The Godfather

From PCSX2 Wiki
Jump to navigation Jump to search
The Godfather

Game general and emulation properties:
CERO rating: Z
ESRB rating: M (Blood and Gore, Intense Violence, Strong Language, Suggestive Themes)
PEGI rating: 18+ (Violence, Bad Language)
GRB rating: 18
Widescreen patch available
Languages supported:
English: SLES-53967 & SLUS-21385 & SLUS-21406 & SLUS-21385GH
Japanese: SLPM-66710 & SLPM-66966
German: SLES-53969
French: SLES-53968
Spanish: SLES-53971
Dutch: SLES-53967
Italian: SLES-53970
Swedish: SLES-53967
Polish: SLES-53967
Danish: SLES-53967
Portuguese: SLES-53967
Region NTSC-U:
Serial numbers: SLUS-21385
SLUS-21406 (Limited Edition)
SLUS-21385GH (Greatest Hits)
Release date: March 21, 2006
2006 (Greatest Hits)
CRCs: D850707E
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-53967
SLES-53970
SLES-53971
SLES-53968
SLES-53969
Release date: March 24, 2006
CRCs: 9C593C78
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLKA-25338 (Korea)
SLPM-66710
SLPM-66966 (EA:SY! 1980)
SLAJ-25080
Release date: March 3, 2006 (Korea)
March 22, 2007
March 19, 2008 (EA:SY! 1980)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Electronic Arts
Publisher(s): Electronic Arts
Genre: Action, Adventure
Wikipedia: Link
Game review links: GameRankings77/100, Metacritic75/100
Game description: You can move up the ranks of the Corleone crime family in The Godfather. In the game based on the book and movie, you go from humble beginnings of petty crime and rise to be the most powerful crime lord in all of New York. The Godfather features customizable characters and a persistent gameworld, where your decisions affect how other characters interact with you. Marlon Brando, James Caan, and Robert Duvall return to the franchise to voice characters in the game as well.
The Godfather: The Game is an action-adventure video game developed and published by Electronic Arts. It is the first video game in the Godfather series and based upon the 1972 film of the same name.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows 7
  • Intel Core i5-3570 @ 3.40 GHz
  • AMD Radeon HD 5770
1.3.0 (5900 svn) GSdx 0.1.16 (5899 svn)
  • Mode: Direct3D11 (Hardware)
  • Texture Filtering: Half
  • Skipdraw 1
  • SPU2-X 2.0.0 (5893 svn)
  • LilyPad 0.11.0 (r5822)
Speedhacks:
  • EE: 0
  • VUCS: 0
  • INTC, Wait Idle Loop, mVU Flag Hack, MTVU.
DoctorMuerte
NTSC-U Windows 10
  • Intel Core i5-4690K
  • NVIDIA GeForce GTX 980
1.4.0 GSdx 20160105132032
  • Mode: Direct3D11 (Hardware)
  • Skipdraw 1
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Speedhacks:

•EEC: 0 •VUCS: 0 •MTVU •Almost perfect, occasionally some graphical glitches like sidewalks turning to checkerboards for a second. After shutting everything down and restarting, in the tailor/barbershop the character is huge and unable to see anything above chest-level. Also, when switching weapons the weapon is shown on top of the text with name and ammo. Tried changing settings and restarting but couldn't fix it.

LargeBeer


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Linux Mint 22 Cinnamon
  • Intel Core i5-6200U CPU @ 2.30GHz
  • NVIDIA GeForce 940MX
2.1.1236 Vulkan
  • Cubeb
  • SDL: Configured as DualShock 2 in Controller Port 1
Game Properties:

• Rendering:

  1. Enable Widescreen Patches - Unchecked
  2. Internal Resolution - Native PS2

• Post-Processing:

  1. FXAA - Unchecked - This reduces input lag, at the expense of having more aliasing.

Game Experience:

  1. Every Non-Issue happened, hence the Rendering corrections applied in Game Properties; check the Non-Issues section for further information.
  2. After applying the corrections, gameplay was perfect.
  3. Very stable performance (at ~30 FPS always)
  4. Quite responsive controls (used DualShock 3)
BlackNRoses
NTSC-U Linux Mint 22 Cinnamon
  • Intel Core i5-6200U CPU @ 2.30GHz
  • NVIDIA GeForce 940MX
2.3.17 Vulkan
  • Cubeb
  • SDL: Configured as DualShock 2 in Controller Port 1
Game Properties:

• Rendering:

  1. Enable Widescreen Patches - Unchecked
  2. Internal Resolution - Native PS2

• Post-Processing:

  1. FXAA - Unchecked
  2. Sharpen and Resize (Display Resolution)

Game Experience:

  1. Tested a different version of Arapapa's widescreen patch, hence the updates in the Non-Issues section.
  2. After applying the corrections, PC's head and weapon names rendered correctly.
  3. Performance remains stable and controls responsive.
BlackNRoses


Test configurations on macOS:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • ?
  • ?
? ? ? There are no test results for this game on macOS.
You can help by playing and submitting your test results here.
?

Trivia

  • Original names: ゴッドファーザー (SLPM-66710) & (SLPM-66966), El Padrino (SLES-53971), Il Padrino (SLES-53970), Le Parrain (SLES-53968), Der Pate (SLES-53969), 대부 (SLKA-25338)
  • Also known as The Godfather: The Game

Known Issues

There are currently no known, active issues for this title. If you find one, please add it here.

Fixed Issues

Broken fullscreen color filter

  • Status: Fixed
  • Type: Major
  • Description: Fixed as of the latest version of PCSX2. The game utilizes a permanent color filter which, unfortunately, is not being emulated correctly at all in Hardware mode, resulting a solid, partially see-through block of color on the bottom half and the top is covered in colored alternating vertical bands.
  • Workaround: Update to the latest nightly version of PCSX2.
  • Last tested on: v1.7.5659

Player character's head out of frame during character creation/customization

  • Type: Not an issue
  • Description: Fixed as of build 2.3.89. Originally, due to errors within the default version of Arapapa's widescreen patch in the emulator, you'll see your character's body rather than his face in the character editor, whether you're playing for the first time or loading a save-file. This is not present when widescreen patches are disabled at game boot.

After adding some corrections, the patch was modified to prevent this, giving the option to either display or eliminate blackbars during cutscenes [1].

  • Workaround: Update to the latest nightly version of PCSX2.
  • First tested on: v2.1.1236
  • Last tested on: v2.3.89

Weapons names' and info are obscured by the weapon model during selection

  • Type: Not an issue
  • Description: Fixed as of build 2.3.89. Originally, due to errors within the default version of Arapapa's widescreen patch in the emulator, you'll see weapons' names and remaining ammo count obscured while changing them during gameplay. This is not present when widescreen patches are disabled at game boot.

After adding some corrections, the patch was modified to prevent this.

  • Workaround: Update to the latest nightly version of PCSX2.
  • First tested on: v2.1.1236
  • Last tested on: v2.3.89

Non-Issues

Lights appear through walls when upscaling

  • Type: Not an issue
  • Description: While upscaling the game, you can see light through walls. This is not present on Native resolution or in software mode.
  • Workaround: Play in native resolution, either in hardware or software mode.
Public compatibility forum links