Tekken Tag Tournament
Publisher(s): Namco (JP, US, KO), SCEE (EU)
Genre: Action, Fighting
Game review links: : 85/100
Game description: Twenty fighters from the Tekken series return in Tekken Tag Tournament. The game offers two-on-two tag-team matches for up to four players, but it also includes single-player one-on-one, time attack, and survival modes. You can even play Tekken Bowling, a minigame in which the fighters use only a ball to strike down Heihachi-headed pins. Although based on the arcade game, the console version of Tekken Tag Tournament features revamped graphics, more moves, and new modes.
Tekken Tag Tournament, being a non-canon game, features no storyline. It is more of a compilation of the Tekken series giving fans the opportunity to play as almost every character in the series up to that point, including many of those that had apparently been missing in the main Tekken storyline. Of all the returning characters, Kazuya Mishima was the most heavily promoted, since he featured prominently on the game's cover art and promotional material, despite his absence from the previous entry in the Tekken series (he would return in Tekken 4).
||r3113||GSDx r3068 0.1.16||
||Runs pretty slow, but good.||Sev7en77|
||1.0 r5350||GSDx r5334||
||BIOS: USA 2.20, Runs at full speed, but the temple level has a major slowdown.||H3llRaiser|
||1.1.0 r5670||GSDx r5390||
||BIOS: USA 2.00, HACKS: VU Cycle Stealing 0, Enabling VU Cycle Stealing will cause considerable slowdown. Runs at full speed, but requires a very powerful processor. Hardware mode, as well as a dedicated graphics card are strongly recommended. Interlacing is required, but otherwise the game plays well with no graphical issues. 60FPS. Ogre's Temple drops as low as 55FPS.||Xevon|
||1.1.0 r5754||GSdx r5752 SSSE3||
||Game works fine at a good speed., GSdx HW: Thin lines in screen unless using specific resolutions or native (1200x, 1020x work fine)|
||5904-windows-x86||GSdx 5899 MSVC 16.00, AVX 0.1.16||
||USA v01.60(7/02/2002), -In order to get rid of the vertical lines in NAMCO games, you must use an X resolution of a maximum 1260 in hardware mode., -music stops playing in fmvs|
||git 05 06 2014 1.3.0||GSdx MSVC 18.00, SSE41||
||Playable & looking good..., Status|
||1.4.0||GSDx MSVC 19.00
||Runs at a consistent 60 FPS on all stages except on the Ogre Stage, where it slows down considerably.|
- Original names: 鉄拳タッグトーナメント (SLPS-20015) & (SLPS-71501) & (SLPS-73104), 철권 태그 토너먼트 (SCPS-56002)
Thin black vertical lines
- Status: Fixed
- Type: Minor
- Description: Using custom resolution or scaling can cover the screen with thin black lines. This is a trait shared by many Namco games.
- Workaround: Go to Config > Video (GS) > Plugin Settings, set the Internal Resolution to any of the ..x native scalings, click "Enable HW Hacks", go to Configure Hacks and enable the Align Sprite hack. For custom resolution use a 1260x(any) resolution. You can subtract any multiple of 60 from 1260 (eg, 1200, 1140, 1080, etc) as needed for performance, but no horizontal resolution greater than 1260 works. Vertical resolution has no effect on the black bars, so you can set this to any value you desire.