Metal Gear Solid 3: Subsistence: Difference between revisions

Jump to navigation Jump to search
m
1 revision imported
m (1 revision imported)
 
(13 intermediate revisions by 5 users not shown)
Line 138: Line 138:
|GPU=AMD Radeon R9 280 @ 3 GB
|GPU=AMD Radeon R9 280 @ 3 GB
|Revision=v1.5.0 (dev-2162 g8c37418e4)
|Revision=v1.5.0 (dev-2162 g8c37418e4)
<spoiler show="Settings" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: -1
** EE Cyclerate: -1
Line 144: Line 144:
** mVU Flag Hack: ✓
** mVU Flag Hack: ✓
** MTVU: ✓
** MTVU: ✓
</spoiler>
-->
|Graphics=GSdx 1.1.0 AVX2
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 3x Native
* Internal Resolution: 3x Native
Line 157: Line 157:
* '''Hardware Hacks:'''
* '''Hardware Hacks:'''
** Skipdraw: 1
** Skipdraw: 1
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
Line 172: Line 172:
|GPU=HD520 (built in, uses system ram, I have 16GB)
|GPU=HD520 (built in, uses system ram, I have 16GB)
|Revision=v1.5.0-dev-2413-g6bd5afea8-windows-x86
|Revision=v1.5.0-dev-2413-g6bd5afea8-windows-x86
<spoiler show="Settings" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: -1
** EE Cyclerate: -1
Line 178: Line 178:
** mVU Flag Hack: ✓
** mVU Flag Hack: ✓
** MTVU: ✓
** MTVU: ✓
</spoiler>
-->
|Graphics=GSdx 11 (included)
|Graphics=GSdx 11 (included)
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: Native
* Internal Resolution: Native
Line 194: Line 194:
** Skipdraw: played with 1 and 2
** Skipdraw: played with 1 and 2
* Fast Texture Invalidation: ✓
* Fast Texture Invalidation: ✓
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
Line 225: Line 225:
|GPU=NVIDIA GeForce GTX 760 2 GB
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=1.6.0
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
<!--
* Enable fast DVD: Yes
* Enable fast DVD: Yes
* MTVU: Yes
* MTVU: Yes
</spoiler>
-->
|Graphics=GSdx 1.2.0 AVX2
|Graphics=GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL Hardware
* Renderer: OpenGL Hardware
* Internal Resolution: 3x
* Internal Resolution: 3x
* Half-pixel Offset: Normal (Vertex)
* Half-pixel Offset: Normal (Vertex)
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
Line 254: Line 254:
== Known Issues ==
== Known Issues ==
{{Issue
{{Issue
|IssueName=Screen Artifacts in OpenGL (Hardware)and DX 11 (Hardware)
|IssueName=Screen Artifacts in OpenGL (Hardware) and DX 11 (Hardware)
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
Line 265: Line 265:
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description= When the game attempts to blur an individual character or object it instead blurs the whole screen.
|Description= When the game attempts to blur the foreground it instead blurs the whole screen.
|Workaround=Enable "Disable Depth Emulation."  This has the downside of removing that specific effect, but the cutscenes won't be blurry. If you'd prefer having the effect intact you'll have to make do with the Software renderer for now.
|Workaround=Enable "Disable Depth Emulation" & "GPU Palette conversion."  This has the downside of removing the foreground depth of field, but the cutscenes won't be blurry. If you'd prefer having the foreground depth of field intact you'll have to make do with the Software renderer for now.
}}
 
{{Issue
|IssueName=Text cutoff
|IsFixed=0
|IssueLevel=0
|Description=When picking up items, the text describing the item is cut off and some letters flicker.
|Workaround=Disable "Instant VU1".
}}
}}


Line 295: Line 303:
|Workaround=Fixed in 1.7 793, use that or higher .Disable MTVU Hack.
|Workaround=Fixed in 1.7 793, use that or higher .Disable MTVU Hack.
}}
}}
{{Issue
|IssueName=Metal Gear and Metal Gear 2 screen is stuck
|IsFixed=1
|IssueLevel=0
|Description=While standing still the whole screen is stuck ie. projectiles are not moving and MG2 radar dots are updating erratically.
|Workaround= Fixed as of at least 1.7.4892, use that or set "Texture Preloading" to "None".
}}
== Gameplay Screenshots ==
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
67,565

edits

Navigation menu