Tomb Raider: Anniversary

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Tomb Raider: Anniversary

Game general and emulation properties:
CERO rating: B
ESRB rating: T (Mild Suggestive Themes, Violence)
PEGI rating: 16+
OFLC rating: M
Widescreen supported natively
Progressive scan supported
Languages supported:
English: SLES-54674 & SLUS-21555
Japanese: SLPS-25856 & SLPS-25946
German: SLES-54674
French: SLES-54674
Spanish: SLES-54674
Italian: SLES-54674
Region NTSC-U:
Serial numbers: SLUS-21555
Release date: June 5, 2007
CRCs: B639EB17
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54674
SLES-54674/P (Platinum)
Release date: June 1, 2007
June 7, 2007 (Australia)
April 18, 2008 (Platinum)
CRCs: A629A376
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25856
SLPS-25946 (Spike the Best)
Release date: March 27, 2008
August 27, 2009 (Spike the Best)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Crystal Dynamics
Publisher(s): Eidos Interactive (EU, US, AU), Spike (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN7.8/10
Game description: Inspired by the first Tomb Raider videogame, originally released in 1996, Lara Croft Tomb Raider: Anniversary is a totally new 2006 adventure for Lara, faithfully preserving the elements which made the original Tomb Raider such a classic. Using an enhanced "Tomb Raider Legend" game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artefact known only as the Scion up to today's technology standards and offer gamers a completely new gameplay experience. The puzzles are now more in depth and incorporate environmental interaction and physics driven solutions. The level design and flow of gameplay are inspired by the original videogame making Lara Croft Tomb Raider: Anniversary a brand new experience in gaming, while still invoking the nostalgia of the first adventure in Tomb Raiding.
It is a remake of the first video game in the series, the original 1996 Tomb Raider. It uses an improved version of the Legend game engine (from Tomb Raider Legend), and it includes all of the original environments from Tomb Raider.

Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.1.0 (r5517) GSdx SSE4 (r5464)
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
  • Intel Core i7-3770 @ 3.40 GHz
  • AMD Radeon HD 7870 @ 2 GB
1.2.0 (r5859) GSdx (r5864)
  • SPU2-X (r5830)
  • LilyPad (r5822)
Appears to play perfectly with no obvious glitches. SR8
NTSC-U Windows 7 Ultimate x64 (SP1)
  • Intel Core i5-4670K @ 3.40 GHz
  • AMD Radeon R9 280 @ 3 GB
v1.5.0 (dev-2237 g41051f3cf)
GSdx 1.1.0 AVX2
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
BIOS: USA 2.30, Played from start to finish (Completion ratio 100%). The only odd(and very annoying) thing that happened to me was when I beat the game on Hard difficulty and went back to the main menu - my save file somehow failed to load and ended up being corrupt. Not sure how or why it happened. Other than that I experienced no issues aside from a few distant texture glitches. Post-processing has been disabled for the majority of the game as a workaround for more serious graphic glitches. Ryudo

Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Solus, Linux 5.3.7
  • Intel Core i5-4570 CPU @ 3.20 GHz
  • NVIDIA GeForce GTX 760 2 GB
1.5.0 (e7d1a58) GSdx 1.1.0 AVX2
  • SPU2-X 2.0.0
  • OnePAD 0 2.0.0
Playable at full speed with the specified settings (unspecified settings at default value). Ratchet66


  • Original names: トゥームレイダー: アニバーサリー (SLPS-25856) & (SLPS-25946)
  • Also known as Lara Croft Tomb Raider: Anniversary
  • The PAL version of this game gains a big speedup by (in combination) setting "EE Cycle Skipping" to 2 under Config > Emulation Settings > Speedhacks, and activating "Monitor Frequency PAL-60" under Options > Display in the game-menu.
  • The game has a 16:9 widescreen mode that results in a larger portion of the world being visible when enabled.

Known Issues

Some art galleries are not visible

  • Status: Active
  • Type: Minor
  • Description: Some of the Art Galleries (e.g. Box Art Gallery) in the Rewards section are not visible in hardware mode.
  • Workaround: Switch to software mode (F9).

Gameplay Screenshots

Public compatibility forum links