Disney Presents Piglet's Big Game
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Developer(s): Doki Denki
Publisher(s): Gotham Games (US), Take-Two Interactive (EU)
Genre: Action, Platformer
Game review links: Metacritic: 70/100
Game description: Piglet's friends are having nightmares and only you can stop them. With a magical telescope, you must peer into your friends' dreams and scare away evil Heffalumps and Woozles. Pooh, Roo, Owl, Eeyore, Rabbit, and Tigger are all in this dreamworld that spans seven different worlds. As Piglet, Pooh, and Tigger, you'll solve puzzles, make scary faces, and find Christopher Robin's balloons. Piglet's friends always tease him for being timid, but now it's his chance to prove his bravery.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 10 |
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1.5.0-dev-2164 |
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SPU2-X 2017-09-07 | 60 FPS stable performance, with default settings. Good on "Balanced" emulation settings and MTVU. | Vingamer234 |
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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? | ? | ? | There are no test results for this game on Linux. You can help by playing and submitting your test results here. |
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Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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? | ? | ? | There are no test results for this game on macOS. You can help by playing and submitting your test results here. |
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Trivia
- Original names: Disney Les Aventures de Porcinet (SLES-51659), Disney Piglet el Gran Juego (SLES-51666), Disney Pimpi, Piccolo Grande Eroe (SLES-51667), Disney's Knorretje Kleine Grote Held (SLES-51668), Disneys Ferkels grosses Abenteuer-Spiel (SLES-51658)
- Also known as Disney's Piglet's Big Game (EU)
Known Issues
Stretched Shadows
- Status: Active
- Type: Minor
- Description: Shadows of some characters stretch across the screen. Only occurs when using non-native resolutions.
- Workaround: Enable Manual Hardware Renderer Fixes, and then set CPU Sprite Render Size to "2 (128 Max Width)" and "Sprites/Triangles" in the Hardware Fixes tab.
Softlocks After Combat
- Status: Active
- Type: Minor
- Description: By default, the game will softlock when exiting combat mode, making the game impossible to play past the first few minutes.
- Workaround: Either disable Widescreen patches or manually delete the 004B2E96.pnach file from cheats_ws.zip under the Resources folder in the PCSX2 install.
Categories:
- Infobox stubs
- Games rated E in North America
- Games rated 3+ in Europe
- Games with English language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Dutch language
- Games with Italian language
- Games
- Playable games
- Action
- Platformer
- Games by Doki Denki
- Games without test cases on Linux
- Games without test cases on macOS
- Games with known issues
- Games with minor issues