Harry Potter and the Chamber of Secrets
Developer(s): EA Games
Publisher(s): EA Games (US, JP), Electronic Arts (EU), Electronic Arts Victor (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN: 8.4/10, GameSpot: 7.3/10, Metacritic: 71/100
Game description: Be Harry Potter in a new adventure with more magic, friends, and danger. In his sophomore year at Hogwarts School of Witchcraft and Wizardry, Harry stumbles upon a dark chapter in the school's past. In an effort to confront the powers at the heart of the Chamber of Secrets, you'll learn new spells, undertake new quests, make new friends, and challenge new adversaries. Do you dare take the chance that you might face the evil Lord Voldemort again?
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.0.0 | GSdx |
|
USA 2.20(10/02/2006), Game not playable. Game freezes in the first loading screen, tried switching GS settings (allow 8 bit textures, switched renderer between Hardware and software mode). | |
PAL | Windows |
|
1.1.0 (r5483) | GSdx |
|
Europe v02.00(14/06/2004), Game crashes before entering the menus, Slow speed in loading and crash. | |
NTSC-U | Windows |
|
1.1.0 (r5854) | GSdx |
|
USA v02.20(10/02/2006), Game freezes in the first loading screen, tried switching GS settings (allow 8 bit textures, switched renderer between Hardware and software mode) | |
NTSC-U | Windows |
|
1.3.0 (svn r5927) | GSdx |
|
USA v01.60(07/02/2002), Speedhacks: EE Cyclerate:2, Skip MPEG/FMV once memory card check has been completed. Gotta be quick! Game not playable. Game freezes on New Game, looking into it now. | |
PAL | Windows |
|
1.3.0 (svn r5939) | GSdx |
|
Europe v02.00(14/06/2004), Game will not go past memory check on default emulator settings. If SuperVU legacy is used, the game can progress to the menus and will work correctly up until that point. | |
NTSC-U | Windows |
|
1.3.0 (git 28-May-2014) | GSdx |
|
USA v02.20(10/02/2006), Game freezes in the first loading screen. | |
PAL | Windows |
|
1.5.0 (7th September 2017 build) | GSdx | SPU2-X | Europe v02.00 (14/06/2004). Game now fully playable. My patch is linked in the 'Known Issues' section. Compatibility report on the thread too, for further information. | |
NTSC-U | Windows |
|
1.5.0 (2nd November 2017 build) | GSdx |
|
USA v01.60 (07/02/2002). Game playable with patch and Frame Buffer Conversion hack. | |
NTSC-U | Windows 8.1, x64 |
|
v1.7.0-dev-1907 | GSdx |
|
Europe v02.00(14/06/2004), as they said in the comments on the official website of the PCSX2 emulator for PAL-game and everything works 100% at 1080p (60 frames). There were artifacts from small black squares, and now they are not there, because, I reconfigured the emulator. | Chern40+7 |
NTSC-U | Windows 10 |
|
1.7.0 Dev Build 2504 | Gsdx |
|
USA v02.30(20/02/2008), Software renderer, Without it no matter what I do assets are missing textures popping in and out. Auto flush Edge antialiasing, Minmapping. 12 rending threads, Async Texture loading, load textures, Precache Textures. All this made the game only have SLIGHT slow downs and only for a brief moment. Otherwise played the entire game and beat it to test settings. | Geekyjet |
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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? | ? | ? | There are no test results for this game on Linux. You can help by playing and submitting your test results here. |
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Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
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? | ? | ? | There are no test results for this game on macOS. You can help by playing and submitting your test results here. |
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Trivia
- Original names: ハリー・ポッターと秘密の部屋 (SLPS-20234) & (SLPM-62513), Harry Potter und die Kammer des Schreckens (SLES-51194), Harry Potter en de Geheime Kamer (SLES-51218), Harry Potter ea Câmara dos Segredos (SLES-51219), Harry Potter e la Camera dei Segreti (SLES-51196), Harry Potter et la Chambre des Secrets (SLES-51193), Harry Potter og Mysteriekammeret (SLES-51215), Harry Potter ja Salaisuuksien Kammio (SLES-51216), Harry Potter och Hemligheternas Kammare (SLES-51217), Harry Potter y la Camara Secreta (SLES-51195), 해리포터와 비밀의 방 (SLPM-64528), Harry Potter og Hemmelighedernes Kammer (SLES-51214)
- Also known as Harry Potter to Himitsu no Heya (JP)
Known Issues
Z-Fighting issue
- Status: Active
- Type: Minor
- Description: Texture/shadow flickering problem. (ex: Arrival at Hogwarts, Flying Pitch levels)
- Workaround:
- For texture flickering problem at "Arrival at Hogwarts level" use "Software renderer".
- At this time there is no workaround/fix for shadow flickering problem at "Arrival at Hogwarts level" even with software renderer.
- For shadow flickering problem at "Flying Pitch level" use recommended settings (Instant VU1: on + MTVU: on)
-
Arrival at Hogwarts - shadow flickering with sw+hw renderer
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Arrival at Hogwarts - texture issue with hw renderer
Fixed Issues
Graphic corruption
- Status: Fixed
- Type: Major
- Description: Graphical artifacts on the right quarter/third of the screen with hardware renderer.
- Workaround: Update to the latest nightly version of PCSX2.
- First tested on: v1.5.X
- Last tested on: v1.7.2437 (by RedDevilus)
- Github: Issue #4849 (fixed by pull request #5635)
Bottom section of screen gets cut off when using Hardware Rendering.
- Status: Fixed
- Type: Severe
- Description: Upscaling the video output from the native PS2 resolution to any other resolution causes the bottom section of the screen (about 1/6th) to get cut off and is replaced with a black bar instead.
- Workaround: Update to the latest nightly version of PCSX2.
Game freezes during gameplay.
- Status: Fixed
- Type: Severe
- Description: The game will not work properly since it will randomly crash.
- Workaround: Update to the latest nightly version of PCSX2.
Vif1: Unknown VifCmd!
- Status: Fixed
- Type: Major
- Description: Anytime you start a new game or load a savegame, the game may freeze with a bunch of Vif1: Unknown VifCmd! messages, even if the cut-scene has already started.
- Workaround: Update to the latest nightly version of PCSX2.
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