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  • ...ch makes it barely readable. Setting Internal Resolution to anything above native will cause glitches. |Workaround=Use software renderer or change to native resolution ...
    6 KB (733 words) - 05:32, 2 October 2020
  • |Comments=Speedhacks:EE Cyclerate = 2, GSDX Native = checked. I used this configurations to maintain a 50-60 fps. all other op ...ts=Playable, but a bit on the slow side because of heavy image filtering., Native res is fast & looks good, but some filtering bugs (border halos) on higher ...
    8 KB (1,122 words) - 00:46, 13 April 2024
  • |Comments=Works perfectly at 3x native res, needs deinterlacing mode set to 5 (Blend tff) to stop screen shake. ...
    3 KB (311 words) - 22:43, 14 May 2024
  • * Internal Resolution: 2x Native ...cks and enable the "Wild Arms Offset" hack. Or set Internal Resolution to "Native". ...
    5 KB (659 words) - 09:27, 21 May 2024
  • File:Vf41-cynicmimic.jpg|v1.7.0 dev-1545, 8x Native Resolution (2880p), FXAA, 16xAF, Widescreen patch, No Interlacing patch File:Vf42-cynicmimic.jpg|v1.7.0 dev-1545, 8x Native Resolution (2880p), FXAA, 16xAF, Widescreen patch, No Interlacing patch ...
    5 KB (617 words) - 21:18, 21 May 2024
  • ...Seems perfect in Metal and OpenGL at 2x or higher resolution, but Software native res has a display bug (some horizontal lines seem doubled or duplicated). ...
    3 KB (294 words) - 04:11, 25 May 2024
  • |Comments= Tested using preset 1, GSdx Hardware (native resolution) and Software renderer +3 rendering threads, SPU-X set to Async ...
    3 KB (316 words) - 02:09, 16 May 2024
  • |Comments=BIOS: Any, HACKS: none, Stick with native resolution in GSDX to avoid some scaling artifacts. Speed hacks can break ...
    3 KB (298 words) - 06:10, 13 May 2024
  • |Graphics=GSdx32-SSE2, D3D11 HW, 3x Native resolution ...ble to gain the missing 10 FPS and now the game runs very smoothly with 2x Native resolution all the time.) ...
    11 KB (1,516 words) - 22:09, 18 April 2024
  • ...EG Hack gamefix. May just be my personal preference but it looks better in Native resolution in GSdx. 60/60FPS, Allow 8-bit textures in GSdx helps with speed ...
    3 KB (306 words) - 17:13, 31 January 2018
  • ...ull speed, no visible or audible errors. Using "Direc3D10 (Software)" with native resolution. All 4 cores, Not using discrete Graphics card. 4GB DDR3 RAM 160 |Comments=Game runs well and looks great with Direct3D10 (Hardware) and 6X native resolution at 60 FPS. No need for any hacks. BIOS v2.0 was used. ...
    11 KB (1,456 words) - 17:20, 13 May 2024
  • ...speed., GSdx HW: Thin lines in screen unless using specific resolutions or native (1200x, 1020x work fine) *PERFORMANCE:Kinda playable but slow 35-50 FPS in native res, speed is very dependant from the stage the less complex the stage the ...
    12 KB (1,539 words) - 20:20, 26 June 2024
  • |Comments=OpenGL (Hardware), Bilinear (Forced), 4x Native. Super blurry due to interlacing. ...
    3 KB (332 words) - 12:13, 20 March 2023
  • ...doo magic meter with CADEAUX, but I'm not sure ). No graphics glitches. 8x native resolution with a large performance reserve, stable 60 FPS ( except fire - * Native Resolution: 1920x1080 and 2560x1440 ...
    10 KB (1,353 words) - 06:50, 13 May 2024
  • ...ftware mode its fine,despite here work in my hardware a 38 fps a 48 fps in native resolution,depends of the action in the game(for example smoke situations m CallofDuty3-chern40+7.jpg|Nightly - v.1.7.3066, 3x Native Resolution (1080p), 16xAF, FXAA ...
    7 KB (904 words) - 01:59, 16 May 2024
  • ...gh internal resolution. Last tested for PAL with 0.9.2, Runs fine up to 3x native res |Workaround=Use only "Native" resolution in GSdx, or adjust x/y texture offsets. ...
    5 KB (666 words) - 10:32, 27 March 2024
  • * Internal Resolution: 5x Native ...Native resolution when a lot of stuff is going on in the screen. Using 4x Native however, results in no slowdowns at all. The 'monsters don't move' glitch h ...
    7 KB (966 words) - 10:32, 27 March 2024
  • ...glitches on the videos and some spells with internal resolutions above the native. * Internal Resolution: 4x Native ...
    14 KB (2,017 words) - 10:27, 27 March 2024
  • |Comments=Constant 60 FPS with OpenGL @ 4x native Res & 16x AF & active HW Hack "Disable Depth Emulation". US-Version + US Bi ...l lines of varying color in some text and menus at resolutions higher than native, most notable in the assembly menu when observing parts. ...
    5 KB (634 words) - 17:49, 14 May 2024
  • ...n loading a new area. Game looks great with anti-strophic filtering and 6X native resolution.Bios v 2.0 was used. *PERFORMANCE:Very very light game, Rock solid 60FPS in most zones at x2 native (the biggest drop i had was 55 FPS) ...
    6 KB (693 words) - 01:21, 15 May 2024
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