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  • |gameinfo = DNA: Dark Native Apostle is a single player science fiction themed action puzzle game in whi File:DNA Dark Native Apostle - title.png ...
    3 KB (393 words) - 05:29, 21 March 2021

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  • |gameinfo = DNA: Dark Native Apostle is a single player science fiction themed action puzzle game in whi File:DNA Dark Native Apostle - title.png ...
    3 KB (393 words) - 05:29, 21 March 2021
  • ...Europe v01.60, fully playable from start to finish. Runs at full speed at native resolution in software mode. The few visual glitches that can appear (at mi File:Gs_20220308220236.png|Without Warning (SLES-53716), native resolution ...
    5 KB (649 words) - 10:34, 27 March 2024
  • ...s=HP EliteBook 8570p, 4GB RAM, Sony PS3 Pad, using PS2Lunch. Play using 2x Native is quite laggy. ...ents=Sony DualShock 4, Renderer: Direct3D9 (Hardware), Play using up to 3x native, anything higher will likely be unplayable. ...
    4 KB (515 words) - 11:12, 7 February 2017
  • * Native Resolution: 2560x1440 and 2880x1620 G-Force-chern40+7.jpg|v1.7.0 dev-1996, 5x Native Resolution (1620p), 16xAF, FXAA ...
    4 KB (477 words) - 10:31, 27 March 2024
  • * Native Resolution: 1920x1080 and 2560x1440 Shreks_Carnival_Craze-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA ...
    5 KB (534 words) - 10:33, 27 March 2024
  • |Graphics=native |Comments=unfixable upscaling issues require native resolution or software rendering. ...
    2 KB (228 words) - 09:19, 5 March 2024
  • |Graphics=native |Comments=this game has an upscaling problem that can't be fixed. play at native resolution or use software renderer. ...
    2 KB (237 words) - 09:20, 5 March 2024
  • * Native Resolution: 2560x1440 WWII-Tank_Battles-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch ...
    3 KB (384 words) - 10:34, 27 March 2024
  • |Graphics=native ...through character portraits. no upscaling fix works. recommend to play at native resolution or use software renderer. will still look great because it's a 2 ...
    2 KB (241 words) - 09:18, 5 March 2024
  • File:Screenshot 1.jpg|thumb|Nightly - v1.7.2282, 3x Native Resolution (1080p), 16xAF, FXAA, widescreen patch File:Screenshot 2.jpg|thumb|Nightly - v1.7.2282, 3x Native Resolution (1080p), 16xAF, FXAA, widescreen patch ...
    4 KB (508 words) - 10:25, 27 March 2024
  • * Native Resolution: 1920x1080 and 2560x1440 File:The_Tale_of_Despereaux-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch ...
    4 KB (447 words) - 10:34, 27 March 2024
  • * Native Resolution: 1920x1080 and 2560x1440 Sega_Rally_2006-chern40+7.jpg|v1.7.0 dev-1996, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch ...
    4 KB (499 words) - 10:33, 27 March 2024
  • * Native Resolution: 2880x1620 Super_Galderic_Hour-chern40+7.jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA ...
    3 KB (346 words) - 10:33, 27 March 2024
  • ...s of some characters stretch across the screen. Only occurs when using non-native resolutions. ...run at native resolution. (Config -> Video (GS) -> Internal Resolution: '''Native''') ...
    3 KB (336 words) - 08:08, 18 August 2022
  • ...ely well at 60FPS. Thin black bars appear when you upscale the game beyond native resolution. However, upscaling does not improve the graphics that much.Bios |Description=Black bars may appear when you use a resolution higher than 'native'. ...
    3 KB (363 words) - 08:46, 18 August 2022
  • * Native Resolution: 2560×1440 Panzer_Front_Ausf.B-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA ...
    3 KB (377 words) - 10:32, 27 March 2024
  • * Native Resolution: 1920x1080 and 2560x1440 Pilot_Down-chern40+7.jpg|v1.7.0 dev-1907, 3x Native Resolution (1080p), 16xAF, FXAA ...
    4 KB (535 words) - 09:49, 28 March 2024
  • |Description= When using any resolution higher than the game's native resolution two different screens are rendered at once. |Workaround=Fixed as of the latest versions. For older versions, stay at native resolution. ...
    2 KB (307 words) - 20:43, 8 April 2024
  • * Native Resolution: 2560x1440 and 2880x1620 RuneViking_Warlord-chern40+7.jpg|v1.7.0 dev-2002, 5x Native Resolution (1620p), 16xAF, FXAA ...
