Tomb Raider: Legend: Difference between revisions
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|caption = | |caption = | ||
|developer = Crystal Dynamics | |developer = Crystal Dynamics | ||
|publisher = [[Eidos Interactive]], [[Spike]] | |publisher = [[Eidos Interactive]] (EU, US, AU), [[Spike]] (JP) | ||
|genre = Action Adventure | |genre = Action, Adventure | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/Tomb_Raider:_Legend Link] | ||
|reviewlinks = [ | |gamefaqslink = [http://www.gamefaqs.com/ps2/920215-tomb-raider-legend Link] | ||
| | |reviewlinks = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/tomb-raider-legend Metacritic]|82/100}}, {{ReviewLink|[https://www.ign.com/articles/2006/12/12/tomb-raider-legend-2 IGN]|8/10}} | ||
|gameinfo = As a nine year old child, Lara Croft and her mother, Amelia Croft, survive a plane crash in the Himalayan mountains. After taking refuge in an ancient Buddhist monastery, young Lara discovers a stone dais with an ancient sword set in it. By touching the sword she activates a supernatural portal. Distorted voices speak to her mother Amelia through the portal, and Amelia removes the sword from the dais. The portal and dais are destroyed in an explosion and Amelia disappears in a bright light, leaving Lara to survive on her own. | |gameinfo = Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience. | ||
As a nine year old child, Lara Croft and her mother, Amelia Croft, survive a plane crash in the Himalayan mountains. After taking refuge in an ancient Buddhist monastery, young Lara discovers a stone dais with an ancient sword set in it. By touching the sword she activates a supernatural portal. Distorted voices speak to her mother Amelia through the portal, and Amelia removes the sword from the dais. The portal and dais are destroyed in an explosion and Amelia disappears in a bright light, leaving Lara to survive on her own. | |||
<!-- General props --> | |||
|progressive = 1 | |||
|widescreen = 1 | |||
|gpu-intensive = 1 | |gpu-intensive = 1 | ||
| | |japan_rating = B | ||
| | |au_rating = M | ||
|au_rating_text = Moderate Violence | |||
|na_rating = T | |||
|na_rating_text = Blood, Language, Suggestive Themes, Violence | |||
|eu_rating = 12+ | |||
|eu_rating_text = Violence, Bad Language | |||
<!-- Language props --> | |||
|italian = SLES-53908 | |||
|spanish = SLES-53908 | |||
|french = SLES-53908 | |||
|german = SLES-53908 | |||
|japanese = SLPM-66558 & SLPM-61155 & SLPS-25945 | |||
|english = SLES-53908 & SLUS-21203 & SLUS-21203GH | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-21203 | |serialsNTSCU = SLUS-21203<br />SLUS-21203GH <small>(Greatest Hits)</small> | ||
|CRCsNTSCU = BC8B3F50 | |CRCsNTSCU = BC8B3F50 | ||
|releasedateNTSCU = April 11, 2006 | |releasedateNTSCU = April 11, 2006<br />2007 <small>(Greatest Hits)</small> | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-53908 | |serialsPAL = SLES-53908<br />SLES-53908P <small>(Platinum)</small><br />SLED-54022 <small>(Demo)</small> | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = April 7, 2006 | |releasedatePAL = April 7, 2006<br />April 13, 2006 <small>(Australia)</small><br />March 9, 2007 <small>(Platinum)</small> | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = 2 | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66558 <br> SLPS-25945 | |serialsNTSCJ = SLPM-66558<br />SLPS-25945 <small>(Spike the Best)</small><br />SLPM-61155 <small>(Trial)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = December | |releasedateNTSCJ = December 7, 2006<br />August 27, 2009 <small>(Spike the Best)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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}} | }} | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows | |OS=Windows | ||
|CPU=Intel Core i7 @ 3. | |CPU=Intel Core i7 @ 3.40 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 285 @ 768 MB | ||
|Revision= | |Revision=1.2.0 (r5782) | ||
|Graphics=GSdx | |Graphics=GSdx SSE41 (r5801m) | ||
|Sound= | |Sound= | ||
*SPU2-X | *SPU2-X 2.0.0 (5801) | ||
*LilyPad | *LilyPad 0.11.0 (5801) | ||
|Comments=Runs at a good speed. | |Comments=Runs at a good speed. Stuttery as all hell. KOSMOS effect with this one. Technically playable, but not enjoyable. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
}} | }} | ||
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|Region=NTSC-U | |Region=NTSC-U | ||
|OS=Windows 7 Ultimate x64 (SP1) | |OS=Windows 7 Ultimate x64 (SP1) | ||
|CPU= | |CPU=Intel Core i5-4670K @ 3.40 GHz | ||
|GPU=ATI Radeon R9 280 @ 3 GB | |||
|Revision=1.3.1 (r1578 g20e36f8) | |||
