Need for Speed: Underground 2: Difference between revisions

m
Except that it's GSdx...... and not GSDX, so it was never actually wrong. :P
(Fixed some things)
m (Except that it's GSdx...... and not GSDX, so it was never actually wrong. :P)
Line 128: Line 128:
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=When using GSDX, VRAM usage  
|Description=When using GSdx, VRAM usage  
|Workaround=Using '''Skipdraw = 1''' in GSDX reduces the VRAM usage by a large amount.
|Workaround=Using '''Skipdraw = 1''' in GSdx reduces the VRAM usage by a large amount.
}}
}}


Line 137: Line 137:
|IssueLevel=0
|IssueLevel=0
|Description=Motion blur in races appears exaggerated.
|Description=Motion blur in races appears exaggerated.
|Workaround=Using Software Mode (F9) in GSDX fixes this issue.
|Workaround=Using Software Mode (F9) in GSdx fixes this issue.
}}
}}


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