    4 KB (464 words) - 10:33, 27 March 2024
  • * Native Resolution: 2880x1620 ...ems in the game. The game runs at almost any game resolution (for example, Native (PS2), 2X, 3X, 4X (2K) and 5X (3K) at 60 FPS. ...
    5 KB (565 words) - 09:36, 28 March 2024
  • File:TLOTR_AQ.jpg|v1.6.0, 4x Native Resolution (1440p), 2xAF File:TLOTR_AQ-2.jpg|v1.6.0, 4x Native Resolution (1440p), 2xAF ...
    4 KB (423 words) - 08:49, 5 April 2022
  • * Native Resolution: 1920x1080 File:Open_Season-chern40+7.jpg|v1.6.0, 3x Native Resolution (1080p), 16xAF, FXAA, widescreen patch ...
    4 KB (477 words) - 10:32, 27 March 2024
  • * Native Resolution: 2560x1440 File:Knights_of_the_Temple_II-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch ...
    5 KB (623 words) - 10:31, 27 March 2024
  • ...resolution. While a higher resolution can be set, the game will render at native resolution regardless of the options chosen. ...
    3 KB (306 words) - 21:59, 10 May 2022
  • ...Played the first three stages. Runs full speed in OpenGL Hardware mode (2x native IR), with rare frame rate jittering. Software mode runs full speed with mor ...: Played the first two stages. Runs full speed in OpenGL Hardware mode (2x native IR) and software mode. ...
    4 KB (498 words) - 08:48, 18 August 2022
  • * Native Resolution: 2880x1620 Casper_Spirit_Dimensions-chern40+7.jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch ...
    4 KB (418 words) - 10:25, 27 March 2024
  • *Internal Resolution: 3x Native ...e right side of the opening FMV is blurred in HW mode on resolutions above native. ...
    5 KB (648 words) - 10:33, 27 March 2024
  • * Internal Resolution: 4x Native |Comments= Played ~45 min - Runs at full Speed (8x Native Res.). I dont see any glitches. Ingame Fps are changing between different t ...
    3 KB (449 words) - 10:26, 27 March 2024
  • ...slowdowns, even with integrated and 3-year-old Intel HD Graphics GPU at 2x Native Resolution. Playable from beginning to end with minor graphic problems that * Native Resolution: 2560x1440 ...
    6 KB (704 words) - 10:31, 27 March 2024
  • * Internal Resolution: 4x Native ...y stable at full speed with 4x res. Some occasional stuttering, even on 1x native res (e.g. when visiting the cabin). The widescreen patch not only stretches ...
    3 KB (367 words) - 10:25, 27 March 2024
  • ...h software and hardware however heavy on GPU in hardware above native res. Native (widescreen/progressive) = 100% speed. ...
    3 KB (331 words) - 05:24, 17 October 2020
  • * Native Resolution: 2880×1620 File:Wolfenstein-chern40+7.jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, Widescreen patch ...
    4 KB (507 words) - 10:33, 27 March 2024
  • |Comments=BIOS: USA v2.00, 60+ FPS, nice with 3x native resolution. ...> Video (GS) > Plugin Settings, and set Internal Resolution to any of the "Native" options. ...
    3 KB (379 words) - 08:06, 18 August 2022
  • ...45FPS almost at random. For best results be sure to upscale by at least 4X native resolution, as upscaling does not make the FPS drop worse. ...es such as detailed reflections. Settings: D3D11, allow 8-bit textures, 5x native, bilinear (PS2), CRC full (safest), EEC 0, VUCS 0 ...
    4 KB (488 words) - 01:53, 15 August 2022
  • * Internal Resolution: 4x Native ...res. Some stuttering in certain levels with lower fps (30-40), even on 1x native res, but still playable. The widescreen patch works but still stretches you ...
    3 KB (394 words) - 10:25, 27 March 2024
  • |Comments=DirectX 11 Hardware, 2x Native, Bilinear (PS2 Texture Filtering). Perfect * Internal Resolution: 8x Native ...
    7 KB (864 words) - 10:31, 27 March 2024
  • * Native Resolution: 2560x1440 X-Men Origins Wolverine-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA ...
    5 KB (581 words) - 10:34, 27 March 2024
  • |Comments=If you use D3D9/10/11 Hardware, with 2x Native Res or higher, black vertical lines may appear. To resolve this, set a cust ...U Clamp modes: Extra+Preserve Sign/Normal. 60fps all the way thru using 3x native res on the 560ti. Higher res would slow down when special effects are happe ...
