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  • |publisher = [[Electronic Arts|EA Games]] (US), [[Electronic Arts]] (EU) ...In TimeSplitters: Future Perfect, humanity is on the brink of destruction by the evil TimeSplitters. With the help of some familiar faces, Cortez--the t ...
    7 KB (914 words) - 10:34, 27 March 2024
  • ...on. You'll take on the role of a cop, who sets out on a quest for revenge. By choosing which path to take, you must make critical decisions that influenc Unlike other open-world action-adventure games of this time such as Grand Theft Auto Vice City and Driver III, this game f ...
    6 KB (829 words) - 10:34, 27 March 2024
  • ...ics (GS) plugin for [[PCSX2]], dating back to 2007 and initially developed by Gabest. GSdx is able to use both Direct3D10/11 and OpenGL APIs. It also can ...plugin supported by their CPUs. If an user selects a plugin not supported by the CPU then they will be asked to select a different plugin. ...
    16 KB (2,638 words) - 15:45, 29 January 2020
  • |publisher = [[From Software]] (JP), [[Agetec]] (US), [[Indie Games]] (EU) ...haunted by the spectral remains of those who called it "home." Through the fog and shadows, you must overcome your fears and solve a variety of challengin ...
    8 KB (1,024 words) - 10:31, 28 March 2024
  • |developer = [[Criterion Games]] |publisher = [[Electronic Arts|EA Games]] (US), [[Electronic Arts]] (EU, AU, JP, US) ...
    16 KB (2,195 words) - 01:51, 17 April 2024
  • |publisher = [[Electronic Arts|EA Games]] ...rew, and your turf in Need for Speed Carbon, the next revolution in racing games. ...
    9 KB (1,217 words) - 10:32, 27 March 2024
  • |developer = [[Rockstar Games|Rockstar North]] |publisher = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US) ...
    10 KB (1,370 words) - 05:32, 28 April 2024
  • ...= Hundreds of years before Lenneth's tale, another saga lies concealed by the gods. The valkyrie Silmeria once served Odin loyally, but after an inci |Comments=HACKS: VU-Add Hack (Tri-Ace games boot fix), Set the Interlace Mode to Bob Tff (use Blend if shaking) to make ...
    22 KB (3,293 words) - 10:22, 28 March 2024
  • |Comments=BIOS: Europe v02.00 FPS 41/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth * The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu. ...
    8 KB (1,039 words) - 10:34, 27 March 2024
  • ...ting-Build development of a new macOS version] is now ongoing, spearheaded by developer TellowKrinkle. ...ion®2 console. They are not included with PCSX2 since they are copyrighted by Sony. Without them you won't be able to use the emulator at all, since PCSX ...
    70 KB (11,445 words) - 10:06, 28 March 2024
  • : <nowiki>By the way.zeropad's Windows version's config diglog is broken.If you press an : <nowiki>- Implemented an idea by Jake to use a GPR as a reg-offset index to save a few</nowiki> ...
    467 KB (70,109 words) - 16:17, 8 August 2015
  • ...use r2470 in this release all works fine, i think this bug in r2492 caused by changes SIO or IOP or another fixes...</nowiki> : <nowiki>Anyway thanks for r2470 i got most time full speed and Sonic games no crash :)</nowiki> ...
    594 KB (87,948 words) - 16:19, 8 August 2015
  • : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...
    499 KB (74,795 words) - 15:53, 8 August 2015
  • : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...
    499 KB (74,795 words) - 16:04, 8 August 2015
  • : <nowiki>not triggered by the old way, also the data overflow is now ignored, no idea</nowiki> : <nowiki>Yeah gotta hate those division by zeros on out-of-order conditional checks. I've fallen prey to a few of tho ...
    377 KB (57,671 words) - 16:15, 8 August 2015
  • ...part of openGL, I need to init all gl function pointers either manually or by putting back GLEW. Progress is slow but steady ;)</nowiki> : <nowiki>Move onto the rpcs3 project and help those guys. By the way..can you guys make the steering wheel work so I can play Granturism ...
    535 KB (78,475 words) - 16:25, 8 August 2015
  • : <nowiki>Ha was right :p. 4000th by arcum.</nowiki> : <nowiki>Hopefully by the time you reach 6000 the emulator will become next to perfect.</nowiki> ...
    662 KB (99,318 words) - 16:22, 8 August 2015
  • ...owerfull with this 5000 revision something about speeding the core threads by 20%</nowiki> : <nowiki>@rama, by the way where is the dev channel. I want my chocolates :p</nowiki> ...
    800 KB (118,488 words) - 16:25, 8 August 2015
  • ...hould* do the same thing as previously, and has been tested on a number of games, but it bears watching.</nowiki> ...k implementation doesn't appear to be documented anywhere that's indexable by google. (and it needs to be x32 -- x64 callstack is completely different). ...
    712 KB (107,520 words) - 16:18, 8 August 2015
  • : <nowiki>* Implemented new DMAC, so far we have ~15 games that show improvements.</nowiki> ...ys! (testing on my uni supercomputer with 342 cpus i can finally play some games full speed).</nowiki> ...
    552 KB (80,282 words) - 16:20, 8 August 2015
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