Need for Speed: Underground 2
Developer(s): EA Canada
Publisher(s): Electronic Arts
Genre: Racing
Wikipedia: Link
Game review links: Metacritic: 82/100
Game description: The next installment in the Need for Speed: Underground series takes you to a free-roaming city comprised of five neighborhoods. As you explore the city, you'll encounter rival racers who will show you all the hot spots in underground racing. After each race, you can improve your car's performance with various upgrades, ranging from the gear ratio to the suspension. The game includes more than 30 tuner cars from a variety of manufacturers, such as Mitsubishi, Nissan, Toyota, and more. You can even challenge racers from around the world in the game's online mode.
The game is based around tuning cars for street races, resuming the Need for Speed: Underground storyline. Need for Speed: Underground 2 provides several new features, such as a broader customization, new methods of selecting races, the "explore" mode (just driving around freely, like the Midnight Club series, in a large city known as "Bayview").
Underground 2 also introduces SUVs to the Need for Speed franchise, which could be customized as extensively as any other vehicls and are used to race against other SUV racers.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U/PAL | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v02.00, 50-60FPS | Machina |
PAL | Windows |
|
1.1.0 r5576 | GSdx r5464 SSSE3 |
|
Patches not required now. You will need to use skip draw = 1 to make it playable in gsdx HW mode. Some effects seems to be missing/messed up but doesn't effect gameplay. | |
PAL | Windows |
|
r5927 | GSDX |
|
Europe v02.00(14/06/2004), Recommended + MTVU, Automatic Game Fixes, You need set skipdraw to 1, otherwise you'll get 5-10 FPS in-game. Enabling 8-bit textures increases speed by 5 FPS. With it and recommended speedhacks I get 40-50 FPS in-game. The only way to get constant full speed is to crank up VU Cycle Stealing to the max but this will cause slight sound crackling. Some special effects appear incorrectly. | |
NTSC-U | Windows 8.1 |
|
1.3.1 - r539a176 | GSdx32-AVX2 |
|
Using "Balanced" Preset; Solid 60FPS. Skipdraw has to be set to 1. | |
NTSC-J | Windows 10 |
|
1.4.0 | GSdx 2016010513202 |
|
Settings preset 2 (Safe), Frameskip Disabled, Skipdraw 0, DirectX11 Hardware, Resoultion 5x Native. Ingame 60fps, main menu 45-55fps. Some special effects (smog) appear incorrectly. | Bembee |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
PAL | SUSE Linux Enterprise Desktop 11 SP4 |
|
1.4.0 | GSdx OGL SW | SPU2-X + SDL 1.2 plugin, ALSA w/o PulseAudio | Default. GSdx OGL SW plugin with skipdraw = 1. FPS is 100% when game boots, you can listen music when game show "Load successful". FPS is 30% in menu and in game | |
PAL | SteamOS Holo 3.3.2 |
|
1.7.3505 |
|
Steam Deck ; Runs smoothly | CptAdhoc |
Trivia
- Original names: ニード・フォー・スピード アンダーグラウンド2 (SLPM-65766), ニード・フォー・スピード アンダーグラウンド2 車道 (SLPM-66051) & (SLPM-66960), 니드 포 스피드: 언더그라운드 2 (SLKA-25241)
Known Issues
Heavy VRAM usage
- Status: Fixed
- Type: Serious
- Description: When using GSdx, VRAM usage can cause very low framerates.
- Workaround: Not an issue as of v1.7.3171.
Exaggerated Motion Blur
- Status: Active
- Type: Minor
- Description: Motion blur in races appears exaggerated.
- Workaround: Using Software Mode (F9) in GSdx fixes this issue.
Broken lighting
- Status: Fixed
- Type: Minor
- Description: Causing something like a color filter effect. fixed in 1,7
- Workaround: Using Software Mode (F9) in GSdx fixes this issue.
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