User contributions for Karasuhebi
A user with 486 edits. Account created on 8 September 2014.
27 October 2017
- 20:4620:46, 27 October 2017 diff hist 0 m Ratchet & Clank No edit summary
17 September 2017
- 06:0506:05, 17 September 2017 diff hist +50 Hotkeys Thanks for cleaning this up! I removed the bit about choosing filename/codec/etc. because that was related to the previous sentence.
12 September 2017
- 04:1304:13, 12 September 2017 diff hist −52 Command-line support No edit summary
4 September 2017
- 07:0207:02, 4 September 2017 diff hist +26 m Xenosaga Episode I: Der Wille zur Macht No edit summary
15 August 2017
- 13:1113:11, 15 August 2017 diff hist +68 Command-line support →Command-line options and Steam
- 13:0013:00, 15 August 2017 diff hist +69 Command-line support →General Options: Source: http://forums.pcsx2.net/Thread-blog-The-return-of-the-Commandline?pid=118520#pid118520
14 May 2017
- 05:0705:07, 14 May 2017 diff hist 0 m Ratchet: Deadlocked Thanks for your report!
7 February 2017
- 23:1923:19, 7 February 2017 diff hist +35 Ratchet & Clank No edit summary
- 23:1823:18, 7 February 2017 diff hist +66 Sly Cooper and the Thievius Raccoonus No edit summary
30 January 2017
- 19:4919:49, 30 January 2017 diff hist +609 User:FlatOut No edit summary
- 04:2604:26, 30 January 2017 diff hist +45 Steambot Chronicles No edit summary
- 04:2304:23, 30 January 2017 diff hist +21 m Shadow Hearts Oops, there is trilinear filtering in the OGL renderer on the newer builds. My bad! :P
- 04:1904:19, 30 January 2017 diff hist −13 Shadow Hearts I don't think trilinear is an option in PCSX2, or at least it hasn't been in a long time. Someone check though.
28 January 2017
- 23:0623:06, 28 January 2017 diff hist +47 Steambot Chronicles No edit summary
20 January 2017
- 03:0603:06, 20 January 2017 diff hist −71 Okami No edit summary
19 January 2017
- 22:3222:32, 19 January 2017 diff hist −82 Okami Thank you for your contribution! :)
16 December 2016
- 17:5817:58, 16 December 2016 diff hist +1 m Final Fantasy XII Nice report, thanks for contributing! Also thanks for the screenshot comparison. :)
13 December 2016
- 22:4722:47, 13 December 2016 diff hist 0 m Grand Theft Auto III No edit summary
12 December 2016
- 23:4123:41, 12 December 2016 diff hist +1 m Tales of Destiny 2 No edit summary
3 December 2016
- 16:2016:20, 3 December 2016 diff hist +1,460 User talk:FlatOut →Game titles
- 15:5415:54, 3 December 2016 diff hist +328 User:FlatOut No edit summary
26 November 2016
- 19:0319:03, 26 November 2016 diff hist +1 Final Fantasy X-2 Undo revision 86553 by FlatOut (talk) http://web.archive.org/web/20070403081121/http://www.intel.com/pressroom/archive/releases/20060727comp.htm?cid=rss-83642-c1-135841
- 16:2416:24, 26 November 2016 diff hist +1 m Final Fantasy X-2 No edit summary
3 November 2016
- 16:0516:05, 3 November 2016 diff hist +8 God of War II Undo revision 85035 by FlatOut (talk) According to refraction, they're renderers: https://i.imgur.com/Y9opESo.png
- 16:0516:05, 3 November 2016 diff hist +13 God of War Undo revision 85034 by FlatOut (talk) According to refraction, they're renderers: https://i.imgur.com/Y9opESo.png
- 12:2712:27, 3 November 2016 diff hist +29 m God of War →Known Issues: They're renderers, not modes.
- 12:0012:00, 3 November 2016 diff hist +9 m God of War II →Known Issues: They're renderers, not modes.
9 October 2016
- 21:1721:17, 9 October 2016 diff hist +56 m Grand Theft Auto: San Andreas →Trivia
- 21:1721:17, 9 October 2016 diff hist −128 Grand Theft Auto: San Andreas Undo revision 84542 by FlatOut (talk) This is not an emulation issue.
6 October 2016
- 23:0123:01, 6 October 2016 diff hist +5 m Ratchet & Clank No edit summary
2 October 2016
- 00:3900:39, 2 October 2016 diff hist +65 Final Fantasy XII No edit summary
26 September 2016
- 19:0619:06, 26 September 2016 diff hist +14 PCSX2 →Development and support team
- 19:0519:05, 26 September 2016 diff hist +11 Main Page No edit summary
- 12:4912:49, 26 September 2016 diff hist +195 User talk:FlatOut →ICO change: new section
21 September 2016
- 21:4421:44, 21 September 2016 diff hist +10 m God of War No edit summary
20 September 2016
19 September 2016
- 14:3214:32, 19 September 2016 diff hist +384 N User:FlatOut Created page with "==Baldur's Gate: Dark Alliance== I'm not saying the issue is invalid, I'm saying the solution to it is generic enough that it doesn't need to be on a specific game's page..."
- 03:0903:09, 19 September 2016 diff hist −280 Baldur's Gate: Dark Alliance Undo revision 82709 by FlatOut (talk) - Using native res or a software renderer is basically _the_ way of fixing upscaling issues. Not a specialized solution at all.
18 September 2016
- 18:2418:24, 18 September 2016 diff hist −164 Baldur's Gate: Dark Alliance Removed the visual lines issue since that's an issue with upscaling in general, not specific to this game.
- 18:1818:18, 18 September 2016 diff hist +13 Xenosaga Episode I: Der Wille zur Macht No edit summary
11 September 2016
- 07:3107:31, 11 September 2016 diff hist +16 m Yu-Gi-Oh! The Duelists of the Roses No edit summary
22 August 2016
- 02:5802:58, 22 August 2016 diff hist +311 User talk:FlatOut →FFX issue
21 August 2016
- 21:5521:55, 21 August 2016 diff hist +4 User talk:FlatOut No edit summary
- 21:5521:55, 21 August 2016 diff hist +399 User talk:FlatOut →FFX issue
- 21:2921:29, 21 August 2016 diff hist +433 N User talk:FlatOut Created page with "=FFX issue= The issue NickSP44 is talking about is real, it's just not limited to Final Fantasy X. If you pause basically any Square Enix game (and maybe others), you will no..."
29 July 2016
- 15:1715:17, 29 July 2016 diff hist +14 Shadow Hearts No edit summary
19 July 2016
- 02:2902:29, 19 July 2016 diff hist −4 m Drakan: The Ancients' Gates No edit summary
- 02:2702:27, 19 July 2016 diff hist +26 Drakan: The Ancients' Gates →Gameplay Videos
15 July 2016
2 July 2016
- 17:2917:29, 2 July 2016 diff hist +139 God of War →Known Issues