Need for Speed: Underground 2: Difference between revisions
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Need for Speed: Underground 2 (view source)
Revision as of 00:50, 13 September 2015
, 13 September 2015Except that it's GSdx...... and not GSDX, so it was never actually wrong. :P
(Fixed some things) |
m (Except that it's GSdx...... and not GSDX, so it was never actually wrong. :P) |
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Line 128: | Line 128: | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=When using | |Description=When using GSdx, VRAM usage | ||
|Workaround=Using '''Skipdraw = 1''' in | |Workaround=Using '''Skipdraw = 1''' in GSdx reduces the VRAM usage by a large amount. | ||
}} | }} | ||
Line 137: | Line 137: | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Motion blur in races appears exaggerated. | |Description=Motion blur in races appears exaggerated. | ||
|Workaround=Using Software Mode (F9) in | |Workaround=Using Software Mode (F9) in GSdx fixes this issue. | ||
}} | }} | ||