Kingdom Hearts

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Kingdom Hearts
Kh1.jpg
Game general and emulation properties:
CERO rating: A
ESRB rating: E (Violence)
PEGI rating: 7+ (Fear, Violence)
OFLC rating: PG
Widescreen patch available
Languages supported:
English: SCES-50967 & SCED-51314 & SLUS-20370 & SLUS-20370GH
Japanese: SLPM-66122 & SLPS-25105 & SLPM-61025
German: SCED-51314 & SCES-50969
French: SCED-51314 & SCES-50968
Spanish: SCED-51314 & SCES-50971
Italian: SCED-51314 & SCES-50970
Region NTSC-U:
Serial numbers: SLUS-20370
SLUS-20370GH (Greatest Hits)
Release date: September 16, 2002
2004 (Greatest Hits)
CRCs: 0F6B6315
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SCES-50970
SCES-50967 (Australia, Platinum)
SCES-50967/P (Platinum)
SCES-50968
SCES-50969
SCES-50971
SCED-51314 (Demo)
Release date: November 15, 2002
November 22, 2002 (Australia)
August 22, 2003 (Australia, Platinum)
August 26, 2003 (Platinum)
CRCs: F52FB2BE
F23908BD (PAL-I)
F6DC728D (PAL-F)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPS-25105
SLPM-66122 (Ultimate Hits)
SLPM-61025 (Trial)
Release date: March 28, 2002
September 8, 2005 (Ultimate Hits)
CRCs: 3E68955A
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): SquareSoft
Publisher(s): SquareSoft (JP, US), SCEE (EU), SCE Australia (AU), Square Enix (US, JP)
Genre: Action, RPG
Wikipedia: Link
Game review links: Metacritic85/100
Game description: For the first time ever, Disney films come together in one game, but it's up to you make it their world the happiest place on Earth. Kingdom Hearts follows Sora in his quest to find his friends and Court Wizard Donald and Captain Goofy as they set out to find the missing King Mickey. The three searchers meet and embark on a magnificent, but dangerous, journey across familiar Disney worlds filled with monsters. Over 100 characters appear in the game including Jafar, Tarzan, and Hercules. Play as Sora, Donald, and Goofy to fight the Heartless!

Kingdom Hearts is the prequel to Kingdom Hearts 2 and Kingdom Hearts II: Final Mix.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • ?
  • ?
pre 0.9.7 beta (r3113) GSdx 0.1.16 (r3068)
  • SPU2-X 1.4.0 (r3117)
  • LilyPad 0.10.0 (r2930)
FPS: 60, Works great. Sev7en77
NTSC-U (?) ?
  • Intel Pentium E2160 @ 2.40 GHz
  • NVIDIA GeForce 9600 GT
0.9.8 (stable)

Settings

GSdx (r4600)
  • SPU2-X 2.0.0
  • LilyPad 0.10.0
Only slow in a couple places, mostly 60+ FPS. Machina
NTSC-U (?) ?
  • ?
  • ?
0.9.9 (r5001) GSdx (r5012)
  • SPU2-X ?
  • LilyPad ?
EE CycleRate (3): noticeable speedup. INTC Sync Hack: small if any speedup. Idle Loop Fast Forward: noticeable speedup. mVU Flag Hack: Good speed up. mVU Block Hack: Good Speed up. MTVU: Noticeable speedup. Only played the beginning. Only issues are of course the minor graphical glitches in the subtitle text due to upscaling. Rather low on the scale of CPU demand. Hellbringer616
NTSC-U Windows
  • Intel Core2 Duo T5750 @ 2.00 GHz
  • Mobile Intel 965 Express 384MB
1.0.0

Settings

GSdx
  • SPU2-X
  • ?
USA v02.00(14/06/2004), Plays Great, 50-60 FPS Steady, doesn't drop during intense scenes.
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 768MB
1.1.0 (r5480) GSdx SSE41 (r5442)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs at 200% speed.
NTSC-U (?) ?
  • ?
  • ?
1.1.0 (r5619) GSdx (r5464)
  • SPU2-X ?
  • LilyPad ?
Works great, played through the whole game, only lag during major effects, mostly water and giant magic effects (during Boss Battles, Cutscenes, Summons) But, only had one major crash with Chernabog (giant black devil in The End of the World) repeatedly, but other then that nothing major. Also, rather low on the scale of CPU demand. Bot2345
PAL Windows 10 x64
  • Intel Core i7-4790K @ 4.40 GHz
  • NVIDIA GeForce GTX 760 2GB
1.5.0 (dev-779 g247d33a) GSdx
  • SPU2-X ?
  • LilyPad ?
Runs extreme good. Resolution at 6x (3072x2682) with 50 FPS on the Island after the Tutorial. scorpionking95


Linlogo.png Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel Core2 Duo @ 2.40 GHz
  • ATI Radeon HD 4850
pre 0.9.7 beta (r1736) ZZogl 186
  • ZeroSPU2
  • ZeroPad 0.9
Playable from start to finish. No specific issues, only Whales region is slow (30 FPS). Resolve hack 1 recommended, slight improvement of picture. AA x4. 188.134.4.34


Trivia

  • Original names: キングダム ハーツ (SLPS-25105) & (SLPM-66122)


Known Issues

Visual artifacts in subtitles

  • Status: Active
  • Type: Minor
  • Description: Visual artifacts can be seen in subtitles when using scaling.
  • Workaround: Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and set the TC offset X to "525", and TC offset Y to "0".

Intro logos/textures change size or show thin lines

  • Status: Active
  • Type: Minor
  • Description: The beginning logos can change scale or have thin lines during up-scaling signifying the texture is either overlapping or is "tiling".
  • Workaround: =Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks and for 2x native set the TC offset X and Y to "100". This value requires tweaking for other Internal Resolution settings.

Garbage data can be seen in videos

  • Status: Fixed
  • Type: Minor
  • Description: Jumbled up parts of the title screen and other graphics can been seen in the letter boxing area during pre-rendered cutscenes
  • Workaround: Has been resolved in recent v1.5.0 git builds. For older versions switch to Software mode by going to Config > Video (GS) > Plugin Settings, and setting Renderer to any of the "(Software)" options. Alternatively, you can also go to Config > Emulation Settings > Game Fixes > Enable manual gamefixes, and then turn on "Switch to GSdx software rendering when an FMV plays".

Sunlight can be seen through walls and objects

  • Status: Fixed
  • Type: Minor
  • Description: Sunlight can sometimes be seen through various walls and objects.
  • Workaround: Has been resolved in recent v1.5.0 git builds. For older versions switch to Software mode by going to Config > Video (GS) > Plugin Settings, and setting Renderer to any of the "(Software)" options.


Gameplay Screenshots


Public compatibility forum links