|GPU=ATI Radeon R9 280 | <!-- | ||
* Speedhacks: | |||
** EE Cyclerate: 0 | |||
|Graphics= | ** VU Cycle Stealing: 0 | ||
GSdx 0.1.16 AVX2 | ** mVU Flag: ON | ||
< | ** MTVU: ON | ||
* | --> | ||
* Resolution: 2560x1440 | |Graphics=GSdx 0.1.16 AVX2 | ||
* Enable FXAA: ON | <!-- | ||
* | * Renderer: Direct3D11 (Hardware) | ||
* Custom Resolution: 2560x1440 | |||
* Shader Configuration: | |||
|Comments=BIOS: USA 2.30, Extremely demanding game. Requires a powerful system (in particular GPU in this case) to run at a constant | ** Enable FXAA: ON | ||
--> | |||
|Sound= | |||
<!-- | |||
Revision: r530 | |||
* Module: XAudio2 | |||
* Latency: 150ms | |||
* Sync Mode: TimeStretch | |||
--> | |||
LilyPad 0.11.0 | |||
|Comments=BIOS: USA 2.30, ASUS MAXIMUS VI HERO, 16GB (2x8GB) DDR3-1866 G.SKILL. Extremely demanding game. Requires a powerful system (in particular GPU in this case) to run at a constant 60 FPS in every area. | |||
|Tester=Ryudo | |Tester=Ryudo | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
{{TestingHeader|OS=Linux}} | {{TestingHeader|OS=Linux}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status= | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS= | |OS=Solus, Linux 5.3.7 | ||
|CPU= | |CPU=Intel Core i5-4570 CPU @ 3.20 GHz | ||
|GPU= | |GPU=NVIDIA GeForce GTX 760 2 GB | ||
|Revision= | |Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/e7d1a58a5a5f6049869354e2df98ba44798db2fe e7d1a58]) | ||
|Graphics= | |Graphics=GSdx 1.1.0 AVX2 | ||
|Sound= | <!-- | ||
|Comments= | * Renderer: OpenGL (Hardware) | ||
|Tester= | * Internal resolution: 3x | ||
* Mipmapping: Basic | |||
--> | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* OnePAD 0 2.0.0 | |||
|Comments=Playable at full speed with the specified settings (unspecified settings at default value). | |||
|Tester=Ratchet66 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
== | {{TestingHeader|OS=macOS}} | ||
{{TestingEntry | |||
| | |Status= | ||
| | |Region= | ||
| | |OS= | ||
| | |CPU= | ||
| | |GPU= | ||
|Revision= | |||
|Graphics= | |||
|Sound= | |||
|Comments= | |||
|Tester= | |||
}} | }} | ||
{{TestingFooter}} | |||
== Trivia == | |||
* Original names: '''トゥームレイダー: レジェンド''' (SLPM-66558) & (SLPS-25945) | |||
* Also known as '''Lara Croft Tomb Raider: Legend''' | |||
* The PAL version of this game gains a big speedup by (in combination) setting "EE Cycle Skipping" to 2 under Config > Emulation Settings > Speedhacks, and activating "Monitor Frequency PAL-60" under Options > Display in the game-menu. | |||
* The game has a 16:9 widescreen mode that results in a larger portion of the world being visible when enabled. | |||
{{SpoilerTable|caption=Blackbar Patches|text=<pre> | |||
Blackbar-patches for SLES-53908 * PAL-M8 * 05177ECE (by pgert): | |||
patch=1,EE,0016C688,word,3C01BF60 // 3C01BF40 - bisects upper Blackbar of Cinematics (sets it to 50%). | |||
patch=1,EE,0016C694,word,3C013F60 // 3C013F40 - bisects lower Blackbar of Cinematics (sets it to 50%). | |||
Set the value of these patches to 3C01BF80 & 3C013F80 to fully remove the Blackbars. | |||
</pre>}} | |||
== Known Issues == | |||
{{Issue | |||
|IssueName=Some location concepts are not visible | |||
|IsFixed=2 | |||
|IssueLevel=0 | |||
|Description=Some of the Location Concepts (e.g. Bolivia) in the Extras section are not visible in Hardware mode. | |||
|Workaround=Switch to Software mode (F9). | |||
}} | |||
{{Issue | |||
|IssueName=Noise-like artifacts | |||
|IsFixed=2 | |||
|IssueLevel=0 | |||
|Description=In some locations (e.g. Croft Manor, Ghana) there is a random noise-like semi-transparent screen overlay when looking in certain directions. | |||
|Workaround=Switch to Software mode (F9). | |||
}} | |||
==Fixed Issues== | |||
{{Issue | |||
|IssueName=Glitching textures | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Distant textures are flickering/distorted. | |||
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". For older versions switch to Software mode by setting Renderer to any of the "(Software)" options make sure that Mipmapping is enabled. Press the insert key in-game to toggle Mipmapping. | |||
}} | |||
== | == Gallery == | ||
{{SpoilerTable|caption=Show images|text= | |||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
TRL - Gameplay 001.jpg | TRL - Gameplay 001.jpg | ||
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Tomb_Raider_Legend_Forum_1.jpg | Tomb_Raider_Legend_Forum_1.jpg | ||
Tomb_Raider_Legend_Forum_2.jpg | Tomb_Raider_Legend_Forum_2.jpg | ||
</gallery> | </gallery>}} | ||
