Ratchet & Clank: Difference between revisions
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|sw-rendering-only = 1 | |sw-rendering-only = 1 | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/561107-ratchet-and-clank Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/561107-ratchet-and-clank Link] | ||
|korean = SCKA-20120 | |||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ratchet-clank Metacritic]|88/100}} | |reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ratchet-clank Metacritic]|88/100}} | ||
|eu_rating = 3+ | |eu_rating = 3+ | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SCPS-15037<br />SCPS-19211 <small>(PlayStation 2 the Best)</small><br />SCPS-19316 <small>(PlayStation 2 the Best Reprint)</small><br />SCPS-19310 <small>(PlayStation 2 The Best)</small><br />SCAJ-20001<br />PBPX-95516 | |serialsNTSCJ = SCPS-15037<br />SCPS-19211 <small>(PlayStation 2 the Best)</small><br />SCPS-19316 <small>(PlayStation 2 the Best Reprint)</small><br />SCPS-19310 <small>(PlayStation 2 The Best)</small><br />SCAJ-20001<br />PBPX-95516<br />SCKA-20120 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = December 2, 2002<br />December 3, 2002<br />July 3, 2003 <small>(PlayStation 2 the Best)</small><br />November 2, 2005 <small>(PlayStation 2 the Best Reprint)</small> | |releasedateNTSCJ = December 2, 2002<br />December 3, 2002<br />July 3, 2003 <small>(PlayStation 2 the Best)</small><br />November 2, 2005 <small>(PlayStation 2 the Best Reprint)</small> | ||
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== Trivia == | == Trivia == | ||
* Original names: '''ラチェット&クランク''' (SCPS-15037), '''ラチェット&クランク PlayStation®2 the Best''' (SCPS-19211) & (SCPS-19316) | * Original names: '''ラチェット&クランク''' (SCPS-15037), '''ラチェット&クランク PlayStation®2 the Best''' (SCPS-19211) & (SCPS-19316), '''라쳇 앤 클랭크''' (SCKA-20120) | ||
Revision as of 18:04, 24 February 2016
Developer(s): Insomniac Games
Publisher(s): SCEA (US), SCEE (EU), SCEI (AS, JP)
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic: 88/100
Game description: Ratchet and Clank team up to save the world from the evil Drek, the leader of a dead planet who drains resources all over the universe. As you progress from one alien planet to the next, you'll find or purchase over 36 weapons and gadgets, including a wrench, bomb glove, grappling hook, cannon, machine gun, and rocket launcher. Think about it--you can choose from burning, bombing, exploding or obliterating your enemies. So go ahead, blow it all up.
Ratchet and Clank set out on a quest to gain the help of the famous superhero Captain Qwark to save the galaxy from the Blarg.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | ? |
|
r4600 | GSdx r4643 0.1.16 |
|
BIOS: scph70004,
• Fully playable aside from garbage textures and models at a small distance. • The weird colored models can be fixed by setting GSdx to software mode, the FPS will suffer a huge hit. • Can be slightly GPU heavy at parts where a lot is on-screen. |
Lagahan |
NTSC-U | Windows |
|
1.0.0 | GSdx |
|
USA v01.60(07/02/2002), Besides the graphical bugs mentioned below, everything appears to be working fine. FPS hovered around 60fps, | |
PAL | Windows |
|
1.1.0 r5829 | GSdx |
|
Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Still Playable. Game works fine at a good speed. Requires software mode to fix the graphics (MipMaps), the game can be quite slow. I achieved pretty much constant full speed by putting VU Cycle Stealing to 1 and 4 extra rendering threads for software mode (this game seems to like them a bit more than normal) | |
? | ? |
|
1.2.1 | GSdx 1.2.1 |
|
If using Hardware Mode: Will caused garbled textures. Use Software Mode. Some textures will appear fuzzy at distance but is fully playable. Using version 1.2.1 | OmegaNull |
NTSC-U | Windows 7 |
|
1.3.0-20140805121745 | GSdx | SPU2-X | Used all recommended speedhacks, EE cyclerate 2, and VU stealing 1. Ran at playable speeds with lag when there are a lot of on screen elements. | Clank |
NTSC USA V2.2 | Windows 8.1 |
|
1.3.0 | GSdx | SPU2-X | Used almost all recommended speedhacks, EE cyclerate 1, and VU stealing 1. Ran great, I found it better with EE cyclerate set to 1. (Notice done in Software mode) | Apihl1000 |
Trivia
- Original names: ラチェット&クランク (SCPS-15037), ラチェット&クランク PlayStation®2 the Best (SCPS-19211) & (SCPS-19316), 라쳇 앤 클랭크 (SCKA-20120)
Known Issues
Broken textures
- Status: Active
- Type: Serious
- Description: Garbage textures until you stand close to objects due to GSdx not supporting mip-mapping in hardware mode.
- Workaround: Run the game in software mode (F9), this however will cause a considerable speed hit. To minimize the speed hit, set "Extra rendering threads" to one less than the number of CPU cores that you have.
The gallery
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCES 50916)
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Ratchet & Clank (SCUS 97199)
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Ratchet & Clank (SCUS 97199)
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