Digital Music Initiative (''SDMI'') which works by encrypting the content on the device and using ''MagicGate'' chips in both ...Similarly these files are also around 8 MB in size just like the physical Sony PS2 memory cards. ...
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  • |developer = Jack of All Games |publisher = [[Valcon Games]] (US), [[Empire Interactive]] (EU), [[Sony|SCEA]] (US) ...
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  • ...developer Riverhillsoft. Hino designs, plans and produces all of Level-5’s games, as well as serving as both President and CEO of the company. ...tles in Japan with Nintendo's overseas subsidiaries distributing Level-5's games on the Nintendo DS. ...
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  • |publisher = [[Sony|Sony Computer Entertainment]], [[Ziff Davis Media]] ...12 (January 2007) the magazine exited the market. The discs were developed by LifeLike Productions, Inc.<br /> ...
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  • |developer = [[Sony|SCEA Sports Studio]] |publisher = [[Sony|SCEA Sports Studio]] ...
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  • |developer = [[Sony|SCEE]] |publisher = [[Sony|SCEE]] (EU), [[Sony|SCEA]] (US), [[Sony|SCEI]] (JP) ...
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  • |publisher = [[Sony|SCEE]] ...story unfolds as he roams around the village, plays the different village games, and meets Gowri and Gopal, a couple who are in love, but cannot get marrie ...
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  • |publisher = [[Black Bean Games]] (EU), [[Valcon Games]] (US), [[Sony|SCEA]] (US) ...e the driver. You've been given a finely tuned car which has been prepared by some of Italy's finest mechanics and you know it is fast enough to win. But ...
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  • |developer = [[Sony]] |publisher = [[Sony]] ...
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  • |publisher = [[Sony|Sony Music Entertainment Incorporated]] ...and pictures. Music and sound. There is gameplay on WISP, but there are no games. There is no story that holds the whole thing together, but there are stori ...
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  • |publisher = [[Atlus]] (JP, US), [[Rising Star Games]] (EU), [[Sony|SCEA]] (US) ...ere is no safe haven; land that war has left untouched is still threatened by the Screapers, fierce and powerful monsters steadily encroaching on the cit ...
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  • |publisher = [[Sony|SCEI]] ...e your father was a professional in the same line of work, you go on a day-by-day basis with whatever job comes your way. This time, it includes a famous ...
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  • |developer = [[Sony|SCEE London Studio]] |publisher = [[Sony|SCEE]] (EU), [[Sony|SCEA]] (EU, US) ...
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  • |developer = XS Games |publisher = [[XS Games]] (EU, AU, US), [[Sony|SCEA]] (US) ...
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  • |publisher = [[Sony|SCEI]] ...provides on CD, Vib Ripple instead allows the player to create new levels by taking photos using the EyeToy or another USB camera, though an already wid ...
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  • |developer = Sanzaru Games |publisher = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU) ...
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  • |publisher = [[Sony|SCEI]] ...arked spot. The PS2 version has all 3 previously released Intelligent Qube games. ...
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  • |publisher = [[Sony|SCEI]] (JP), [[Xseed Games]] (US), [[505 Game Street]] (EU, AU) ...Yulie and she is being held captive by the intruders after being captured by a "Drifter" for hire, Arnaud G. Vasquez. After the invading army attacks Ci ...
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  • |developer = Immersive Games |publisher = [[Sony|SCEE]] ...
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  • |publisher = [[Sony|SCEE]] (EU), [[SouthPeak Games]] (US) ...ow, to animal tracking and mimicry. Your hunting skills are surpassed only by initiation into the ways of the shaman. Overcome bizarre creatures and terr ...
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  • ...= [[Namco]] (JP, US, AS), [[Sony|SCEI]] (KO), [[Bandai|Namco Bandai Games]] (JP) ...ike in a fighting game. The story is beset with unique characters designed by the animator featured in Kill Bill Vol. One. ...
