User contributions for Optim
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8 May 2023
- 07:4207:42, 8 May 2023 diff hist −6 m Jak II Just tested this, got to the precursor oracle with zero framerate drops.
- 05:0405:04, 8 May 2023 diff hist 0 m Jak II Tested this by enabling multiple settings, the menu did not bug out
- 04:5804:58, 8 May 2023 diff hist −68 m Jak II No edit summary
- 04:5204:52, 8 May 2023 diff hist −2 m Jak II Rearranged the page to put known issues at the top like the standard wiki page
19 November 2022
- 20:3320:33, 19 November 2022 diff hist +17 m Jak 3 Cleaned up the page
2 October 2022
- 00:2800:28, 2 October 2022 diff hist +468 Dragon Ball Z: Budokai I tested lots of upscaling and never noticed any black lines on the bottom and right sides of the screen. I added a fix for upscaling errors with sprites current
28 June 2022
- 02:5802:58, 28 June 2022 diff hist +243 m Ratchet & Clank: Up Your Arsenal Well! I dont know what happened but when I first tested this issue it was not appearing. I just came back to Aquatos after putting in about 10 more hours, pressed start and all the textures disappeared. So this issue is definitely still around, Im not sure why I couldnt replicate it earlier. Disabling partial invalidation fixes it completely though.
22 June 2022
- 07:3907:39, 22 June 2022 diff hist −177 Ratchet & Clank: Up Your Arsenal I compared lots of bloom sources to each other using software mode and hardware mode scaled up with every resolution that isnt native up to 8k. With Merge Sprite and Wild arms hack enabled, the problems with bloom are fixed, unless I'm blind and missing a real fine detail. I'm going to go ahead and recommend this solution because I think it's perfect or at least near perfect.
- 06:4206:42, 22 June 2022 diff hist 0 m Ratchet & Clank: Up Your Arsenal Tested the Aquatos issue and it is fixed, even with automatic fixes turned off.
21 June 2022
- 00:2200:22, 21 June 2022 diff hist −477 m X-Men Legends No edit summary
- 00:2000:20, 21 June 2022 diff hist +495 X-Men Legends I have tested the conversation dialogues and this has 100% been fixed. You are free to choose whatever dialogue you want and it will fully play out. I also checked out the main menu music, which does loop around 30 seconds in but only because the OST for the main menu music is about 30 seconds long. See here https://www.youtube.com/watch?v=fbVGtTotYjQ. Anyway, I didnt notice any other music track looping or cutting out. Only tested for an hour and a half, if it occurs rarely my mistake.
17 June 2022
- 21:0821:08, 17 June 2022 diff hist 0 Ratchet & Clank: Going Commando I went ahead and tested this issue, I did not encounter a crash after finishing the jammer array level 3 times with EE timing turned off and automatic fixes turned off.
- 09:4509:45, 17 June 2022 diff hist +2 m Ratchet & Clank: Going Commando I never once had PCSX2 slowdown after a cutscene so Im assuming this has been fixed.
- 09:4209:42, 17 June 2022 diff hist +7 m Ratchet & Clank: Going Commando No edit summary
- 09:3109:31, 17 June 2022 diff hist +979 Ratchet & Clank: Going Commando No edit summary
14 June 2022
- 06:5106:51, 14 June 2022 diff hist +57 Fallout: Brotherhood of Steel No edit summary
6 June 2022
- 08:4008:40, 6 June 2022 diff hist −44 m Ratchet & Clank No edit summary
- 08:3808:38, 6 June 2022 diff hist +850 Ratchet & Clank No edit summary
28 May 2022
- 09:4109:41, 28 May 2022 diff hist −1 m Ape Escape 3 →Solved Issues
- 08:0208:02, 28 May 2022 diff hist +2 User talk:Ngng →Question over automatic fixes