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- |developer = Criterion Games |publisher = [[Electronic Arts|EA Games]] ...11 KB (1,502 words) - 10:25, 27 March 2024
- ...ark side, and after two years in prison, Jak seeks vengeance. Accompanied by your trusty friend Daxter, unleash the dark powers on multiple enemies and ...wever their are a lot of graphical glitches. The ones previously mentioned by Wolverine are still present. When switching to Software mode, the graphical ...17 KB (2,393 words) - 05:13, 13 May 2024
- |developer = Criterion Games ...Detection, mVU Flag Hack, Still Playable. Graphical issues can be solved by booting the game in software mode then switching to hardware mode with F9 o ...12 KB (1,597 words) - 23:58, 9 June 2024
- |developer = Insomniac Games ...-97199<br />SCUS-97209 <small>(E3 Demo)</small><br />SCUS-97240 <small>(EB Games Demo)</small><br />SCUS-97199GH <small>(Greatest Hits)</small> ...17 KB (2,362 words) - 00:06, 28 May 2024
- ...new items and weapons, and even more grotesque monsters than the previous games. Step into this world of nightmares and fight to survive.<br /> |releasedateNTSCU = August 5, 2003 ...14 KB (1,965 words) - 16:34, 14 May 2024
- ...lisher = [[Tecmo]] (US, JP), [[Sony|SCEE]] (EU), [[Koei|Koei Tecmo Games]] (JP), [[Sony|SCEA]] (US) ...eedhacks appear to work fine. Sound problems appear the same as explained by testers Benji229 and Takuto; No menu sounds or in-game effects. ...9 KB (1,161 words) - 10:26, 27 March 2024
- |developer = Level-5 ...ed to provide an "anime" feel. The game is set in a large 3D world ravaged by the effects of the curse. The game also includes a playable demo of Final F ...17 KB (2,357 words) - 10:27, 27 March 2024
- ...ting-Build development of a new macOS version] is now ongoing, spearheaded by developer TellowKrinkle. ...ion®2 console. They are not included with PCSX2 since they are copyrighted by Sony. Without them you won't be able to use the emulator at all, since PCSX ...70 KB (11,445 words) - 10:06, 28 March 2024
- Killzone is a first-person shooter, developed by Netherlands-based Guerrilla Games and released on November 2, 2004 in North America. The game features four p ...{{ReviewLink|[https://www.eurogamer.net/articles/r_killzone_ps2 Eurogamer]|5/10}} ...14 KB (1,886 words) - 16:49, 13 June 2024
- ...= Hundreds of years before Lenneth's tale, another saga lies concealed by the gods. The valkyrie Silmeria once served Odin loyally, but after an inci |Comments=HACKS: VU-Add Hack (Tri-Ace games boot fix), Set the Interlace Mode to Bob Tff (use Blend if shaking) to make ...22 KB (3,256 words) - 21:32, 28 June 2024
- ...s=Europe v02.00(14/06/2004), EE/VU Rounding: None/None, 1 - EE's cyclerate by DEFULT, The game running fine without any problem. ...letely playable, intro FPS sags 5 FPS when at 4.0 GHz, and 10FPS when at 3.5 GHz, but gameplay is always 60 regardless. Turning on progressive scan inga ...15 KB (2,003 words) - 15:31, 26 June 2024
- ...gives players more control. Bonus Metal Gear and Metal Gear 2 Solid Snake games which have never been released before in the North America. Demo Theater, D ...n artifacts.), GSdx Video Settings: Renderer: OpenGL (Hardware), CRC Hack Level: Partial, Hardware Depth & Accurate Date checked, Blending Unit at least Ba ...14 KB (1,925 words) - 10:32, 27 March 2024
- ...ven if i say nothing or i don't submit negative review,they fix the others games and don't care about my game...What i can do? I am tired nothing change.</n ...o code, or wait patiently. The first time you mentioned the issue with the games you should have opened up an issue report on google code, or a bug report o ...316 KB (46,801 words) - 16:27, 8 August 2015
- : <nowiki>not triggered by the old way, also the data overflow is now ignored, no idea</nowiki> : <nowiki>Yeah gotta hate those division by zeros on out-of-order conditional checks. I've fallen prey to a few of tho ...377 KB (57,671 words) - 16:15, 8 August 2015
- : <nowiki>By the way.zeropad's Windows version's config diglog is broken.If you press an ...wiki>As far as Windows Zeropad, it hasn't worked properly for me since 0.9.5. I've thought about fixing it, but the main problem is that I'm using Visua ...467 KB (70,109 words) - 16:17, 8 August 2015
- : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...499 KB (74,795 words) - 15:53, 8 August 2015
- : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...499 KB (74,795 words) - 16:04, 8 August 2015
- ...part of openGL, I need to init all gl function pointers either manually or by putting back GLEW. Progress is slow but steady ;)</nowiki> : <nowiki>Move onto the rpcs3 project and help those guys. By the way..can you guys make the steering wheel work so I can play Granturism ...535 KB (78,475 words) - 16:25, 8 August 2015
- ...use r2470 in this release all works fine, i think this bug in r2492 caused by changes SIO or IOP or another fixes...</nowiki> : <nowiki>Anyway thanks for r2470 i got most time full speed and Sonic games no crash :)</nowiki> ...594 KB (87,948 words) - 16:19, 8 August 2015
- : <nowiki>* Implemented new DMAC, so far we have ~15 games that show improvements.</nowiki> ...ys! (testing on my uni supercomputer with 342 cpus i can finally play some games full speed).</nowiki> ...552 KB (80,282 words) - 16:20, 8 August 2015