Xenosaga Episode III: Also Sprach Zarathustra: Difference between revisions
Xenosaga Episode III: Also Sprach Zarathustra (view source)
Revision as of 06:48, 10 August 2021
, 10 August 2021Added a new Testing Entry for version 1.6.0, as there has not been a recent version listed.
(Added a new Testing Entry for version 1.6.0, as there has not been a recent version listed.) |
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|Comments=Runs almost perfect. Occasional extra long character shadow appears. Slight frameloss in intense cut scenes. | |Comments=Runs almost perfect. Occasional extra long character shadow appears. Slight frameloss in intense cut scenes. | ||
|Tester={{ForumUser|grahf}} | |Tester={{ForumUser|grahf}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS= Windows 10 Pro | |||
|CPU= Intel Core I5-6600K @ 4.5GHz | |||
|GPU= Nvidia GTX 1660 SUPER @ 6GB | |||
|Revision=1.6.0 Stable | |||
|Graphics=GSdx 1.2.0 AVX2 OpenGL (Hardware) | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* LilyPad 0.12.1 | |||
|Comments=Safe Emulation Preset with GSdx OpenGL. 4k 60fps, up to 400% speed. Setting Used: | |||
* CRC Hacks: Aggressive | |||
* HW Hacks: Enabled | |||
* Disable Safe Features: Enabled | |||
* Preload Frame Data: Enabled | |||
* Merge Sprite | |||
* Half-Pixel Offset: Sprite(Texture) | |||
* Round Sprite: Full | |||
* Texture Offsets: X:0 / Y: 1000. | |||
Big thanks to Reddit user u/generalmartacus for the sprite alignment settings! These came from a | |||
[https://www.reddit.com/r/Xenosaga/comments/p0vxct/best_way_to_play_the_trilogy/ thread on the Xenosaga Subreddit]. | |||
I am only responsibly for the finding out about the CRC and other HW Hacks, as well as extra testing. | |||
|Tester={{ForumUser|Chrono Tigger}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
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|Description=Straight line going across the middle of cut scene | |Description=Straight line going across the middle of cut scene | ||
|Workaround= *OpenGL ONLY* Fix Enable HW hacks Round Sprite= Check | |Workaround= *OpenGL ONLY* Fix Enable HW hacks Round Sprite= Check | ||
*'''Alternatively''': PCSX2 1.6.0 - CRC Hack Level Direct3D 11 (Hardware) - CRC Hack Level = Aggressive. Solves line going down middle of screen. | |||
}} | |||
{{Issue | |||
|IssueName=Bottom half of flashback scenes are covered in a black box | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Flashback cutscenes have a sepia filter over them, but the bottom half of the frame has a semi-transparent black box overlaying it. | |||
|Workaround=Setting the CRC hack level to aggressive will remove the black box, but also remove the sepia filter. Alternatively, the software renderer will work.<br> | |||
}} | |||
==Fixed Issues== | |||
{{Issue | |||
|IssueName=Darker screen/edge issues | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=In dx11 hardware mode, screen often gets darker than it should be. | |||
|Workaround=This has been resolved in recent v1.5.0 git builds. Use OpenGL renderer and keep Blending Accuracy to at least Basic level.<br> | |||
*'''Alternatively''': Enabling Half-pixel Offset (should remove issue along side of screen) along with a TC Offset Y of 1000 (in the configuration menu of HW hack) fix the shadows. | |||
}} | }} | ||
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<gallery> | <gallery> | ||
File:Xenosaga_Episode_III_Also_Sprach_Zarathustra_Forum_1.jpg|Xenosaga Episode III: Also Sprach Zarathustra (SLPS 25640) | File:Xenosaga_Episode_III_Also_Sprach_Zarathustra_Forum_1.jpg|Xenosaga Episode III: Also Sprach Zarathustra (SLPS 25640) | ||
File:Xenosaga_Episode_III-_Also_Sprach_Zarathustra_(SLPS_25640)_with_half_screen_graphical_issue.png|Xenosaga Episode III: Also Sprach Zarathustra (SLPS 25640) displaying graphical issue | |||
</gallery> | </gallery> | ||