Metal Gear Solid 3: Subsistence: Difference between revisions

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{{infobox
{{infobox
|image            = metal gear 3 subsistence.jpg
|image            = metal gear 3 subsistence.jpg
|caption          =
|developer        = [[Aspect]]
|developer        = [[Aspect]]
|publisher        = [[Konami]]
|publisher        = [[Konami]]
|genre            = Compilation, Action, Adventure
|genre            = Compilation, Action, Adventure
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake_Eater#Subsistence Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake_Eater#Subsistence Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/928437-metal-gear-solid-3-subsistence Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/928437-metal-gear-solid-3-subsistence Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-gear-solid-3-subsistence Metacritic]|94/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/metal-gear-solid-3-subsistence Metacritic]|94/100}}
|gameinfo          = Metal Gear goes online for the first time in Metal Gear Solid 3 Subsistence! Players can battle or team up with up to 7 other friends for online dominance. Featuring different gameplay modes, new camera system, and robust online play, Subsistence is the game that gives players a brand new Metal Gear experience. Includes MGS3 Snake Eater and all new Online Modes, including Death Match, Team Death Match, Sneaking Mission, Capture Mission, and Rescue Mission. Third Person Camera system gives players more control. Bonus Metal Gear and Metal Gear 2 Solid Snake games which have never been released before in the North America. Demo Theater, Duel Mode, and new stages for Snake vs. Monkey mini-game.
|gameinfo          = Metal Gear goes online for the first time in Metal Gear Solid 3 Subsistence! Players can battle or team up with up to 7 other friends for online dominance. Featuring different gameplay modes, new camera system, and robust online play, Subsistence is the game that gives players a brand new Metal Gear experience. Includes MGS3 Snake Eater and all new Online Modes, including Death Match, Team Death Match, Sneaking Mission, Capture Mission, and Rescue Mission. Third Person Camera system gives players more control. Bonus Metal Gear and Metal Gear 2 Solid Snake games which have never been released before in the North America. Demo Theater, Duel Mode, and new stages for Snake vs. Monkey mini-game.
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|french            = SLES-82042 & SLES-82043 & SLES-82050
|french            = SLES-82042 & SLES-82043 & SLES-82050
|german            = SLES-82046 & SLES-82047 & SLES-82052
|german            = SLES-82046 & SLES-82047 & SLES-82052
|japanese          = SLPM-66220 & SLPM-66222 & SLPM-66221 & SLPM-66117 & VW305-J1 & SLPM-66119 & VW306-J1 & SLPM-66223 & W307-J1 & SLPM-66224 & SLPM-66118 & VW307-J1
|japanese          = SLPM-66220 & SLPM-66222 & SLPM-66221 & SLPM-66117 & VW305-J1 & SLPM-66119 & VW306-J1 & SLPM-66223 & W307-J1 & SLPM-66224 & SLPM-66118 & VW307-J1
|english          = SLES-82042 & SLES-82043 & SLES-82050 & SLUS-21359 & SLUS-21243 & SLUS-21360
|english          = SLES-82042 & SLES-82043 & SLES-82050 & SLUS-21359 & SLUS-21243 & SLUS-21360
|korean            = SLKA-25353 & SLKA-25354
|korean            = SLKA-25353 & SLKA-25354 & SLKA-25355
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-82042 <small>(Disc 1)</small><br />SLES-82043 <small>(Disc 2)</small><br />SLES-82044 <small>(Disc 1)</small><br />SLES-82045 <small>(Disc 2)</small><br />SLES-82046 <small>(Disc 1)</small><br />SLES-82047 <small>(Disc 2)</small><br />SLES-82048 <small>(Disc 1)</small><br />SLES-82049 <small>(Disc 2)</small><br />SLES-82050 <small>(Disc 1)</small><br />SLES-82051 <small>(Disc 2)</small><br />SLES-82052 <small>(Disc 1)</small><br />SLES-82053 <small>(Disc 2)</small>