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  • |developer = Argonaut Games |publisher = [[Namco]] (US), [[Sony|SCEE]] (EU) ...
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  • |publisher = [[Black Bean Games]] (EU, AU), [[Valcon Games]] (US), [[Sony|SCEA]] (US) ...the player in his career statistics screen. Getting bumped into a barrier by another automobile can either be better, worse, or the same as accidentally ...
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  • ...n Interactive]] (EU), [[Capcom]] (US), [[Nordic Games Publishing]] (EU), [[Sony|SCEA]] (US) ...rn martial-arts-movies. But even Kay’s most spectecular moves are executed by pressing few buttons at the right moment. Kay auto-aims at enemies to a cer ...
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  • |developer = [[Sony|SCE Studio Cambridge]] |publisher = [[2K|2K Games]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU) ...
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  • |developer = [[Sony|SCEE London Studio]] |publisher = [[Sony|SCEE]] (EU), [[Sony|SCEA]] (US), [[Sega]] (JP) ...
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  • |publisher = [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU), [[Hip Games]] (US), [[Success]] (JP) ...02.00, game works fine with barely any slow downs with the settings stated by Galdor. The only exception being skipdraw which just freezes the game's scr ...
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  • |publisher = [[Sony|SCEE]] (EU), [[Hip Games]] (US) ...game's 60Hz setting (While IR higher than x4) it will drop the frame rate by 50%~80%.... ...
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  • |publisher = [[Banpresto]] (JP), [[Bandai|Namco Bandai Games]] (JP), [[Nippon Ichi Software|NIS America]] (US, EU) ...elling the mysteries of the planet Ar Ciel and seek the legend handed down by the people of Metafalss: the lost Song of Metafalica.<br /> ...
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  • |publisher = [[Sony|SCEA]] (US), [[SouthPeak Games]] (EU) * The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu. ...
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  • |developer = [[Rockstar Games|Rockstar North]] |publisher = [[Rockstar Games]] (US, EU, AU), [[Sony|SCEA]] (US) ...
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  • |publisher = [[Sony|Sony Online Entertainment]] ...ventually travel to the underworld and beyond thanks to the antics created by the strange orc leader and his contacts. The game takes place in the focal ...
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  • ...n the wiki - use the search box on the left panel. As you should know many games have multiple releases, depending on revision and region. Therefore each ga |publisher = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU) ...
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  • |publisher = [[Sony|SCEI]] (JP), [[Atlus]] (US), [[505 Game Street]] (EU) ...gical horror used throughout and because the main character is accompanied by a canine companion. ''Rule of Rose'' garnered mixed reviews from many publi ...
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  • |developer = Insomniac Games ...ny|SCEE]] (EU), [[Sony|SCEI]] (AS, JP, KO), [[Sony|SCE Australia]] (AU), [[Sony|SCE Korea]] (KO) ...
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  • |developer = [[Rockstar Games|Rockstar North]] |publisher = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US) ...
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  • |publisher = [[Sony|SCEE]] (EU), [[Gathering]] (US) ...eo game for the PlayStation 2. It was developed by Studio 33 and published by Gathering of Developers, and was released in 2004, being the fourth install ...
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  • ...= [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU), [[Sony|SCEI]] (KO) ...he games Jak II and Jak 3, the right half of the splash screen that reads "Sony Computer Entertainment America presents" etc. is completely blacked out. ...
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  • |developer = [[Sony|SCE Santa Monica]] ...S), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU), [[Sony|SCEI]] (KO), [[Sony|SCE Korea]] (KO), [[Capcom]] (JP) ...
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  • |publisher = [[Koei]] (JP, US, EU), [[Koei|Koei Tecmo Games]] (EU), [[Sony|SCEA]] (US) ...n sometimes have a flickering line at the bottom which can easily be fixed by manually switching to Software Mode (F9) during the cutscene or using the " ...
