Silent Hill 3: Difference between revisions

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|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/561292-silent-hill-3 Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/561292-silent-hill-3 Link]
|reviewlinks      = {{ReviewLink|[https://www.eurogamer.net/articles/r_silenthill3_ps2 Eurogamer]|9/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/silent-hill-3 Metacritic]|85/100}}, {{ReviewLink|[http://gamespot.com/ps2/adventure/silenthill3/review.html GameSpot]|8.4/10}}, {{ReviewLink|[http://www.ign.com/articles/2003/08/05/silent-hill-3-2 IGN]|8.8/10}}
|reviewlinks      = {{ReviewLink|[https://www.eurogamer.net/articles/r_silenthill3_ps2 Eurogamer]|9/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/silent-hill-3 Metacritic]|85/100}}, {{ReviewLink|[http://gamespot.com/ps2/adventure/silenthill3/review.html GameSpot]|8.4/10}}, {{ReviewLink|[http://www.ign.com/articles/2003/08/05/silent-hill-3-2 IGN]|8.8/10}}
|gameinfo          = Silent Hill 3 continues the series' trademark brand of psychological horror and terrifying gameplay.  As a teenage girl named Heather you'll explore and unravel the mysterious connection between the godforsaken town and her inner fears.  Along the way you'll encounter many strange characters you're not sure are trustworthy.  Silent Hill 3 also features enhanced graphical detail, a more complex storyline, new items, weapons and even more grotesque monsters than in the previous games.  Step into this world of nightmares and fight to survive.
|gameinfo          = Silent Hill 3 continues the series' trademark brand of psychological horror and terrifying gameplay.  As a teenage girl named Heather, you'll explore and unravel the mysterious connection between the godforsaken town and her inner fears.  Along the way, you'll encounter many strange characters you're not sure are trustworthy.  Silent Hill 3 also features enhanced graphical detail, a more complex storyline, new items and weapons, and even more grotesque monsters than the previous games.  Step into this world of nightmares and fight to survive.<br />
Set seventeen years after the events of Silent Hill in which Harry Mason defeats the god of the town cult and is given a baby girl to care for. Silent Hill 3 focuses on Heather, a teenage girl who finds herself being drawn into Silent Hill's alternate reality. She discovers that the cult plans to use her to birth their god and becomes caught in a conflict within the cult.
Set seventeen years after the events of Silent Hill in which Harry Mason defeats the god of the town cult and is given a baby girl to care for, Silent Hill 3 focuses on Heather, a teenage girl who finds herself being drawn into Silent Hill's alternate reality. She discovers that the cult plans to use her to birth their god, and becomes caught in a conflict within the cult.
 
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|widescreenpatch  = 1
|widescreenpatch  = 1
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 64-bit
|CPU=AMD Phenom II X6 1065T @ 2.90 GHz
|GPU=AMD Radeon HD 6670
|Revision=0.9.9 (r5326)
|Graphics=GSdx 0.1.16 (r5530)
|Sound=
* SPU2-X 2.0.0 (r5317)
* LilyPad 0.11.0 (r5112)
|Comments=BIOS: 1.60
|Tester=JasonBreen
}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
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|Comments=Seems to play fine, FPS sits around 59.94. Pentium D reQ high performance, Core i5 reQ Balanced, and AMD reQ High performance power for efficient usage. Laptop usage warning! Shadow weird but definitely add creepiness to the game (shadow is not correctly aligned with the protagonist mostly on the character sometimes on floor but not at her feet as if someone else is stading there!)
|Comments=Seems to play fine, FPS sits around 59.94. Pentium D reQ high performance, Core i5 reQ Balanced, and AMD reQ High performance power for efficient usage. Laptop usage warning! Shadow weird but definitely add creepiness to the game (shadow is not correctly aligned with the protagonist mostly on the character sometimes on floor but not at her feet as if someone else is stading there!)
