Silent Hill 2: Difference between revisions
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<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS 20228 | |serialsNTSCU = SLUS-20228 | ||
|CRCsNTSCU = E09C1169 | |CRCsNTSCU = E09C1169, FE06A030 | ||
|releasedateNTSCU = September 24, 2001 | |releasedateNTSCU = September 24, 2001 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SLES-50382 | ||
|CRCsPAL = 6BBD4932 | |CRCsPAL = 6BBD4932 | ||
|releasedatePAL = November 23, 2001 | |releasedatePAL = November 23, 2001 | ||
|statusPAL = | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPM-65051 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = E36E16C9 | ||
|releasedateNTSCJ = September 27, 2001 | |releasedateNTSCJ = September 27, 2001 | ||
|statusNTSCJ = | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = |
Revision as of 20:50, 21 November 2014
Developer(s): Konami, Team Silent
Genre: Survival Horror
Wikipedia: Link
Game review links: IGN
Game review score: 9.0/10 (IGN)
Game description: James Sunderland goes to Silent Hill after receiving a letter written by his deceased wife saying that she is waiting for him in their "special place". Along with a girl named Maria (who strongly resembles his wife) he searches for and discovers the truth about his wife's death.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
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0.9.9.r5128 (svn) | GSDx r5135 0.1.16 |
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BIOS: USA 1.60, FPS:~50-60, The use of dense fog in this game results in an uneven framerate (with frame skip disabled); Running fullscreen D3D10 mode, 2x native scaling with custom window size 1168x1022 on a 1080p TV. Dynamic vsync off. Interpolation #4, de-alias filter, Xaudio 2, latency 90ms, Timestretch w/ default settings. Disc is an ISO on HDD. Playing with Dualshock 3 using libUSB/sixaxis64. FMVs won't play normally with scaled resolution and HW rendering. In other words, hit F9 when movies start :). Sound is a little wobbly in FMVs in software mode, but not unlistenable. | Quaestor |
NTSC-U | ? |
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1.0 r5350 | GSDx 5334 |
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BIOS: USA 2.20, Works at full speed and with good scaling, but it has a issue with FMV videos, there is two ways to fix this, first, use native resolution, second, if you want to use scaling, when the FMVs starts change to software mode. | H3llRaiser |
NTSC-U
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Windows 7 Ultimate x64 (SP1)
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BIOS: USA v02.30
FMVs are bugged in this game in HW Mode. See Known Issues on how to fix that. Other than that the game runs great. |
Ryudo |
Known Issues
Bugged FMVs
- Status: Active
- Type: Minor
- Description: FMVs don't play correctly when you play in GSdx HW Mode with anything higher than Native Res.
- Workaround: Apply Manual Gamefix: Switch to GSdx Software rendering when an FMV plays
GSdx Screenshots wrong size
- Status: Active
- Type: Minor
- Description: When taking screenshots in PCSX2 using the F8 key, the image height is somehow cut in half, resulting in distorted images. This might be related to a very old bug where the NTSC version of the game would only show half the screen.
- Workaround: No known method for now. Use a different software to take screenshots instead, such as Fraps or Bandicam.
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