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  • ...= [[Taito Corporation]] (JP), [[XS Games]] (US), [[Play It!]] (EU), [[Sony|SCEA]] (US) ..., a band of champions gathered to engage this threat. Using weapons forged by the great magicians and masters of arcane sciences, the heroes managed to b ...
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  • |developer = [[Rockstar Games|Rockstar San Diego]] ...ckstar Games]] (US, EU), [[Take-Two Interactive]] (EU), [[Capcom]] (JP), [[Sony|SCEA]] (US) ...
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  • |publisher = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU) ...ncients' Gates is an action-adventure PlayStation 2 game with RPG elements by Surreal Software. It is the sequel to the 1999 PC game Drakan: Order of the ...
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  • LilyPad is a Windows gamepad plugin for the PCSX2 emulator. It is written by the plugin author ChickenLiver<ref>extrapolated from his posting as seen on ...axis you want to bind it to. Bindings are sorted first by device, and then by object id. ...
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  • ...= [[Koei]] (JP, KO, US, EU, AU), [[Koei|Koei Tecmo Games]] (JP, EU), [[Sony|SCEA]] (US) ...game begin when the Serpent King Orochi created a rift in time and space. By creating a twisted new world and bringing together warriors from the Three ...
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  • ...= [[Sony|SCEA]] (US), [[Sony|SCE Australia]] (AU), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (KO, JP) ...ark side, and after two years in prison, Jak seeks vengeance. Accompanied by your trusty friend Daxter, unleash the dark powers on multiple enemies and ...
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  • ...h not yet perfect the program can successfully emulate most commercial PS2 games at playable speeds and good visuals (often better than the original PS2). ...tor uses plugin architecture making it possible to expand its capabilities by installing additional plugins. Although the plugins are numbered and unlike ...
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  • |developer = [[Rockstar Games|Rockstar Leeds]] |publisher = [[Rockstar Games]] (US, EU, AU), [[Capcom]] (JP), [[Sony|SCEA]] (US) ...
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  • ...= [[Sony|SCEI]] (JP, KO), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU) ...ss to multiple mini-games and be able to generate custom weapons and items by creating their own factory.<br /> ...
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  • |publisher = [[Tecmo]] (JP, US), [[Take-Two Interactive]] (EU), [[Sony|SCEA]] (US) ...ing characters, locations, and sections of storyline from the previous two games. ...
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  • ...[[Take-Two Interactive]] (EU, AU), [[Capcom]] (JP), [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU) ...he single-player story follows Claude, a bank robber who was left for dead by his girlfriend, and quickly becomes entangled in a world of gangs, crime, a ...
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  • |publisher = [[Namco]] (US, JP), [[Sony|SCEE]] (EU) ...nts. The plot involves Pac-Man finding five golden fruits that were stolen by ghosts. These fruits were vital to his town. ...
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  • |publisher = [[Rockstar Games]] (US, EU), [[Syscom]] (JP), [[Sony|SCEA]] (US) ...tware rendering when an FMV plays". Or temporarily switch to software mode by pressing the F9 key. ...
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  • ...lisher = [[Namco]] (JP, US), [[Bandai|Namco Bandai Games]] (JP), [[Sony|SCEA]] (US) ...put the twinkle back in the heavens above. The only way you can do that is by rolling everything on Earth into clumps so that he can replace what's missi ...
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  • |publisher = [[Namco]] (JP, US, KO), [[Sony|SCEE]] (EU) ...USA v01.60(7/02/2002), -In order to get rid of the vertical lines in NAMCO games, you must use an X resolution of a maximum 1260 in hardware mode., -music s ...
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  • ...atsu, slot machines, arcade cabinets and video games. Konami is famous for games such as the ''Metal Gear'' series, ''Dance Dance Revolution'' series, ''Cas ...s founded in 1969 as a jukebox rental and repair business in Osaka, Japan, by Kagemasa Kōzuki, the still-current chairman and president. The name "Konami ...
