Ratchet & Clank: Difference between revisions

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It says it's running full speed but you see it lagging because of EE Cyclerate.
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m (It says it's running full speed but you see it lagging because of EE Cyclerate.)
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<!-- General props -->
<!-- General props -->
|cpu-intensive    = 1
|cpu-intensive    = 1
|au_rating        = G
|eu_rating        = 3+
|eu_rating        = 3+
|japan_rating      = A
|japan_rating      = A
Line 24: Line 25:
|japanese          = PBPX-95516 & SCPS-15037 & SCPS-19211 & SCPS-19310 & SCPS-19316
|japanese          = PBPX-95516 & SCPS-15037 & SCPS-19211 & SCPS-19310 & SCPS-19316
|english          = SCES-50916 & SCED-51075 & SCUS-97199 & SCUS-97209 & SCUS-97240 & SCUS-97199GH
|english          = SCES-50916 & SCED-51075 & SCUS-97199 & SCUS-97209 & SCUS-97240 & SCUS-97199GH
|korean            = SCKA-20120
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
Line 39: Line 39:
|releasedatePAL    = November 8, 2002<br />August 22, 2003 <small>(Platinum)</small>
|releasedatePAL    = November 8, 2002<br />August 22, 2003 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SCPS-15037<br />SCPS-19211 <small>(PlayStation 2 the Best)</small><br />SCPS-19316 <small>(PlayStation 2 the Best Reprint)</small><br />SCPS-19310 <small>(PlayStation 2 The Best)</small><br />SCAJ-20001<br />PBPX-95516<br />SCKA-20120
|serialsNTSCJ      = SCPS-15037<br />SCPS-19211 <small>(PlayStation 2 the Best)</small><br />SCPS-19316 <small>(PlayStation 2 the Best Reprint)</small><br />SCPS-19310 <small>(PlayStation 2 The Best)</small><br />SCAJ-20001<br />PBPX-95516
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = December 2, 2002 <small>(Asia)</small><br />December 3, 2002<br />July 3, 2003 <small>(PlayStation 2 the Best)</small><br />November 2, 2005 <small>(PlayStation 2 the Best Reprint)</small>
|releasedateNTSCJ  = December 2, 2002 <small>(Asia)</small><br />December 3, 2002<br />July 3, 2003 <small>(PlayStation 2 the Best)</small><br />November 2, 2005 <small>(PlayStation 2 the Best Reprint)</small>
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|Comments=BIOS: Europe v1.6, Game runs smooth with no problems. Used all recommended speedhacks, and basic mipmapping.
|Comments=BIOS: Europe v1.6, Game runs smooth with no problems. Used all recommended speedhacks, and basic mipmapping.
|Tester=GouStoulos
|Tester=GouStoulos
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 x64
|CPU=Intel Core i7-4770 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 1050 Ti 2 GB
|Revision=v1.5.0 (dev-3199 g2f8932e37) (
<spoiler show="Settings" hide="Hide">
*Speedhacks:
**EE Cyclerate: -1
**EE Cycle Skipping: 0
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
Revision: 1.1.0 (2016-08-16)
*Renderer: Direct3D 11(Hardware)
*Allow 8-bit Textures
*Internal Resolution: 3x Native
*Texture Filtering: Bilinear (PS2)
*CRC Hack Level: Aggressive
*HW hacks: Merge Sprite
</spoiler>
|Sound=*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=BIOS: USA v2.30, Semi-Consitent FPS around 60. No clear graphical glitches. Main source of fps dropping seems to be crates. (note: this game is EE heavy)
|Tester=YFNS
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel Core i7-4790K @ 4.0 GHz
|GPU=NVIDIA GeForce GTX 1070
|Revision=1.5.0-20191008140206
<spoiler show="Settings" hide="Hide">
* Speedhacks:
** EE Cyclerate: 1
** VU Cycle Stealing: 0
</spoiler>
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Allow 8-Bit Textures
* Internal Resolution 2x (720p)
* CRC Level: Aggressive
* HW Hacks:
** Merge Sprite
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments= Using BIOS USA 1.60, game runs decently, says it's running at full speed always but you can see it lagging. To combat this a little, I raised the target framerate to 105%, so it runs at around 63 but it looks a little better.
|Tester=ClubSpade12
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Ubuntu 17.10 x64
|CPU=?
|CPU=Intel Core i7-7700K @ 4.20 GHz
|GPU=?
|GPU=EVGA GeForce GTX 1080
|Revision=?
|Revision=1.5.0
|Graphics=?
|Graphics=GSdx (GCC 7.2.0 SSE2/AVX) 1.1.0 [libGSdx]
|Sound=?
<spoiler show="Settings" hide="Hide">
|Comments=?
* Renderer: OpenGL (Hardware)
|Tester=?
* Interlacing: Auto
* Texture Filtering: Bilinear (PS2)
* [x] Allow 8 bits textures
* [x] Large Framebuffer
* [x] Accurate Date
* Internal Resolution: 8x
* Anisotropic Filtering: 16x
* Blending Unit Accuracy: Full
* Automatic CRC Level: Partial
* Mipmapping: Full
</spoiler>
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
<spoiler show="Settings" hide="Hide">
* Interpolation: 4 - Catmull-Rom (PS2-like/slow)
* Synchronization Mode: Async mix
* Latency: 100ms
</spoiler>
|Comments=BIOS: Europe v2.20
The game runs smooth with almost no problems (with some light lag which is almost not noticeable). I was able to complete the whole game without any issues.
|Tester=Programie
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->




== Trivia ==
== Trivia ==
* Original names: '''ラチェット&クランク''' (SCPS-15037) & (SCPS-19211) & (SCPS-19316), '''라쳇&클랭크: 공구전사 리로디드''' (SCKA-20120)
* Original names: '''ラチェット&クランク''' (SCPS-15037) & (SCPS-19211) & (SCPS-19316)




<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Broken textures
|IssueName=Broken textures
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Garbage textures until you stand close to objects due to GSdx not supporting mipmapping in hardware mode.
|Description=Garbage textures until you stand close to objects due to GSdx not supporting mipmapping in hardware mode.
Line 242: Line 314:
}}
}}


{{Issue
|IssueName=Glitched menu backgrounds
|IsFixed=0
|IssueLevel=0
|Description=Most menu backgrounds are glitched in GSdx hardware modes.
|Workaround=Use software mode, or ignore it (gameplay is not affected).
<gallery widths="175px" heights="100px">
File:V1.5.0-dev-2155 - Ratchet & Clank -hardware mode-.jpg|Glitched background (OpenGL hardware)
File:V1.5.0-dev-2155 - Ratchet & Clank -software mode-.jpg|Correctly rendered (OpenGL software)
</gallery>
}}


==The gallery==
==The gallery==
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