Kingdom Hearts
Developer(s): SquareSoft
Publisher(s): SquareSoft, Sony Computer Entertainment (EU, AUS), Square Enix (Greatest Hits, Ultimate Hits)
Genre: Action RPG, Platform
Wikipedia: Link
Game review links: Metacritic
Game review score: Metacritic: 85/100
Game description: Play as Sora, Donald, and Goofy to fight the Heartless!
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
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16 12 2012 1.1.0 r5480- | GSdx 5442 SSE41 [29 10 2012] |
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Runs at 200% speed. | |
NTSC-U | Windows |
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1.0.0 | GSDX |
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USA v02.00(14/06/2004), EE/VU Rounding: Chop/Zero, EE CS: 3, None, Plays Great, 50-60 FPS Steady, doesn't Drop During Intense Scenes, No Game Fixes Needed, None | |
NTSC-U | ? |
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r3113 0.9.7 | GSDX r3068 0.1.16 |
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FPS: 60, Works great. | Sev7en77 |
NTSC-U (?) | ? |
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0.9.8 r4600 | GSDX r4600 |
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Hacks: INTC, Wait Idle Loop, mVU Flag Hack. Only slow in a couple places, mostly 60+ FPS. | Machina |
NTSC-U (?) | ? |
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0.9.9 r5001 | GSDX r5012 |
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EE CycleRate (3): noticeable speedup. INTC Sync Hack: small if any speedup. Idle Loop Fast Forward: noticeable speedup. mVU Flag Hack: Good speed up. mVU Block Hack: Good Speed up. MTVU: Noticeable speedup. Only played the beginning. Only issues are of course the minor graphical glitches in the subtitle text due to upscaling. Rather low on the scale of CPU demand. | Hellbringer616 |
NTSC-U (?) | ? |
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1.1.0 r5619 (svn) | GSDX r5464 |
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Works great, played through the whole game, only lag during major effects, mostly water and giant magic effects (during Boss Battles, Cutscenes, Summons) But, only had one major crash with Chernabog (giant black devil in The End of the World) repeatedly, but other then that nothing major. Also, rather low on the scale of CPU demand. | Bot2345 |
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | ? |
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1736 | ZZogl 186 |
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Playable from start to finish. No specific issues, only Whales region is slow (30 fps). Resolve hack 1 recommended, slight improvement of picture. AA x4. | 188.134.4.34 |
Known Issues
Sunlight can be seen through walls and objects
- Status: Active
- Type: Minor
- Description: Sunlight can sometimes be seen through various walls and objects.
- Workaround: Use GSdx software mode; however, this minor issue is not really noticeable and not worth the performance hit.
Visual artifacts in subtitles when using scaling
- Status: Active
- Type: Minor
- Description: Visual artifacts can be seen in subtitles when using scaling.
- Workaround: Use PCSX2 SVN r5560 or newer and use the TC offset hack with (525,0).
Intro logos changing sizes or thin lines in certain textures or logos
- Status: Active
- Type: Minor
- Description: The beginning logos can change scale or have thin lines during up-scaling signifying the texture is either overlapping or is "tiling." This is a possible limitation of the emulator or possible rounding in coding that would have otherwise gotten by in native resolution. Could also split the pause menu on larger up-scaling.
- Workaround: Using the built-in resolutions (2x native, 3x native, etc.) (as this game does not like being widescreen) and enabling TC Offset Hacks can both make certain textures clearer and move them into a more (not 100 percent accurate) position. Using 2x native, both TC offsets will need to be set to 100, adding 100 to both multiplications. Anybody using a custom resolution will either need to do the math or just try setting both TC Offsets to numbers in between 0 and 1000. Both should scale with from the native Resolution.
Repeated Crashes at or around same spot
- Status: Fixed
- Type: Major
- Description: Repeated Crashes at or around same spot.
- Workaround: Update to the latest nightly version of PCSX2.
The gallery
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Kingdom Hearts (SCES 50967)
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Kingdom Hearts (SCES 50968)
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Kingdom Hearts (SCES 50969)
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