|serialsPAL        = SLES-82042 <small>(Disc 1, Subsistence Disc, France, UK, AU)</small><br />SLES-82043 <small>(Disc 2, Persistence Disc, France, UK, AU)</small><br />SLES-82050 <small>(Disc 3, Existence Disc, France, UK, AU)</small><br />SLES-82044 <small>(Disc 1, Subsistence Disc, Italy)</small><br />SLES-82045 <small>(Disc 2, Persistence Disc, Italy)</small><br />SLES-82051 <small>(Disc 3, Existence Disc, Italy)</small><br />SLES-82046 <small>(Disc 1, Subsistence Disc, Germany)</small><br />SLES-82047 <small>(Disc 2, Persistence Disc, Germany)</small><br />SLES-82052 <small>(Disc 3, Existence Disc, Germany)</small><br />SLES-82048 <small>(Disc 1, Subsistence Disc, Spain)</small><br />SLES-82049 <small>(Disc 2, Persistence Disc, Spain)</small><br />SLES-82053 <small>(Disc 3, Existence Disc, Spain)</small><br />TLES-82043 <small>(Online Beta Trial Disc v0.01)</small>
|CRCsPAL          =  
|CRCsPAL          =  
|releasedatePAL    = October 6, 2006<br />October 13, 2006 <small>(Australia)</small>
|releasedatePAL    = October 6, 2006<br />October 13, 2006 <small>(Australia)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    = 2
|macstatusPAL      =  
|macstatusPAL      =  
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66223 <small>(Disc 1)</small><br />SLPM-66224 <small>(Disc 2)</small><br />VW307-J1<br />SLPM-66220 <small>(First Print Limited Edition, disc 1)</small><br />SLPM-66221 <small>(First Print Limited Edition, disc 2)</small><br />SLPM-66222 <small>(First Print Limited Edition, disc 3)</small><br />VW306-J1 <small>(First Print Limited Edition)</small><br />SLPM-66117 <small>(with Headset, disc 1)</small><br />SLPM-66118 <small>(with Headset, disc 2)</small><br />SLPM-66119 <small>(with Headset, disc 3)</small><br />VW305-J1 <small>(with Headset)</small><br />SLKA-25353 <small>(Limited Edition)</small><br />SLKA-25354 <small>(Limited Edition)</small>
|serialsNTSCJ      = SLPM-66223 <small>(Disc 1)</small><br />SLPM-66224 <small>(Disc 2)</small><br />VW307-J1<br />SLPM-66220 <small>(First Print Limited Edition, disc 1)</small><br />SLPM-66221 <small>(First Print Limited Edition, disc 2)</small><br />SLPM-66222 <small>(First Print Limited Edition, disc 3)</small><br />VW306-J1 <small>(First Print Limited Edition)</small><br />SLPM-66117 <small>(with Headset, disc 1)</small><br />SLPM-66118 <small>(with Headset, disc 2)</small><br />SLPM-66119 <small>(with Headset, disc 3)</small><br />VW305-J1 <small>(with Headset)</small><br />SLKA-25353 <small>(Limited Edition, Korea, Disc 1)</small><br />SLKA-25354 <small>(Limited Edition, Korea, Disc 2)</small><br />SLKA-25355 <small>(Limited Edition, Korea, Disc 3)</small><br />VW307-K1 <small>(Limited Edition, Korea)</small>
|CRCsNTSCJ        =  
|CRCsNTSCJ        =  
|releasedateNTSCJ  = December 22, 2005<br />March 16, 2006 <small>(Limited Edition, Korea)</small>
|releasedateNTSCJ  = December 22, 2005<br />March 16, 2006 <small>(Limited Edition, Korea)</small>
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|Revision=v1.5.0 (dev-2162 g8c37418e4)
|Revision=v1.5.0 (dev-2162 g8c37418e4)
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Speedhacks:
* '''Speedhacks:'''
** EE Cyclerate: -1
** EE Cyclerate: -1
** VU Cycle Stealing: 0
** VU Cycle Stealing: 0
** mVU Flag Hack: Enabled
** mVU Flag Hack:
** MTVU: Enabled
** MTVU:
</spoiler>
</spoiler>
|Graphics=GSdx 1.1.0 AVX2
|Graphics=GSdx 1.1.0 AVX2
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* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
* CRC Hack Level: Automatic
* CRC Hack Level: Automatic
* Shader Configuration:
* '''Shader Configuration:'''
** FXAA: Enabled
** FXAA:
** Shadeboost: Enabled
** Shade Boost: 50/50/60
* Hardware Hacks:
* '''Hardware Hacks:'''
** Skipdraw: 1
** Skipdraw: 1
</spoiler>
</spoiler>
