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- |developer = Media Works |publisher = Media Works ...3 KB (321 words) - 10:41, 21 February 2022
- |publisher = [[Sony|Sony Computer Entertainment]], [[Ziff Davis Media]] ...12 (January 2007) the magazine exited the market. The discs were developed by LifeLike Productions, Inc.<br /> ...3 KB (350 words) - 00:26, 28 October 2023
- ...es, over 30 original artwork selections, and remixed music tracks inspired by the series. ...3 KB (304 words) - 15:58, 10 December 2015
- ...virtual game hall with each game shown in its original arcade cabinet. The games included in this collection are: Pac-Man, Ms. Pac-Man, Galaga, Galaxian, Di |Comments= This game really does not like to play well with loading in the games on hardware mode, you'll experience a softlock. Just load in with software ...4 KB (463 words) - 18:27, 10 August 2022
- |developer = Next Level Games ...and take control of Spidey's sidekick as they battle through the game side-by-side and replay favorite levels.<br /> ...4 KB (447 words) - 20:30, 21 November 2021
- |developer = Sproing Interactive Media ...as in previous Moorhuhn games: the player aims with the controller, shoots by with the X button and reloads with the O button. ...3 KB (381 words) - 11:18, 14 December 2020
- |developer = Media Vision |publisher = [[Sony|SCEI]] (JP), [[Xseed Games]] (US), [[505 Game Street]] (EU, AU) ...4 KB (530 words) - 15:53, 20 November 2016
- ...veloper and publisher, and formerly a developer and manufacturer of arcade games as well. The company has its headquarters in Hakusan, Ishikawa Prefecture. ..." as a result, in order to allow gamers to be able to complete their tough games. ...9 KB (1,287 words) - 14:50, 12 February 2018
- |developer = Mass Media |publisher = [[Vivendi Games|Vivendi Universal Games]] ...7 KB (1,016 words) - 10:32, 27 March 2024
- |publisher = [[Electronic Arts|EA Games]] ...a fictional war between NATO and China that takes place in Kazakhstan. The media on both sides air propaganda that accuses the other of war crimes while the ...7 KB (844 words) - 10:25, 27 March 2024
- |developer = Insomniac Games ...tion, squad-based gameplay will enable players to demolish the competition by commandeering their allied combat bots through critical and strategic battl ...15 KB (1,994 words) - 12:02, 9 May 2024
- ...ven if i say nothing or i don't submit negative review,they fix the others games and don't care about my game...What i can do? I am tired nothing change.</n ...o code, or wait patiently. The first time you mentioned the issue with the games you should have opened up an issue report on google code, or a bug report o ...316 KB (46,801 words) - 16:27, 8 August 2015
- : <nowiki>not triggered by the old way, also the data overflow is now ignored, no idea</nowiki> : <nowiki>Yeah gotta hate those division by zeros on out-of-order conditional checks. I've fallen prey to a few of tho ...377 KB (57,671 words) - 16:15, 8 August 2015
- : <nowiki>* Implemented new DMAC, so far we have ~15 games that show improvements.</nowiki> ...ys! (testing on my uni supercomputer with 342 cpus i can finally play some games full speed).</nowiki> ...552 KB (80,282 words) - 16:20, 8 August 2015
- : <nowiki>* fixes flickering screen in Soul Calibur 3 (caused by VSYNC register bug)</nowiki> : <nowiki>Eh, debug? This isn't a bug by specification, the value of the fourth is indeterminate. Unless this happe ...685 KB (101,028 words) - 16:21, 8 August 2015
- ...hould* do the same thing as previously, and has been tested on a number of games, but it bears watching.</nowiki> : <nowiki>Yeah. Not sure what is causing it. Best I've managed is doing this (Which I can reset pcsx2 with):</nowiki> ...712 KB (107,520 words) - 16:18, 8 August 2015
- : <nowiki>SPU2-X: Improved (hopefully to perfection) the reporting of NAX by moving code</nowiki> : <nowiki>if so this is a step towards fixing other finicky games).</nowiki> ...805 KB (115,223 words) - 16:28, 8 August 2015