{{Tomb Raider series}} | |||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[ | *[https://forums.pcsx2.net/Thread-Tomb-Raider-Legend-SLES-53908-E--29321 Tomb Raider - Legend (SLES 53908) (E)] | ||
*[ | *[https://forums.pcsx2.net/Thread-Tomb-Raider-Legend-SLUS-21203-U--29742 Tomb Raider - Legend (SLUS 21203) (U)]}} |
Latest revision as of 03:46, 25 May 2024
Developer(s): Crystal Dynamics
Publisher(s): Eidos Interactive (EU, US, AU), Spike (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: Metacritic: 82/100, IGN: 8/10
Game description: Tomb Raider: Legend revives the athletic, intelligent and entertaining adventurer who won the hearts and minds of gamers worldwide. Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment, allows gamers to experience tomb raiding as never before. Eidos and Crystal Dynamics shaped Lara's look and movements to be an inherent extension of her skills, motivation and personality. Lara's character model features natural structure, realistic textures, detailed facial features, reactive eyes and fluid motion, all of which make her part of a living environment. New character animations and controls allow her to move through stunning environments with grace and precision, while an understanding of the game's original appeal reinvigorates the fundamental explore-and-solve adventure experience.
As a nine year old child, Lara Croft and her mother, Amelia Croft, survive a plane crash in the Himalayan mountains. After taking refuge in an ancient Buddhist monastery, young Lara discovers a stone dais with an ancient sword set in it. By touching the sword she activates a supernatural portal. Distorted voices speak to her mother Amelia through the portal, and Amelia removes the sword from the dais. The portal and dais are destroyed in an explosion and Amelia disappears in a bright light, leaving Lara to survive on her own.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.2.0 (r5782) | GSdx SSE41 (r5801m) |
|
Runs at a good speed. Stuttery as all hell. KOSMOS effect with this one. Technically playable, but not enjoyable. | |
NTSC-U | Windows 7 Ultimate x64 (SP1) |
|
1.3.1 (r1578 g20e36f8) | GSdx 0.1.16 AVX2 | LilyPad 0.11.0 | BIOS: USA 2.30, ASUS MAXIMUS VI HERO, 16GB (2x8GB) DDR3-1866 G.SKILL. Extremely demanding game. Requires a powerful system (in particular GPU in this case) to run at a constant 60 FPS in every area. | Ryudo |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | Solus, Linux 5.3.7 |
|
1.5.0 (e7d1a58) | GSdx 1.1.0 AVX2 |
|
Playable at full speed with the specified settings (unspecified settings at default value). | Ratchet66 |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
? | ? | ? | ? | ? |
Trivia
- Original names: トゥームレイダー: レジェンド (SLPM-66558) & (SLPS-25945)
- Also known as Lara Croft Tomb Raider: Legend
- The PAL version of this game gains a big speedup by (in combination) setting "EE Cycle Skipping" to 2 under Config > Emulation Settings > Speedhacks, and activating "Monitor Frequency PAL-60" under Options > Display in the game-menu.
- The game has a 16:9 widescreen mode that results in a larger portion of the world being visible when enabled.
Blackbar Patches |
---|
Blackbar-patches for SLES-53908 * PAL-M8 * 05177ECE (by pgert): patch=1,EE,0016C688,word,3C01BF60 // 3C01BF40 - bisects upper Blackbar of Cinematics (sets it to 50%). patch=1,EE,0016C694,word,3C013F60 // 3C013F40 - bisects lower Blackbar of Cinematics (sets it to 50%). Set the value of these patches to 3C01BF80 & 3C013F80 to fully remove the Blackbars. |
Known Issues
Some location concepts are not visible
- Status: Needs Retesting
- Type: Minor
- Description: Some of the Location Concepts (e.g. Bolivia) in the Extras section are not visible in Hardware mode.
- Workaround: Switch to Software mode (F9).
Noise-like artifacts
- Status: Needs Retesting
- Type: Minor
- Description: In some locations (e.g. Croft Manor, Ghana) there is a random noise-like semi-transparent screen overlay when looking in certain directions.
- Workaround: Switch to Software mode (F9).
Fixed Issues
Glitching textures
- Status: Fixed
- Type: Minor
- Description: Distant textures are flickering/distorted.
- Workaround: Update to the latest nightly version of PCSX2.
Gallery
Show images |
---|
|
- Games rated B in Japan
- Games rated T in North America
- Games rated 12+ in Europe
- Games rated M in Australia
- Games with widescreen support
- Games with progressive support
- GPU intensive games
- Games with English language
- Games with Japanese language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Italian language
- Games
- Playable games
- Action
- Adventure
- Games by Crystal Dynamics
- Games with issues needing retesting