Ratchet & Clank: Difference between revisions

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Fixed Issues
m (It says it's running full speed but you see it lagging because of EE Cyclerate.)
(Fixed Issues)
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==Known Issues==
==Known Issues==


{{Issue
|IssueName=Glitched menu backgrounds
|IsFixed=0
|IssueLevel=0
|Description=Most menu backgrounds are glitched in GSdx hardware modes.
|Workaround=Use software mode, or ignore it (gameplay is not affected).
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Broken textures
|IssueName=Broken textures
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|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". Or switch to Software Mode by setting Renderer to any of the "(Software)" options. Note: To minimize the potential performance impact of Software Mode, set Rendering Threads to one less than the number of available CPU cores.
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". Or switch to Software Mode by setting Renderer to any of the "(Software)" options. Note: To minimize the potential performance impact of Software Mode, set Rendering Threads to one less than the number of available CPU cores.
}}
}}
{{Issue
|IssueName=Glitched menu backgrounds
|IsFixed=0
|IssueLevel=0
|Description=Most menu backgrounds are glitched in GSdx hardware modes.
|Workaround=Use software mode, or ignore it (gameplay is not affected).
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
File:V1.5.0-dev-2155 - Ratchet & Clank -hardware mode-.jpg|Glitched background (OpenGL hardware)
File:V1.5.0-dev-2155 - Ratchet & Clank -hardware mode-.jpg|Glitched background (OpenGL hardware)
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