|Tester={{ForumUser|ericks93Pcsx2}}
|Tester={{ForumUser|ericks93Pcsx2}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 (r5492)
|Graphics=GSdx SSE41 (r5464)
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
}}
}}
{{TestingEntry
{{TestingEntry
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|Revision=1.3.0 (git 648)
|Revision=1.3.0 (git 648)
|Graphics=GSdx 0.1.16 AVX2
|Graphics=GSdx 0.1.16 AVX2
<spoiler show="Settings" hide="Hide">
<!--
* Revision: r648
* Revision: r648
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
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* Shader ConfiguratioN:
* Shader ConfiguratioN:
** Enable FXAA: ON
** Enable FXAA: ON
</spoiler>
-->
|Sound=
|Sound=
<spoiler show="SPU2-X 1.3.0" hide="Hide">
<!--
* Revision: r648
* Revision: r648
* Module: XAudio2
* Module: XAudio2
* Latency: 150ms
* Latency: 150ms
* Sync Mode: TimeStretch
* Sync Mode: TimeStretch
</spoiler>
-->
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=ASUS MAXIMUS VI HERO, Minor issues with shadows while playing which can be fixed by either using OpenGL Hardware Renderer or software mode if OGL's performance is bad for AMD graphic card users.
|Comments=ASUS MAXIMUS VI HERO, Minor issues with shadows while playing which can be fixed by either using OpenGL Hardware Renderer or software mode if OGL's performance is bad for AMD graphic card users.
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|Revision=1.4.0
|Revision=1.4.0
|Graphics=GSdx 19.00 SSE4
|Graphics=GSdx 19.00 SSE4
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution : Native
* Internal Resolution : Native
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|Revision=1.5.0 (dev-1682)
|Revision=1.5.0 (dev-1682)
|Graphics=GSdx AVX
|Graphics=GSdx AVX
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
* Internal Resolution : 3x
* Internal Resolution : 3x
</spoiler>
-->
|Sound=
|Sound=
<spoiler show="SPU2-X 2.0.0" hide="Hide">
<!--
* Module: XAudio 2
* Module: XAudio 2
* Interpolation: Linear
* Interpolation: Linear
</spoiler>
-->
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Needs software renderer to see FMVs and the intro musical FMV freezes after a few minutes, other than that game runs 100% on OpenGL renderer.
|Comments=Needs software renderer to see FMVs and the intro musical FMV freezes after a few minutes, other than that game runs 100% on OpenGL renderer.
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|Revision=v1.7.0-dev-2002
|Revision=v1.7.0-dev-2002
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* Renderer: OpenGL (Hardware)
* Renderer: OpenGL (Hardware)
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* FXAA Shader
* FXAA Shader
* Widescreen patch
* Widescreen patch
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X
* SPU2-X
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|Revision=v1.6.0
|Revision=v1.6.0
|Graphics=GSdx 1.2.0
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
<small style="font-size:10px;">
<small style="font-size:10px;">
* Renderer: OpenGL (Hardware), OpenGL (Software (FMVs only))
* Renderer: OpenGL (Hardware), OpenGL (Software (FMVs only))
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* Allow 8-Bit Textures: On
* Allow 8-Bit Textures: On
* Switch to GSdx software rendering when an FMV plays
* Switch to GSdx software rendering when an FMV plays
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Shadows appear in front of an object instead of behind it in hardware mode.
|Description=Shadows appear in front of an object instead of behind it in Hardware mode.
|Workaround=Go to Config > Video (GS) > Plugin Setttings, set Renderer to "OpenGL (Hardware)", and enable Hardware Depth(or in recent v1.5.0 git builds make sure the "Disable Depth Emulation" hack is turned off). Or switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Go to Config > Video (GS) > Plugin Setttings, set Renderer to "OpenGL (Hardware)", and enable Hardware Depth (or in recent v1.5.0 Git builds make sure the "Disable Depth Emulation" hack is turned off). Or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}
{{Issue
{{Issue
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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Grain filter is absent in hardware mode.
|Description=Grain filter is absent in Hardware mode.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" or "Vulkan (Hardware)" and Blending Unit Accuracy to "Medium" or higher.
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" or "Vulkan (Hardware)" and Blending Unit Accuracy to "Medium" or higher.
}}
}}
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