    7 KB (944 words) - 10:27, 27 March 2024
  • |Comments=native res, mipmapping off, no speedhacks * Internal Resolution: 3x Native ...
    3 KB (364 words) - 10:31, 27 March 2024
  • ...irect3D 11, only use native resolution. If you use OpenGL then only use 5X native or lower. ...
    3 KB (376 words) - 19:25, 5 January 2023
  • |Graphics=GSdx 3D11 1.2.0. @ 6x native resolution (~4k) * Native Resolution: 2560x1440 and 2880×1620 ...
    5 KB (614 words) - 10:34, 27 March 2024
  • * Internal Resolution: 2x Native * Native Resolution: 1920x1080 and 2560x1440 ...
    6 KB (755 words) - 10:15, 27 March 2024
  • |IssueName=Severe Ghosting on resolutions above Native ...due to misaligned post processing effect when playing on resolutions above Native ...
    3 KB (379 words) - 08:29, 18 August 2022
  • * Native Resolution: 2560x1440 Quake_III-chern40+7.jpg|v1.7.0 dev-2002, 4x Native Resolution (1440p), 16xAF, FXAA ...
    5 KB (632 words) - 10:33, 27 March 2024
  • File:20170807045738 1.jpg|OpenGL hardware mode (Native IR) File:20170807051607 1.jpg|D3D11 hardware mode (Native IR) ...
    5 KB (540 words) - 21:51, 29 March 2024
  • ...m resolutions. Game seems to have problems graphically with anything above native resolutions. * Native Resolution: 2560×1440 and 2880x1620 ...
    8 KB (935 words) - 10:33, 27 March 2024
  • * Native Resolution: 2880×1620 File:Eternal_Ring-chern40+7.jpg|v1.6.0, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch ...
    5 KB (655 words) - 10:27, 27 March 2024
  • *HW render 4x native no problems runs @ full speed 60fps.Only Aspect ratio issue which is stated * Native Resolution: 2880x1620 ...
    5 KB (690 words) - 10:15, 27 March 2024
  • ...ion. Other than this small glitch, game looks and sounds great at 60FPS 5X native resolution. Bios v 2.0 was used. |Workaround=Use "Native" resolution. ...
    5 KB (589 words) - 20:30, 9 December 2021
  • ...t 1 (safe), full fps with 2x native resolution. massive speed drop with 4x native (15-25 fps, because of 8600gt GPU) ...
    4 KB (421 words) - 10:32, 27 March 2024
  • * Native Resolution: 2560x1440 and 2880×1620 TLOS-DOTD-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA ...
    5 KB (538 words) - 10:34, 27 March 2024
  • ...Europe 1.50. UBW chant's text is pixelated. I play in DX11 hardware mode, native rendering resolution. * Internal Resolution: 5x Native ...
    3 KB (406 words) - 10:31, 27 March 2024
  • ...e moves between 90%-100% (54 FPS to 60 FPS) at 2x Native resolution; at 4x Native, drops to 70% (42 FPS) when zombies are present. Enable Half-Pixel Offset a ...
    3 KB (445 words) - 11:15, 6 March 2018
  • |Comments=Playable, but slow. Mostly full speed at 3x native using D3D11. Extreme artefacting and vertical stripes in hardware mode; mus ...e software mode, or enable HW hacks and set Half Pixel Offset to 'Align to Native'. ...
    3 KB (445 words) - 15:34, 1 April 2024
  • |Comments=OpenGL Hardware, Native, High Blending Accuracy, Bilinear (PS2) Texture Filtering. MTVU causes text * Native Resolution: 2560x1440 and 2880x1620 ...
    6 KB (777 words) - 10:27, 27 March 2024
  • * Internal Resolution: 4x Native ...y stable at full speed with 4x res. Some occasional stuttering, even on 1x native res. Set "Blending Accuracy" to "High" to fix the glitching ground textures ...
    3 KB (437 words) - 10:25, 27 March 2024
  • * Internal Resolution: 4x Native |Graphics=AVX2, Vulkan (at 8x Native) ...
    6 KB (712 words) - 10:15, 27 March 2024
  • ...pixel Offset to remove the lines between textures when using a larger than native resolution. * Resolution: 4x Native ...
    8 KB (1,125 words) - 10:34, 27 March 2024
  • ...=Game runs flawlessly at 60FPS at 5X native resolution. This game even has native wide screen support! Bios v 2.0 was used. ...
