Xenosaga Episode III: Also Sprach Zarathustra: Difference between revisions

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Added a new Testing Entry for version 1.6.0, as there has not been a recent version listed.
(Added a new Testing Entry for version 1.6.0, as there has not been a recent version listed.)
(5 intermediate revisions by 3 users not shown)
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|Comments=Runs almost perfect. Occasional  extra long character shadow appears. Slight frameloss in intense cut scenes.
|Comments=Runs almost perfect. Occasional  extra long character shadow appears. Slight frameloss in intense cut scenes.
|Tester={{ForumUser|grahf}}
|Tester={{ForumUser|grahf}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS= Windows 10 Pro
|CPU= Intel Core I5-6600K @ 4.5GHz
|GPU= Nvidia GTX 1660 SUPER @ 6GB
|Revision=1.6.0 Stable
|Graphics=GSdx 1.2.0 AVX2 OpenGL (Hardware)
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=Safe Emulation Preset with GSdx OpenGL. 4k 60fps, up to 400% speed. Setting Used:
* CRC Hacks: Aggressive
* HW Hacks: Enabled
* Disable Safe Features: Enabled
* Preload Frame Data: Enabled
* Merge Sprite
* Half-Pixel Offset: Sprite(Texture)
* Round Sprite: Full
* Texture Offsets: X:0 / Y: 1000.
Big thanks to Reddit user u/generalmartacus for the sprite alignment settings! These came from a
[https://www.reddit.com/r/Xenosaga/comments/p0vxct/best_way_to_play_the_trilogy/ thread on the Xenosaga Subreddit].
I am only responsibly for the finding out about the CRC and other HW Hacks, as well as extra testing.
|Tester={{ForumUser|Chrono Tigger}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==Known Issues==
==Known Issues==
{{Issue
|IssueName=Darker screen/edge issues
|IsFixed=1
|IssueLevel=0
|Description=In dx11 hardware mode, screen often gets darker than it should be.
|Workaround=This has been resolved in recent v1.5.0 git builds. Use OpenGL renderer and keep Blending Accuracy to at least Basic level.<br>
Alternatively: Enabling Half-pixel Offset (should remove issue along side of screen) along with a TC Offset Y of 1000 (in the configuration menu of HW hack) fix the shadows.
}}


{{Issue
{{Issue
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|Description=Straight line going across the middle of cut scene
|Description=Straight line going across the middle of cut scene
|Workaround= *OpenGL ONLY* Fix Enable HW hacks Round Sprite= Check  
|Workaround= *OpenGL ONLY* Fix Enable HW hacks Round Sprite= Check  
|Workaround= PCSX2 1.6.0 - CRC Hack Level Direct3D 11 (Hardware) - CRC Hack Level = Aggressive. Solves line going down middle of screen.  
*'''Alternatively''': PCSX2 1.6.0 - CRC Hack Level Direct3D 11 (Hardware) - CRC Hack Level = Aggressive. Solves line going down middle of screen.
}}
 
{{Issue
|IssueName=Bottom half of flashback scenes are covered in a black box
|IsFixed=0
|IssueLevel=0
|Description=Flashback cutscenes have a sepia filter over them, but the bottom half of the frame has a semi-transparent black box overlaying it.
|Workaround=Setting the CRC hack level to aggressive will remove the black box, but also remove the sepia filter. Alternatively, the software renderer will work.<br>
}}
 
==Fixed Issues==
{{Issue
|IssueName=Darker screen/edge issues
|IsFixed=1
|IssueLevel=0
|Description=In dx11 hardware mode, screen often gets darker than it should be.
|Workaround=This has been resolved in recent v1.5.0 git builds. Use OpenGL renderer and keep Blending Accuracy to at least Basic level.<br>
*'''Alternatively''': Enabling Half-pixel Offset (should remove issue along side of screen) along with a TC Offset Y of 1000 (in the configuration menu of HW hack) fix the shadows.
}}
}}


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<gallery>
<gallery>
File:Xenosaga_Episode_III_Also_Sprach_Zarathustra_Forum_1.jpg|Xenosaga Episode III: Also Sprach Zarathustra (SLPS 25640)
File:Xenosaga_Episode_III_Also_Sprach_Zarathustra_Forum_1.jpg|Xenosaga Episode III: Also Sprach Zarathustra (SLPS 25640)
File:Xenosaga_Episode_III-_Also_Sprach_Zarathustra_(SLPS_25640)_with_half_screen_graphical_issue.png|Xenosaga Episode III: Also Sprach Zarathustra (SLPS 25640) displaying graphical issue
</gallery>
</gallery>


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