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  • ...powerups, use screen clearing magic and try to make it to the end of each stage. |Comments=Game runs smoothly without issue ...
    2 KB (263 words) - 17:13, 27 July 2018
  • ...powerups, use screen clearing magic and try to make it to the end of each stage once again. Notable differences between the predecessor are a switch to ve |Comments=Game runs smoothly without issue ...
    2 KB (288 words) - 17:13, 27 July 2018
  • ''Originally written by Jake Stine'' ...PS TLBMiss exceptions). As Zerofrog explained in an earlier blog, very few games utilize the TLB features of the PS2 anyway, so it's pretty much at the bott ...
    4 KB (683 words) - 18:13, 19 July 2015
  • ...nd is dying to have some traditional shooting fun, Thunder force IV is the game for you. A star studded cast of sound producers are working together to hit ...This game can run fullspeed without speed hacks on an average system., The game has low requirements and can achieve constant 60fps without speed hacks wit ...
    3 KB (422 words) - 20:37, 30 March 2024
  • ...ou have to do is to find or better yet '''create''' your own cheat for the game. Here goes a small tutorial that can help you understand a bit how does the ...rting (or on the console caption in some PCSX2 versions, it looks like "'''Game running [CRC=xxxxxxxx]'''"). ...
    8 KB (1,409 words) - 07:16, 29 December 2014
  • ...retty small since it only has work done by myself and anything contributed by others, so please send me any values you find using this tutorial to share 2. PCSX2 and a game (obviously!). ...
    5 KB (964 words) - 05:43, 17 May 2018
  • ...r USB camera, though an already wide variety of images are included in the game itself. |Comments=Game starts to slow down when around 10 "Peta Characters" are collected and floa ...
    3 KB (420 words) - 13:05, 15 August 2023
  • ...and A-Train Z. It only has 6 "stages" and the user is given a number (like stage one is reach 40000 population) to reach, there is no time limit, you don't ...
    3 KB (312 words) - 08:01, 18 July 2022
  • ...er = [[Telenet Japan]] (JP), [[505 Game Street]] (EU, AU), [[Aksys Games]] (US) ...autiful trees moving by wind and birds flying through the sky complete the stage. Play a real simulation in a realistic environment. ...
    3 KB (398 words) - 12:12, 10 May 2021
  • ...arked spot. The PS2 version has all 3 previously released Intelligent Qube games. ...
    3 KB (326 words) - 08:11, 5 March 2024
  • ...index.html GameRankings]|76/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dance-dance-revolution-extreme-2 Metacritic]|76/100}} ...game musician Yuzo Koshiro, whose credits include composing music for hit games such as Streets of Rage series, Revenge of Shinobi and Shenmue. ...
    4 KB (477 words) - 02:50, 26 August 2022
  • ''Originally written by Jake Stine'' Recompilers work as a significant speedup over interpreters by doing two things: ...
    4 KB (673 words) - 18:15, 19 July 2015
  • ...eatures, such as the Link System, bring a new dimension of strategy to the game.<br /> ...ain characters. However, the two scenarios never merge at any point of the game. ...
    5 KB (694 words) - 08:17, 18 August 2022
  • ...ayers can create a 3D model of their own head and watch as they perform on stage. |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/cmt-presents-karaoke-revolution-country Metacritic]|71/100}} ...
    4 KB (473 words) - 08:01, 18 August 2022
  • |publisher = [[Electronic Arts|EA Games]] (US, AU, EU, JP), [[Electronic Arts]] (EU) ...peed ProStreet accelerates street racing culture by providing the ultimate stage for the pursuit of street racing supremacy. ...
    5 KB (517 words) - 20:26, 20 June 2022
  • ...atsu, slot machines, arcade cabinets and video games. Konami is famous for games such as the ''Metal Gear'' series, ''Dance Dance Revolution'' series, ''Cas ...s founded in 1969 as a jukebox rental and repair business in Osaka, Japan, by Kagemasa Kōzuki, the still-current chairman and president. The name "Konami ...
    41 KB (5,650 words) - 09:17, 8 May 2015
  • ...world/ps2-14256568 IGN]|4.0/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/tomb-raider-underworld Metacritic]|53/100}} ...Treacherous and unpredictable challenges: Each level is an elaborate multi-stage puzzle masked within an interactive environmental playground offering more ...
    8 KB (1,032 words) - 10:34, 27 March 2024
  • ...y a ball to strike down Heihachi-headed pins. Although based on the arcade game, the console version of Tekken Tag Tournament features revamped graphics, m ...ishima was the most heavily promoted, since he featured prominently on the game's cover art and promotional material, despite his absence from the previous ...