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|Comments=BIOS: USA 2.30, Finally got my DS3 controller to work properly with this game. The game runs fine aside from the few known issues with graphics. Requires a powerful computer to run at full speed. I used Skipdraw 1 to deal with a massive drop in frame rates whenever 'Stealth Camouflage' was being used. Using Skipdraw 1 did not cause any further weird side-effects in the rest of the game. As mentioned, the DS3 controller is pretty much a must-have for this game. Using the SCPToolkit, the pressure sensitive buttons worked perfectly fine after some minor adjustments to the sensitivity itself in LilyPad's configuration page. (I set the Circle button to 0.600, because it was still a bit too sensitive and I ended up killing soldiers whom were taken in a chokehold. After setting it to 0.600 it worked perfect). Each controller has different calibration ranges for the buttons, so always check and see which sensitivity works best for your controller.
|Comments=BIOS: USA 2.30, Finally got my DS3 controller to work properly with this game. The game runs fine aside from the few known issues with graphics. Requires a powerful computer to run at full speed. I used Skipdraw 1 to deal with a massive drop in frame rates whenever 'Stealth Camouflage' was being used. Using Skipdraw 1 did not cause any further weird side-effects in the rest of the game. As mentioned, the DS3 controller is pretty much a must-have for this game. Using the SCPToolkit, the pressure sensitive buttons worked perfectly fine after some minor adjustments to the sensitivity itself in LilyPad's configuration page. (I set the Circle button to 0.600, because it was still a bit too sensitive and I ended up killing soldiers whom were taken in a chokehold. After setting it to 0.600 it worked perfect). Each controller has different calibration ranges for the buttons, so always check and see which sensitivity works best for your controller.
|Tester=Ryudo
|Tester=Ryudo
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 x64
|CPU=
Intel Core i7-6600U @ 2.6 - 3.4 GHz
|GPU=HD520 (built in, uses system ram, I have 16GB)
|Revision=v1.5.0-dev-2413-g6bd5afea8-windows-x86
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: -1
** VU Cycle Stealing: 1
** mVU Flag Hack: ✓
** MTVU: ✓
</spoiler>
|Graphics=GSdx 11 (included)
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: Native
* Texture Filtering: Bilinear (PS2)
* Interlacing: Auto / None (sometimes none seemed to help)
* Allow 8 bit textures: ✓
* Anisotropic Filtering: 16x
* CRC Hack Level: Automatic
* '''Shader Configuration:'''
** FXAA: no
** Shade Boost: no
* '''Hardware Hacks:'''
** Skipdraw: played with 1 and 2
* Fast Texture Invalidation: ✓
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.11.0 SCP (r5875)
|Comments=BIOS: USA. Note that playing using 1.4 gave _much_ worse performance. The game runs reasonably, considering this is not a gaming rig, but the videos sometimes slow down to 60% (or even lower). Skipdraw 1 and 2 worked pretty well. See [[Talk:Metal Gear Solid 3: Subsistence#Additional information|my config info]].
|Tester=fintip
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=PAL
|OS=?
|OS=Debian 10
|CPU=?
|CPU=Intel Core i5-4570 CPU @ 3.20 GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=?
|Revision=1.6.0
|Graphics=?
<spoiler show="Settings" hide="Hide">
|Sound=?
* Enable fast DVD: Yes
|Comments=?
* MTVU: Yes
|Tester=?
</spoiler>
|Graphics=GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL Hardware
* Internal Resolution: 3x
* Half-pixel Offset: Normal (Vertex)
</spoiler>
|Sound=
* SPU2-X 2.0.0
* OnePAD 1.3.0
|Comments=Runs at full speed except in areas with a lot of water. Lowering the resolution helps in these cases. The legacy OnePAD plugin must be used because the new one does not allow remapping controller buttons.
|Tester=Ratchet66
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->




