User contributions for Karasuhebi
A user with 486 edits. Account created on 8 September 2014.
3 November 2016
- 12:0012:00, 3 November 2016 diff hist +9 m God of War II →Known Issues: They're renderers, not modes.
9 October 2016
- 21:1721:17, 9 October 2016 diff hist +56 m Grand Theft Auto: San Andreas →Trivia
- 21:1721:17, 9 October 2016 diff hist −128 Grand Theft Auto: San Andreas Undo revision 84542 by FlatOut (talk) This is not an emulation issue.
6 October 2016
- 23:0123:01, 6 October 2016 diff hist +5 m Ratchet & Clank No edit summary
2 October 2016
- 00:3900:39, 2 October 2016 diff hist +65 Final Fantasy XII No edit summary
26 September 2016
- 19:0619:06, 26 September 2016 diff hist +14 PCSX2 →Development and support team
- 19:0519:05, 26 September 2016 diff hist +11 Main Page No edit summary
- 12:4912:49, 26 September 2016 diff hist +195 User talk:FlatOut →ICO change: new section
21 September 2016
- 21:4421:44, 21 September 2016 diff hist +10 m God of War No edit summary
20 September 2016
19 September 2016
- 14:3214:32, 19 September 2016 diff hist +384 N User:FlatOut Created page with "==Baldur's Gate: Dark Alliance== I'm not saying the issue is invalid, I'm saying the solution to it is generic enough that it doesn't need to be on a specific game's page..."
- 03:0903:09, 19 September 2016 diff hist −280 Baldur's Gate: Dark Alliance Undo revision 82709 by FlatOut (talk) - Using native res or a software renderer is basically _the_ way of fixing upscaling issues. Not a specialized solution at all.
18 September 2016
- 18:2418:24, 18 September 2016 diff hist −164 Baldur's Gate: Dark Alliance Removed the visual lines issue since that's an issue with upscaling in general, not specific to this game.
- 18:1818:18, 18 September 2016 diff hist +13 Xenosaga Episode I: Der Wille zur Macht No edit summary
11 September 2016
- 07:3107:31, 11 September 2016 diff hist +16 m Yu-Gi-Oh! The Duelists of the Roses No edit summary
22 August 2016
- 02:5802:58, 22 August 2016 diff hist +311 User talk:FlatOut →FFX issue
21 August 2016
- 21:5521:55, 21 August 2016 diff hist +4 User talk:FlatOut No edit summary
- 21:5521:55, 21 August 2016 diff hist +399 User talk:FlatOut →FFX issue
- 21:2921:29, 21 August 2016 diff hist +433 N User talk:FlatOut Created page with "=FFX issue= The issue NickSP44 is talking about is real, it's just not limited to Final Fantasy X. If you pause basically any Square Enix game (and maybe others), you will no..."
29 July 2016
- 15:1715:17, 29 July 2016 diff hist +14 Shadow Hearts No edit summary
19 July 2016
- 02:2902:29, 19 July 2016 diff hist −4 m Drakan: The Ancients' Gates No edit summary
- 02:2702:27, 19 July 2016 diff hist +26 Drakan: The Ancients' Gates →Gameplay Videos
15 July 2016
2 July 2016
- 17:2917:29, 2 July 2016 diff hist +139 God of War →Known Issues
25 June 2016
- 23:2523:25, 25 June 2016 diff hist +22 m The Godfather No edit summary
20 June 2016
- 04:1704:17, 20 June 2016 diff hist −1 m Drakan: The Ancients' Gates No edit summary
- 04:1704:17, 20 June 2016 diff hist +16 Drakan: The Ancients' Gates →Test configurations on Windows
29 May 2016
- 19:4219:42, 29 May 2016 diff hist +44 m Eureka Seven Vol. 1: The New Wave →Trivia
- 19:4219:42, 29 May 2016 diff hist +44 m Eureka Seven Vol. 2: The New Vision →Trivia
- 17:2217:22, 29 May 2016 diff hist 0 m Dynasty Warriors 3 →Known Issues
7 May 2016
- 21:0121:01, 7 May 2016 diff hist −17 m Shadow of the Colossus No edit summary
20 March 2016
- 23:2923:29, 20 March 2016 diff hist +466 User talk:Ngng →Final Fantasy XII Hor+ / Vert- edit: new section
- 23:2623:26, 20 March 2016 diff hist +212 m Final Fantasy XII Undo revision 75803 by Ngng We don't need it but it's nice to have IMO. Hor+ and Vert- are widely used terms when talking about aspect ratio in games. Does it take anything away from the page if they are there?
- 19:1619:16, 20 March 2016 diff hist +100 m Final Fantasy XII →Trivia
- 19:1419:14, 20 March 2016 diff hist +112 Final Fantasy XII →Trivia
18 March 2016
- 22:3222:32, 18 March 2016 diff hist +12 m Gran Turismo 4 I think you meant Q9650
9 March 2016
- 03:4403:44, 9 March 2016 diff hist +14 m Final Fantasy XII No edit summary
23 February 2016
- 00:5300:53, 23 February 2016 diff hist +6 Gran Turismo 4 I'm assuming AAF is actually AF, Anisotropic Filtering?
24 January 2016
- 17:1117:11, 24 January 2016 diff hist +360 User talk:Ngng →Splashdown: Rides Gone Wild edit
- 17:1017:10, 24 January 2016 diff hist +2 Splashdown: Rides Gone Wild →Known Issues
- 17:0517:05, 24 January 2016 diff hist 0 Baldur's Gate: Dark Alliance II Half-screen bug has been fixed in the stable releases as of 1.4.0
- 17:0517:05, 24 January 2016 diff hist 0 m Baldur's Gate: Dark Alliance Half-screen bug has been fixed in the stable releases as of 1.4.0
- 07:4307:43, 24 January 2016 diff hist +382 User talk:Ngng →Splashdown: Rides Gone Wild edit: new section
23 January 2016
- 08:0608:06, 23 January 2016 diff hist +19 Baldur's Gate: Dark Alliance II →Known Issues: Is fixed in 1.4.0
13 January 2016
- 00:3500:35, 13 January 2016 diff hist +494 N User talk:MrCK1 Created page with "==Direct3D 10 renderer is still a thing, I think?== Hey there, thanks for your edit. Just wanted to point out that I'm almost 100% sure the D3D10 renderer is still a thing on..." current
8 January 2016
- 01:5301:53, 8 January 2016 diff hist +244 User talk:Ngng →Removing TOCs?
6 January 2016
- 23:0323:03, 6 January 2016 diff hist +311 User talk:Ngng →Removing TOCs?
13 December 2015
- 21:0821:08, 13 December 2015 diff hist +23 m Metal Gear Solid 2: Substance Source: forums.pcsx2.net/Thread-LIST-The-Most-GPU-Intensive-Games
7 December 2015
- 21:1321:13, 7 December 2015 diff hist +221 Talk:Final Fantasy XII →FMCD System
- 19:0119:01, 7 December 2015 diff hist −15 Final Fantasy X International RE: the summary on the last change - I don't decide what's relevant, neither do you. I think what should be relevant to this wiki is PCSX2-related stuff & nothing else. Knowing 7,000 variations on a game's name, serial and rating are NOT relevant to PCSX2