    8 KB (1,022 words) - 10:34, 27 March 2024
  • ...od-of-war-ii-review IGN]|9.7/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/god-of-war-ii Metacritic]|93/100}}, {{ReviewLink|[http://www. ...ents where they are faced with a labyrinth of challenging puzzles and mini-games intricately woven into the story. The violent world of Greek mythology come ...
    11 KB (1,536 words) - 10:31, 27 March 2024
  • ...ting-Build development of a new macOS version] is now ongoing, spearheaded by developer TellowKrinkle. ...ion®2 console. They are not included with PCSX2 since they are copyrighted by Sony. Without them you won't be able to use the emulator at all, since PCSX ...
    70 KB (11,445 words) - 10:06, 28 March 2024
  • ...ki>whats with all the negative scores from roo, is it because his favorite game doesnt work or something?</nowiki> : <nowiki>It was due to his game not working, threw his toys out of the pram, he's banned from google code n ...
    316 KB (46,801 words) - 16:27, 8 August 2015
  • ...y nice, XenoSaga I got extra 10fps at the slow part in the begining of the game, before was 22fps now is 32fps, its fluid enough to see it without getting : <nowiki>By the way.zeropad's Windows version's config diglog is broken.If you press an ...
    467 KB (70,109 words) - 16:17, 8 August 2015
  • : <nowiki>not triggered by the old way, also the data overflow is now ignored, no idea</nowiki> : <nowiki>Yeah gotta hate those division by zeros on out-of-order conditional checks. I've fallen prey to a few of tho ...
    377 KB (57,671 words) - 16:15, 8 August 2015
  • ...part of openGL, I need to init all gl function pointers either manually or by putting back GLEW. Progress is slow but steady ;)</nowiki> : <nowiki>http://i50.tinypic.com/n8f2q.jpg (ff12 load game sceen)</nowiki> ...
    535 KB (78,475 words) - 16:25, 8 August 2015
  • : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...
    499 KB (74,795 words) - 15:53, 8 August 2015
  • : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...
    499 KB (74,795 words) - 16:04, 8 August 2015
  • ...owerfull with this 5000 revision something about speeding the core threads by 20%</nowiki> : <nowiki>@rama, by the way where is the dev channel. I want my chocolates :p</nowiki> ...
    800 KB (118,488 words) - 16:25, 8 August 2015
  • ...g to do with Gdsx, also the previous revision ran perfectly fine with same game.</nowiki> : <nowiki>CD-based games booting (as far as I can tell).</nowiki> ...
    585 KB (88,164 words) - 16:07, 8 August 2015
  • : <nowiki>zzogl-pg: Change the messages when finding a game crc a bit.</nowiki> : <nowiki>* fixes flickering screen in Soul Calibur 3 (caused by VSYNC register bug)</nowiki> ...
    685 KB (101,028 words) - 16:21, 8 August 2015
  • ...use r2470 in this release all works fine, i think this bug in r2492 caused by changes SIO or IOP or another fixes...</nowiki> : <nowiki>On r2508 still hangs, even on game menu! this game completely broken :(</nowiki> ...
    594 KB (87,948 words) - 16:19, 8 August 2015
  • : <nowiki>Ha was right :p. 4000th by arcum.</nowiki> : <nowiki>Hopefully by the time you reach 6000 the emulator will become next to perfect.</nowiki> ...
    662 KB (99,318 words) - 16:22, 8 August 2015
  • ...hould* do the same thing as previously, and has been tested on a number of games, but it bears watching.</nowiki> ...k implementation doesn't appear to be documented anywhere that's indexable by google. (and it needs to be x32 -- x64 callstack is completely different). ...
    712 KB (107,520 words) - 16:18, 8 August 2015
  • ...the similar list on all available discs, please follow [[Complete List of Games|this link]]. |rowspan="1" |[[24: The Game]] ...
    328 KB (36,268 words) - 10:57, 16 March 2024
  • ...ds Up/Down/Left/Right and not a combination of Up+Right or Down+Forward in-game.</nowiki> : <nowiki>SPU2-X: Improved (hopefully to perfection) the reporting of NAX by moving code</nowiki> ...
    805 KB (115,223 words) - 16:28, 8 August 2015
  • ...r your own projects ([http://creativecommons.org/licenses/by-nc-sa/3.0/ CC BY-NC-SA 3.0]). To browse the similar list on demo discs, please follow [[Comp |rowspan="2" |[[1945 I&II The Arcade Games]] ...
    1.92 MB (210,650 words) - 11:02, 16 March 2024