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  • |Comments=Game is fully playable and able to upscale 5X native resolution at 60FPS. A "Trap exception at 0x001a9630" is thrown when game i ...
    5 KB (583 words) - 00:38, 28 May 2019
  • * 3x Native ...
    5 KB (638 words) - 10:34, 27 March 2024
  • * Internal Resolution: 3x Native ...
    5 KB (660 words) - 10:33, 27 March 2024
  • ...time game is played to get pass the seemingly black screen., Full speed at native with balanced preset plus MTVU speedhack ...
    5 KB (614 words) - 18:53, 25 June 2018
  • ...in hardware mode, software rendering removes this problem but must drop to native resolution to have a playable 60 FPS. * Internal Resolution: 3*Native ...
    17 KB (2,393 words) - 05:13, 13 May 2024
  • ...A v02.20(10/02/2006), No, its extremely heavy yet in hardware mode even in native resolution, software mode its fine. The use of speedhacks are inexpressives ...
    4 KB (606 words) - 10:14, 18 January 2024
  • * Internal Resolution: 4x Native ...
    5 KB (636 words) - 00:54, 15 May 2024
  • *Internal Resolution: 8x Native ...
    5 KB (634 words) - 10:31, 27 March 2024
  • ...reak the game. Use them when you experience speed problems., Fine up to 4x native resolution. ...
    5 KB (634 words) - 05:18, 16 May 2024
  • ...lar the ↓→+X doesn't seem to register effectively., Resolution higher than Native causes numbers to display as _### ...t FMV glitches at the first place, either turn off all speedhacks or using native resolution. ...
    17 KB (2,346 words) - 02:27, 16 May 2024
  • ...GSdx Renderer: Direct3D10 (Hardware). Runs extremely well at 60 FPS and 5x native resolution. Black lines appear when in hardware rendering, but only on the ...
    5 KB (624 words) - 21:20, 21 May 2024
  • ...the tutorial and the first 2 stages slow but still very very playable With native resolution on the tutorial 45-55 FPS the situation gets better in the actua ...
    5 KB (646 words) - 16:02, 19 November 2016
  • ...tly default settings (Bilinear filtering= Bilinear Smooth, Resolution = 4x Native, Texture Filtering = Bilinear (PS2), Blending Accuracy = Basic, Texture Pre ...
    5 KB (637 words) - 23:38, 14 May 2024
  • ...full speed., Some lines appear around sprite elements if rendering above 3*native... ...
    5 KB (683 words) - 16:55, 28 August 2023
  • ...reak the game. Use them when you experience speed problems., Fine up to 4x native resolution. ...
    5 KB (664 words) - 16:35, 15 May 2024
  • ...screen (see screenshot in first post) but easily ignored, looks perfect in native resolution. ...
    5 KB (681 words) - 05:38, 10 May 2024
  • |Comments=Runs fast, 4x native and up. No problems in UI or 3D. ...
    5 KB (617 words) - 07:10, 16 May 2024
  • *Internal Resolution: Native ...
    6 KB (671 words) - 10:31, 27 March 2024
  • ** Internal Resolution: 2x Native (~720p) |Comments=BIOS: USA v02.30. Game runs at full speed at 6x Native Internal Resolution and 16x Anisotropic Filtering. I played for about 2 ful ...
    10 KB (1,344 words) - 22:19, 29 March 2024
  • ...S with dips into 50-55 FPS when a lot of characters are on screen while in Native Resolution, but this is not really noticeable while in the flow of the game ...
    5 KB (613 words) - 16:16, 7 December 2022
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