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  • ...est known for developing the original Tomb Raider games. Only one of these games, The Angel of Darkness, was released on PS2. This game received mixed react The following table contains a list of games developed by CORE design released for PS2: ...
    949 bytes (140 words) - 05:15, 12 December 2013
  • ...aider series from Core Design in 2006, although they did release a few PS2 games prior to this. Since 2009, they have worked exclusively on developing the T The following table is a list of PS2 titles developed by Crystal Dynamics: ...
    864 bytes (121 words) - 20:46, 21 May 2023
  • ...s is the Living mode, a character building feature in which the player can design a Bomberman for use in any of the battle modes. |CPU=Intel Core i7 @ 3.4Ghz ...
    3 KB (275 words) - 15:01, 18 October 2016
  • ''Originally written by Jake Stine'' ...-- in quite a few games, the DMAC actually does more raw work than the EE Core CPU (R5900). ...
    6 KB (1,045 words) - 19:35, 19 July 2015
  • ''Originally written by ZeroFrog'' ...make sure that graphics driver stalls are minimal at all costs. What kills games isn't sending geometry down the graphics pipeline, but it is when render ta ...
    5 KB (894 words) - 19:53, 19 July 2015
  • ''Originally written by cottonvibes'' ...generally take the approach of running the core CPU of the system (the EE-core in ps2’s case), and then based off the cycles you ran the CPU for, you time ...
    17 KB (3,149 words) - 18:00, 19 July 2015
  • ...Kombat storyline, it features virtually every character from the previous games. Players select one of them and battle a selection of the other fighters to ...a new minigame called "Motor Kombat", a cartoonish driving game influenced by Mario Kart. ...
    6 KB (766 words) - 10:32, 27 March 2024
  • ''Originally written by ZeroFrog'' ...of Pcsx2 as it is computing away. And most important, we will cover plugin design so that system resources are distributed nicely. ...
    11 KB (2,022 words) - 18:10, 19 July 2015
  • |reviewlinks = {{ReviewLink|[http://www.ign.com/games/tomb-raider-underworld/ps2-14256568 IGN]|4.0/10}}, {{ReviewLink|[https://ww ...cts within the environment. All-terrain hybrid motorbike: A unique vehicle design built to drive on everything from mud to snow and ice.<br /> ...
    8 KB (1,032 words) - 10:34, 27 March 2024
  • |developer = DMA Design |publisher = [[Rockstar Games]] (US, JP), [[Take-Two Interactive]] (EU, AU), [[Capcom]] (JP), [[Sony|SCEA ...
    8 KB (1,031 words) - 10:31, 27 March 2024
  • |publisher = [[Electronic Arts|EA Games]] ...rew, and your turf in Need for Speed Carbon, the next revolution in racing games. ...
    9 KB (1,217 words) - 10:32, 27 March 2024
  • ...h not yet perfect the program can successfully emulate most commercial PS2 games at playable speeds and good visuals (often better than the original PS2). ...and 64-bit Windows OSes and uses no more than 2 cores on multicore CPUs (1 core is used for the main emulation purposes and the second is for plugins' purp ...
    20 KB (3,119 words) - 15:38, 8 April 2024
  • |developer = [[Rockstar Games|Rockstar North]] |publisher = [[Rockstar Games]] (US, EU, AU, JP), [[Capcom]] (JP), [[Sony|SCEA]] (US) ...
    10 KB (1,370 words) - 05:32, 28 April 2024
  • ...atsu, slot machines, arcade cabinets and video games. Konami is famous for games such as the ''Metal Gear'' series, ''Dance Dance Revolution'' series, ''Cas ...s founded in 1969 as a jukebox rental and repair business in Osaka, Japan, by Kagemasa Kōzuki, the still-current chairman and president. The name "Konami ...
    41 KB (5,650 words) - 09:17, 8 May 2015
  • ...visynth, heck I can write my own complex scripts for avisynth, and playing games across many platforms. But I learn quickly, and pick up on stuff I enjoy do hi, have a look at [[Final_Fantasy_X_zero29]] for my attempt at a game page design, it uses two infobox templates [[Template:Infobox_game_zero29]] and [[Templ ...
    52 KB (9,169 words) - 16:02, 2 November 2014
  • ...ting-Build development of a new macOS version] is now ongoing, spearheaded by developer TellowKrinkle. .... However, as of v1.7.1420, plug-in functionality has been merged into the core emulator. PCSX2 requires a copy of the PS2 BIOS, which is not available for ...
    70 KB (11,445 words) - 10:06, 28 March 2024
  • ...ting-Build development of a new macOS version] is now ongoing, spearheaded by developer TellowKrinkle. .... However, as of v1.7.1420, plug-in functionality has been merged into the core emulator. PCSX2 requires a copy of the PS2 BIOS, which is not available for ...
    71 KB (11,587 words) - 17:34, 8 March 2022
  • ...figuration is enough in most cases (especially for some forgotten and rare games) plus the table template would be way more complex for an ordinary user to ...able template is when there is a regression in development leads to broken games you would be able to see it and choose not to use that "bad" version to pla ...
    200 KB (34,116 words) - 06:40, 24 April 2024
  • ...ven if i say nothing or i don't submit negative review,they fix the others games and don't care about my game...What i can do? I am tired nothing change.</n ...o code, or wait patiently. The first time you mentioned the issue with the games you should have opened up an issue report on google code, or a bug report o ...
    316 KB (46,801 words) - 16:27, 8 August 2015
  • : <nowiki>Can't get it, still one core kept going 100% while running BIOS on pcsx2-r1550.</nowiki> : <nowiki>CD-based games booting (as far as I can tell).</nowiki> ...
    585 KB (88,164 words) - 16:07, 8 August 2015
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