    4 KB (445 words) - 17:09, 18 April 2016
  • * Internal Resolution: 4x Native ...(Balanced). Goes ingame and runs fairly stable at full speed. No issues on native resolution. Visible lines in the menu and around the character boxes ingame ...
    4 KB (463 words) - 10:31, 27 March 2024
  • * Internal Resolution: 3x Native ...ing that breaks the ingame crosshair. So I would suggest either playing on native resolution or bearing with the glitchy text. I have played the first couple ...
    3 KB (461 words) - 10:26, 27 March 2024
  • * Internal Resolution: 4x Native * Native Resolution: 2880×1620 ...
    8 KB (992 words) - 10:27, 27 March 2024
  • * Native Resolution: 1920x1080 and 2560x1440 007_NightFire-chern40+7.jpg|Nightly - v1.7.2095, 4x Native Resolution (1440p), 16xAF, FXAA ...
    7 KB (810 words) - 10:15, 27 March 2024
  • * Native Resolution: 1920x1080 and 2560x1440 Fahrenheit-Indigo_Prophecy-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resouliton (1440p), 16xAF, FXAA, widescreen patch ...
    6 KB (686 words) - 10:31, 27 March 2024
  • File:Pcsx2-qtx64-avx2_2022_11_26_23_09_42_562.jpeg| L.A. Rush running at 8x Native File:Pcsx2-qtx64-avx2_2022_11_26_23_11_26_559.jpeg| L.A. Rush running at 8x Native ...
    4 KB (475 words) - 10:31, 27 March 2024
  • * Native Resolution: 2560x1440 and 2880x1620 Cars-chern40+7.jpg|v1.7.0 dev-1996, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch ...
    7 KB (841 words) - 10:25, 27 March 2024
  • |Comments=Game looks great when upscaled 5x native resolution. No glitches at all when playing. Bios v 2.0 was used. GSdx Rend |Comments=DirectX 11 Hardware, 2x Native, Bilinear (PS2 Texture Filtering). Perfect ...
    4 KB (449 words) - 18:52, 16 June 2018
  • |Comments=GSDX CFLAGS="-march=native -mtune=native -mavx -o3" ...
    4 KB (449 words) - 19:07, 25 June 2018
  • *Native resolution/4x * Native Resolution: 2560x1440 and 2880×1620 ...
    9 KB (1,201 words) - 10:27, 27 March 2024
  • The game is set in a world of Native American mythology, it follows a young Native American boy named Brave embarking on a journey to save his tribe. Brave ne ...
    4 KB (495 words) - 09:48, 5 December 2015
  • * Internal Resolution: 3x Native * Internal Resolution: 3x Native ...
    6 KB (782 words) - 09:43, 28 March 2024
  • ...The game has horizontal black lines when using upscaling in hardware mode. Native HW mode is ok, but with the mentioned issues. Software mode runs fine with * Native Resolution: 1920x1080 and 2560x1440 ...
    12 KB (1,667 words) - 10:31, 27 March 2024
  • ** Internal Resolution: 2x Native ** Internal Resolution: 3x Native ...
    5 KB (619 words) - 10:25, 27 March 2024
  • |Comments=BIOS: SCPH39001, FPS: 59.49-60.00. Can be playable on native speed, sometimes in battle or in normal screen can slowdown but generally g *OpenGL at native/4x (full blending required) ...
    5 KB (668 words) - 10:33, 27 March 2024
  • |Comments=Any resolution higher than native causes several vertical lines across the screen. Half-pixel offset in the H ...should be put into it. Ran at full speed with very minimal frame loss. 5x Native, 16x Anisotropic Filtering, EE Cyclerate -1, VU Cycle Stealing 0, all Hacks ...
    6 KB (780 words) - 19:02, 12 July 2023
  • |Comments=Works pretty well at 3X native with no fps drops. 60 fps fidelity. ...
    2 KB (216 words) - 16:10, 3 June 2022
  • ...ll part of the bottom of the screen isn't rendered properly at higher than native resolutions. ...e issue has been fixes as of pcsx2-v1.5.0-dev-407, for earlier version use native resolution or software mode. ...
    4 KB (503 words) - 15:41, 2 April 2024
  • * Native Resolution: 1920x1080 and 2560x1440 Tom Clancys Ghost Recon 2.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch ...
    5 KB (624 words) - 10:34, 27 March 2024
  • ...e speed at 50 FPS (PAL speed) during the entire game with Hardware OpenGL, native resolution and Hardware Depth enabled. No graphical issue, except for the b | 2x Native || 300 || 300 ...