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  • |publisher = [[Sony|SCEE]] (EU), [[Sony|SCEA]] (US), [[Capcom]] (JP) |Comments=BIOS: Europe v02.00 FPS 41/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth ...
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  • ...[[Tecmo]] (US, JP), [[Sony|SCEE]] (EU), [[Koei|Koei Tecmo Games]] (JP), [[Sony|SCEA]] (US) ...eedhacks appear to work fine. Sound problems appear the same as explained by testers Benji229 and Takuto; No menu sounds or in-game effects. ...
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  • |developer = [[Insomniac Games]] ...= [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (JP, KO), [[Sony|SCE Australia]] (AU) ...
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  • |developer = Insomniac Games |publisher = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (AS, JP) ...
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  • |developer = [[Rockstar Games|Rockstar North]] |publisher = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US) ...
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  • ...ting-Build development of a new macOS version] is now ongoing, spearheaded by developer TellowKrinkle. ...®2 console. They are not included with PCSX2 since they are copyrighted by Sony. Without them you won't be able to use the emulator at all, since PCSX2 req ...
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  • ...y|SCEI]] (JP, KO), [[Sony|SCE Korea]] (KO), [[Sony|SCE Australia]] (AU), [[Sony|SCEE]] (EU) ...s=Europe v02.00(14/06/2004), EE/VU Rounding: None/None, 1 - EE's cyclerate by DEFULT, The game running fine without any problem. ...
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  • |developer = Insomniac Games ...= [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU), [[Sony|SCEI]] (JP, AS, KO) ...
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  • |publisher = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (KO), [[Sega]] (JP) Killzone is a first-person shooter, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America. The game features four p ...
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  • ...ven if i say nothing or i don't submit negative review,they fix the others games and don't care about my game...What i can do? I am tired nothing change.</n ...o code, or wait patiently. The first time you mentioned the issue with the games you should have opened up an issue report on google code, or a bug report o ...
    316 KB (46,801 words) - 16:27, 8 August 2015
  • ...use r2470 in this release all works fine, i think this bug in r2492 caused by changes SIO or IOP or another fixes...</nowiki> : <nowiki>Anyway thanks for r2470 i got most time full speed and Sonic games no crash :)</nowiki> ...
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  • : <nowiki>* Implemented new DMAC, so far we have ~15 games that show improvements.</nowiki> ...ys! (testing on my uni supercomputer with 342 cpus i can finally play some games full speed).</nowiki> ...
    552 KB (80,282 words) - 16:20, 8 August 2015
  • ...hould* do the same thing as previously, and has been tested on a number of games, but it bears watching.</nowiki> ...k implementation doesn't appear to be documented anywhere that's indexable by google. (and it needs to be x32 -- x64 callstack is completely different). ...
    712 KB (107,520 words) - 16:18, 8 August 2015
  • ...owerfull with this 5000 revision something about speeding the core threads by 20%</nowiki> : <nowiki>@rama, by the way where is the dev channel. I want my chocolates :p</nowiki> ...
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  • : <nowiki>Ha was right :p. 4000th by arcum.</nowiki> : <nowiki>Hopefully by the time you reach 6000 the emulator will become next to perfect.</nowiki> ...
    662 KB (99,318 words) - 16:22, 8 August 2015
  • : <nowiki>* fixes flickering screen in Soul Calibur 3 (caused by VSYNC register bug)</nowiki> : <nowiki>Eh, debug? This isn't a bug by specification, the value of the fourth is indeterminate. Unless this happe ...
    685 KB (101,028 words) - 16:21, 8 August 2015
  • : <nowiki>SPU2-X: Improved (hopefully to perfection) the reporting of NAX by moving code</nowiki> : <nowiki>if so this is a step towards fixing other finicky games).</nowiki> ...
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  • ...r your own projects ([http://creativecommons.org/licenses/by-nc-sa/3.0/ CC BY-NC-SA 3.0]). To browse the similar list on demo discs, please follow [[Comp * [http://www.sonyindex.com Sony Index] (now defunct) ...
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