Page history
13 May 2024
25 April 2024
27 March 2024
25 March 2024
14 March 2024
12 March 2024
TheTechnician27
Replaced description with one that comports with licensure.
−360
TheTechnician27
Cannot replicate Sly 2 demo issue.
+75
TheTechnician27
Linux status NTSC-U.
+2
TheTechnician27
No longer an issue if it ever was one.
+480
11 March 2024
1 November 2023
11 October 2023
10 October 2023
11 September 2023
1 February 2023
3 January 2023
18 August 2022
28 June 2022
22 June 2022
Optim
I compared lots of bloom sources to each other using software mode and hardware mode scaled up with every resolution that isnt native up to 8k. With Merge Sprite and Wild arms hack enabled, the problems with bloom are fixed, unless I'm blind and missing a real fine detail. I'm going to go ahead and recommend this solution because I think it's perfect or at least near perfect.
−177
Optim
Tested the Aquatos issue and it is fixed, even with automatic fixes turned off.
m
2 June 2022
19 February 2022
9 February 2022
Ngng
Reverted edits by TheTechnician27 (talk) to last revision by Pandubz
m−24
TheTechnician27
Streamlined using workaround template.
+24
12 July 2021
29 September 2020
28 September 2020
30 June 2020
SHunter
Added issue about blocky shadows in DirectX renderer
+306
SHunter
Added better fix to bloom issue which works on any resolution
−27
25 June 2020
12 May 2020
3 May 2020
31 January 2020
8 November 2019
5 September 2019
7 July 2019
Karasuhebi
no edit summary
m+2
Pyro1515
no edit summary
+41
Pyro1515
no edit summary
+46
Pyro1515
no edit summary
−17
Pyro1515
no edit summary
+493