Destruction Derby Arenas
Developer(s): Studio 33
Publisher(s): SCEE (EU), Gathering (US)
Game review links: : 4.5/10, : 57/100
Game description: Destruction Derby Arenas puts gamers behind the wheel of a supercharged wrecking ball of American muscle, and turns loose up to 20 competing garage gladiators online. Insane tracks with interactive obstacles like hydraulic lifts, speeding trains and huge ramps will obliterate the competition... if they don't smash you first. Destruction Derby Arenas delivers an accessible online offering focused on fun and high-speed gameplay,. Rock n' Roll and Gasoline will drive the snarling V8's of these turbocharged monsters in this winner take all smashfest for the checkered flag!
Destruction Derby Arenas is a racing video game for the PlayStation 2. It was developed by Studio 33 and published by Gathering of Developers, and was released in 2004, being the fourth installment of the Destruction Derby series.
||31 03 2013 1.1.0 r5604||GSdx 5580 SSE41 [18 03 2013]||
||Runs at speed.|
|PAL||Windows 7 64 Bit||
||1.1.0 SVN r5649||GSdx 5649 AVX||
||Europe v02.20(10/02/2006), INTC Spin Detection, Wait for Loop, mVU Flag Hack, MTVU Multi Threaded microVU1, EE Cyclerate 2, VU Cycle Stealing 1, Game plays fine on every track. Smooth gameplay, with minor FPS drops, that could occur. For full speed use 60FPS for PAL system in GS settings (hack it via ini file). HOWEVER, it plays correctly (with visible menus) only in software mode, which still makes it playable.|
|NTSC-U||Windows 7 Ultimate x64 (SP1)||
||BIOS: USA 2.30, Game runs ok, but is pretty laggy even with my specs. There's a pretty serious issue with graphics in Hardware Mode, so it's recommended to play this in Software Mode instead. (See Known Issues)||Ryudo|
- The game is notable for being one of the first PlayStation 2 games that had an online play feature.
Menus not showing up at the end of a race in Hardware Mode.
- Status: Active
- Type: Serious
- Description: Post race menus are invisible in GSdx Hardware mode.
- Workaround: Go to Config -> Video (GS) -> Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and enable "Preload Frame Data". This will trigger several depth issues though. To avoid those issues temporarily switch to Software mode instead by pressing F9 to view the menus, or go to Config -> Video (GS) -> Plugin Settings and set the Renderer to any of the (Software) options to never run into this issue.