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  • ...[[Tecmo]] (US, JP), [[Sony|SCEE]] (EU), [[Koei|Koei Tecmo Games]] (JP), [[Sony|SCEA]] (US) ...eedhacks appear to work fine. Sound problems appear the same as explained by testers Benji229 and Takuto; No menu sounds or in-game effects. ...
    9 KB (1,161 words) - 10:26, 27 March 2024
  • |developer = [[Insomniac Games]] ...= [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (JP, KO), [[Sony|SCE Australia]] (AU) ...
    19 KB (2,698 words) - 14:42, 10 June 2024
  • |developer = Insomniac Games |publisher = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (AS, JP) ...
    17 KB (2,362 words) - 00:06, 28 May 2024
  • |developer = [[Rockstar Games|Rockstar North]] |publisher = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US) ...
    11 KB (1,364 words) - 19:55, 12 June 2024
  • ...ting-Build development of a new macOS version] is now ongoing, spearheaded by developer TellowKrinkle. ...®2 console. They are not included with PCSX2 since they are copyrighted by Sony. Without them you won't be able to use the emulator at all, since PCSX2 req ...
    70 KB (11,445 words) - 10:06, 28 March 2024
  • ...y|SCEI]] (JP, KO), [[Sony|SCE Korea]] (KO), [[Sony|SCE Australia]] (AU), [[Sony|SCEE]] (EU) ...s=Europe v02.00(14/06/2004), EE/VU Rounding: None/None, 1 - EE's cyclerate by DEFULT, The game running fine without any problem. ...
    15 KB (2,002 words) - 23:20, 16 April 2024
  • |publisher = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (KO), [[Sega]] (JP) Killzone is a first-person shooter, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America. The game features four p ...
    14 KB (1,886 words) - 16:49, 13 June 2024
  • |developer = Insomniac Games ...= [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCE Australia]] (AU), [[Sony|SCEI]] (JP, AS, KO) ...
    22 KB (3,030 words) - 21:13, 21 May 2024
  • ...ven if i say nothing or i don't submit negative review,they fix the others games and don't care about my game...What i can do? I am tired nothing change.</n ...o code, or wait patiently. The first time you mentioned the issue with the games you should have opened up an issue report on google code, or a bug report o ...
    316 KB (46,801 words) - 16:27, 8 August 2015
  • ...use r2470 in this release all works fine, i think this bug in r2492 caused by changes SIO or IOP or another fixes...</nowiki> : <nowiki>Anyway thanks for r2470 i got most time full speed and Sonic games no crash :)</nowiki> ...
    594 KB (87,948 words) - 16:19, 8 August 2015
  • : <nowiki>* Implemented new DMAC, so far we have ~15 games that show improvements.</nowiki> ...ys! (testing on my uni supercomputer with 342 cpus i can finally play some games full speed).</nowiki> ...
    552 KB (80,282 words) - 16:20, 8 August 2015
  • ...hould* do the same thing as previously, and has been tested on a number of games, but it bears watching.</nowiki> ...k implementation doesn't appear to be documented anywhere that's indexable by google. (and it needs to be x32 -- x64 callstack is completely different). ...
    712 KB (107,520 words) - 16:18, 8 August 2015
  • ...owerfull with this 5000 revision something about speeding the core threads by 20%</nowiki> : <nowiki>@rama, by the way where is the dev channel. I want my chocolates :p</nowiki> ...
    800 KB (118,488 words) - 16:25, 8 August 2015
  • : <nowiki>Ha was right :p. 4000th by arcum.</nowiki> : <nowiki>Hopefully by the time you reach 6000 the emulator will become next to perfect.</nowiki> ...
    662 KB (99,318 words) - 16:22, 8 August 2015
  • : <nowiki>* fixes flickering screen in Soul Calibur 3 (caused by VSYNC register bug)</nowiki> : <nowiki>Eh, debug? This isn't a bug by specification, the value of the fourth is indeterminate. Unless this happe ...
    685 KB (101,028 words) - 16:21, 8 August 2015
  • : <nowiki>SPU2-X: Improved (hopefully to perfection) the reporting of NAX by moving code</nowiki> : <nowiki>if so this is a step towards fixing other finicky games).</nowiki> ...
    805 KB (115,223 words) - 16:28, 8 August 2015
  • ...r your own projects ([http://creativecommons.org/licenses/by-nc-sa/3.0/ CC BY-NC-SA 3.0]). To browse the similar list on demo discs, please follow [[Comp * [http://www.sonyindex.com Sony Index] (now defunct) ...
    1.92 MB (210,642 words) - 08:45, 21 May 2024
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