== Trivia ==
== Trivia ==
* Original names: '''メタルギアソリッド3 サブシスタンス''' (SLPM-66220), '''메탈기어 솔리드 3: 서브시스턴스''' (SLKA-25353) & (SLKA-25354)
* Original names: '''メタルギアソリッド3 サブシスタンス''' (SLPM-66220), '''메탈기어 솔리드 3: 서브시스턴스''' (SLKA-25353) & (SLKA-25354)
* [[Metal Gear Solid 3: Subsistence]] is an expanded version of [[Metal Gear Solid 3: Snake Eater]]. New features include a new camera angle, online component (which was later released on the PS3 as '''Metal Gear Online''').
* Japanese and North American versions of [[Metal Gear Solid 3: Subsistence]] consist of two discs (basic edition) or three discs (limited edition). European and Australian versions always have three discs.
* Three discs of [[Metal Gear Solid 3: Subsistence]] contain: updated [[Metal Gear Solid 3: Snake Eater]] game (as Subsistence), Metal Gear Online (as Persistence) and a 3.5 hour DVD video disc of Metal Gear Solid 3's cinematics (as Existence).
* The game controls depend on the square and circle buttons being analog. You can remap them to the left and right controller triggers respectively.




== Known Issues ==
== Known Issues ==
{{Issue
{{Issue
|IssueName=No post-processing
|IssueName=Screen Artifacts in OpenGL (Hardware)and DX 11 (Hardware)
|IsFixed=0
|IssueLevel=0
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
|Workaround=Use Software mode (Press F9)
}}
 
{{Issue
|IssueName=Screen Artifacts in OpenGL (Hardware)
|AffectedVersions=OpenGL
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=Artifacts flicker across the screen in OpenGL.
|Description= Artifacts flicker across the screen in OpenGL and DX11.
|Workaround=In Emulation Settings, under VU choose SuperVU Recompiler [legacy], Chop/Zero and Extra + Preserve Sign to reduce or remove the artifacts.
|Workaround=Enable HW hacks and go to advanced settings and hacks.OpenGL: Set the HalfPixel offset option to Normal (vertex) Directx11: Halfpixel to Special. In the Config menu, select Video(GS) and go to Window settings. set Zoom to 100.50, thereby removing the artifacts.
}}
}}


== Fixed Issues ==
{{Issue
{{Issue
|IssueName=Incorrect Blending
|IssueName=Incorrect Blending
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}}
}}


{{Issue
|IssueName=No post-processing
|IsFixed=1
|IssueLevel=0
|Description=Post-processing is disabled in GSdx by default. Enabling post-processing in this game causes huge slowdowns. Certain places can look overbright.
|Workaround=Use the latest 1.5.0 dev builds and up.
}}


{{Issue
|IssueName=Framedrops
|IsFixed=1
|IssueLevel=-1
|Description=Sometimes In extremly rare cases the MTVU Hack can hurt the performance.
|Workaround=Fixed in 1.7 793, use that or higher .Disable MTVU Hack.
}}
== Gameplay Screenshots ==
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
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