Silent Hill 3: Difference between revisions

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|Workaround=Use '''Software mode''' or '''OpenGL''' rendering.
|Workaround=Use '''Software mode''' or '''OpenGL''' rendering.
|Workaround=Set Renderer to "OpenGL (Hardware)" or "Vulkan (Hardware)" and Blending Unit Accuracy to "Full (slow)" or higher.
|Workaround=Set Renderer to "OpenGL (Hardware)" or "Vulkan (Hardware)" and Blending Unit Accuracy to "Full (slow)" or higher.
}}
{{Issue
|IssueName=Misaligned shadows
|IsFixed=1
|IssueLevel=0
|Description=Shadows appear in front of an object instead of behind it in Hardware mode.
|Workaround= Fixed on latest nightly version, for 1.6 or older: Go to Config > Video (GS) > Plugin Setttings, set Renderer to "OpenGL (Hardware)", and enable Hardware Depth (or in recent v1.5.0 Git builds make sure the "Disable Depth Emulation" hack is turned off). Or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}


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