    9 KB (1,231 words) - 09:47, 28 March 2024
  • *Internal Resolution: 3x Native ...ps drops. OpenGL Hardware , Shade Boost all Set to 50, Internal Resolution Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks UV ...
    4 KB (463 words) - 10:15, 27 March 2024
  • |Comments=Native resolution. No speed-hacks, preset set to 2 in settings. Game plays smoothl ...
    2 KB (215 words) - 08:05, 18 July 2022
  • * Internal Resolution: 4x Native * Native Resolution: 1920x1080, 2560x1440 and 2880x1620 ...
    5 KB (651 words) - 10:34, 27 March 2024
  • |Comments=Europe v01.70(27/02/2003), Works perfectly at 6x native. * Internal Resolution: 8x Native ...
    8 KB (995 words) - 10:27, 27 March 2024
  • ...50-70%). Occasional frame rate jitter that is largely eliminated by using native IR. |Comments=Constant 60 FPS with OpenGL @ 4x Native Res, if selecting "Allow 8-Bit Textures" & active HW Hack "Fast Texture Inv ...
    8 KB (1,088 words) - 10:15, 27 March 2024
  • |Comments=native res, mipmapping off, no speedhacks ...
    2 KB (246 words) - 22:36, 16 November 2017
  • * Internal Resolution: 2x Native * Internal Resolution: 4x and 5x Native ...
    4 KB (490 words) - 10:34, 27 March 2024
  • ...(press F9), also has a problem with shadows when playing in Sunny/Day, use native resolution to view shadows properly, sound lags a bit when scoring a goal ( ...
    4 KB (489 words) - 09:58, 1 August 2021
  • |Graphics=OpenGL (tested on native and 4x) ...
    2 KB (222 words) - 19:21, 28 December 2021
  • ...s are obscured by lines when the resolution is set to anything higher than native. ...the "Switch to GSdx Software rendering when an FMV plays" fix. Or play in native. ...
    4 KB (526 words) - 08:37, 18 August 2022
  • ...ock solid 60FPS at x2 native in hardware mode 55-60 software mode 50-60 x4 native hardware mode drops at 47 FPS when firing rocket launcher this is the kind ...
    4 KB (488 words) - 02:26, 21 August 2022
  • *4x Native *8x Native Resolution ...
    5 KB (629 words) - 08:11, 18 August 2022
  • ...ts=Game runs well, however their are graphical glitches when scaled beyond native resolution. I did not meed tp enable any hacks or use software rendering to ...at last for a second or two. Played it to the end with no problems with 2x native resolution. I had not went any higher than that. ...
    4 KB (506 words) - 18:18, 25 October 2017
  • * Native Resolution: 1920x1080, 2560x1440 and 2880x1620 Spyro_A_Heros_Tail-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch ...
    5 KB (682 words) - 10:33, 27 March 2024
  • * Native Resolution: 2560x1440 and 2880x1620 * Internal Resolution: 3*Native ...
    8 KB (1,123 words) - 10:32, 27 March 2024
  • |Comments= Game runs well and looks great at 6X native resolution and anti strophic filtering. I did not experience any crashing w ...ftware mode but even faster, while on higher res: sometimes I put it to 8x native for the heck of it. :) ...
    6 KB (822 words) - 10:33, 27 March 2024
  • |Comments=Still playable., Needs native res to avoid some black square lines everywhere... ...just needs blending set to high for the character portraits. Vulkan HW, 3x Native, Preset 3(Balanced), 60fps. ...
    7 KB (927 words) - 14:10, 27 March 2024
  • * Internal Resolution: Native ...tch graphics enable HW Hacks and set Skipdraw to 3. Since it has to run on native res, you might want to enable 2x/4x MSAA in HW Hacks, if you can't spare An ...
    6 KB (804 words) - 10:33, 27 March 2024
  • |Graphics=OpenGL (native & 4x, 4:3) ...
    2 KB (218 words) - 19:20, 28 December 2021
  • |Comments=Upscale to 6x Native(4k) run fine in Vulkan Render starting from this version.Would aslo recomme ...
    2 KB (232 words) - 15:36, 23 May 2022
  • ...ion title Gun. Traverse an expansive world where you'll encounter outlaws, Native Americans, corrupt lawmen, and army psychopaths. You can assault a fort, hu ...ous preacher, renegade army psychopaths, merciless outlaws and unforgiving Native Americans, while waging war on horseback, collecting bounties, and commande ...
    5 KB (724 words) - 10:31, 27 March 2024
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