Search results

Jump to navigation Jump to search
View ( | next 20) (20 | 50 | 100 | 250 | 500)
  • |developer = Insomniac Games ...tary. Featuring a new mission-structure approach, players will be rewarded with a constant progression of items such as weapons, armor and health. Players ...
    15 KB (1,985 words) - 16:56, 2 June 2024
  • |na_rating_text = Alcohol Reference, Crude Humor, Fantasy Violence, Mild Language, Suggestive Themes <!-- Language props --> ...
    10 KB (1,464 words) - 10:33, 27 March 2024
  • |reviewlinks = {{ReviewLink|[http://www.ign.com/games/ghost-in-the-shell-stand-alone-complex-14295980/ps2-640416 IGN]|7.0/10}}, { The games take place in the year 2030, between the stories told in Ghost in the Shell ...
    8 KB (1,123 words) - 08:19, 18 August 2022
  • ...ark powers on multiple enemies and witness amazing transformations. Armed with powerful weapons, a high-tech jetboard, an impenetrable mech suit, and a nu |eu_rating_text = Violence, Bad Language ...
    17 KB (2,393 words) - 05:13, 13 May 2024
  • |developer = [[Electronic Arts|EA Games]] |publisher = [[Electronic Arts|EA Games]] (US, JP), [[Electronic Arts]] (EU), [[Electronic Arts|Electronic Arts Vic ...
    12 KB (1,519 words) - 16:15, 17 June 2024
  • ...ents where they are faced with a labyrinth of challenging puzzles and mini-games intricately woven into the story. The violent world of Greek mythology come ..._text = Blood and Gore, Intense Violence, Nudity, Sexual Themes, Strong Language ...
    11 KB (1,528 words) - 00:26, 15 May 2024
  • |developer = [[Criterion Games]] |publisher = [[Electronic Arts|EA Games]] (US), [[Electronic Arts]] (EU, AU, JP, US) ...
    16 KB (2,192 words) - 20:52, 5 May 2024
  • ...gives players more control. Bonus Metal Gear and Metal Gear 2 Solid Snake games which have never been released before in the North America. Demo Theater, D |na_rating_text = Blood and Gore, Intense Violence, Language, Sexual Themes ...
    14 KB (1,925 words) - 10:32, 27 March 2024
  • ...itive), and online play for up to 12 players. Players can equip themselves with an armory of more than 27 different weapons based on modern technology.<br ...ed environments showcase the harsh setting of a war-ridden planet, coupled with a unique graphical style designed to capture the grit and realism of intens ...
    14 KB (1,886 words) - 16:49, 13 June 2024
  • |developer = [[Insomniac Games]] ...anets in the "Bogon" Galaxy and undertakes missions. It contains more mini-games than were present in the previous game. The game also introduces role-playi ...
    19 KB (2,698 words) - 14:42, 10 June 2024
  • ...new items and weapons, and even more grotesque monsters than the previous games. Step into this world of nightmares and fight to survive.<br /> <!-- Language props --> ...
    14 KB (1,965 words) - 16:34, 14 May 2024
  • ...s relies on intelligent puzzle solving and action oriented gameplay. Armed with strong wits, a mystical sword and a sturdy bow, players use cunning and str <!-- Language props --> ...
    15 KB (2,002 words) - 23:20, 16 April 2024
  • |developer = Insomniac Games ..., puzzle-solving, strategy, and role-playing into one experience. Together with the Q-Force, Ratchet and Clank set off to uncover the schemes of the sinist ...
    22 KB (3,030 words) - 21:13, 21 May 2024
  • ...the table template would be way more complex for an ordinary user to work with. And finally I've run into the serious lack of time IRL (the state I'm curr ...able template is when there is a regression in development leads to broken games you would be able to see it and choose not to use that "bad" version to pla ...
    200 KB (34,116 words) - 06:40, 24 April 2024
  • ...iki>hooo atlast but way fucking gsdx-ogl i wanted something more powerfull with this 5000 revision something about speeding the core threads by 20%</nowiki : <nowiki>Stuck again at make with:</nowiki> ...
    800 KB (118,488 words) - 16:25, 8 August 2015
  • ...r1000 and r2000, you will have a very similar result for comits per day as with r3000 and r4000. Yes, on average the number of comits dayly is high, and it ...he EErec did, it uses only about 7 megs. Not sure how little it would use with the SpatialArrayReserve - probably not less than 2MB still.</nowiki> ...
    662 KB (99,318 words) - 16:22, 8 August 2015
  • : <nowiki>It works with PCSX2 now, renders normally I guess.</nowiki> ...or of EGL too) implementation, maybe one day it will be cross platform (ie with window).</nowiki> ...
    535 KB (78,475 words) - 16:25, 8 August 2015
View ( | next 20) (20 | 50 | 100 | 250 | 500)