Dragon Ball Z: Budokai Tenkaichi 3: Difference between revisions

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|publisher        = [[Bandai|Namco Bandai Games]] (JP), [[Bandai]] (KO), [[Atari]] (EU, US, SA, AU)
|publisher        = [[Bandai|Namco Bandai Games]] (JP), [[Bandai]] (KO), [[Atari]] (EU, US, SA, AU)
|genre            = Action, Fighting
|genre            = Action, Fighting
|wikipedia        = [https://en.wikipedia.org/wiki/Dragon_Ball_Z:_Budokai_Tenkaichi Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Dragon_Ball_Z:_Budokai_Tenkaichi#Dragon_Ball_Z:_Budokai_Tenkaichi_3 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/939644-dragon-ball-z-budokai-tenkaichi-3 Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/939644-dragon-ball-z-budokai-tenkaichi-3 Link]
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2007/12/12/dragon-ball-z-budokai-tenkaichi-3-review IGN]|8.0/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dragon-ball-z-budokai-tenkaichi-3 Metacritic]|73/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/939644-dragon-ball-z-budokai-tenkaichi-3/index.html GameRankings]|74/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dragon-ball-z-budokai-tenkaichi-3 Metacritic]|73/100}}
|gameinfo          = Dragon Ball Z: Budokai Tenkaichi 3 delivers an extreme 3D fighting experience, improving upon last year's game with over 150 playable characters, enhanced fighting techniques, beautifully refined effects and shading techniques, making each character's effects more realistic, and over 20 battle stages. This is the ultimate chapter in Budokai Tenkaichi series with over 20 new characters that have never been seen in any other DBZ video games such as Nail, King Cold and King Vegeta and battle stages that fans will love.
|gameinfo          = Dragon Ball Z: Budokai Tenkaichi 3 delivers an extreme 3D fighting experience, improving upon last year's game with over 150 playable characters, enhanced fighting techniques, beautifully refined effects and shading techniques, making each character's effects more realistic, and over 20 battle stages. This is the ultimate chapter in Budokai Tenkaichi series with over 20 new characters that have never been seen in any other DBZ video games such as Nail, King Cold and King Vegeta and battle stages that fans will love.
<!-- General props -->
<!-- General props -->
|numberofplayers  = 2
|widescreenpatch  = 1
|widescreenpatch  = 1
|cpu-intensive    = 1
|cpu-intensive    = 1
|numberofplayers  = 2
|au_rating        = PG
|au_rating        = PG
|au_rating_text    = Mild Violence
|eu_rating        = 12+
|eu_rating        = 12+
|eu_rating_text    = Violence
|na_rating        = T
|na_rating        = T
|na_rating_text    = Cartoon Violence, Mild Language
|na_rating_text    = Cartoon Violence, Mild Language
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|french            = SLES-54945
|french            = SLES-54945
|german            = SLES-54945
|german            = SLES-54945
|japanese          = SLES-54945 & SLUS-21678 & SLPS-25815
|japanese          = SLES-54945 & SLUS-21678 & SLPS-25815
|korean            = SLKA-25407
|korean            = SLKA-25407
|english          = SLES-54945 & SLUS-21678 & SLUS-21678GH
|english          = SLES-54945 & SLUS-21678 & SLUS-21678GH
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|releasedateNTSCU  = November 13, 2007<br />2008 <small>(Greatest Hits)</small>
|releasedateNTSCU  = November 13, 2007<br />2008 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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|Sound=
|Sound=
* SPU2-X 2.0
* SPU2-X 2.0
* Lilypad 0.10.0
* LilyPad 0.10.0
|Comments=BIOS: ''Any BIOS Will Work'', HACKS: EE Cyclerate - 2, VU Cycle Stealing - 1, All the Hacks, including MTVU. If you think you need more speed then change the Clamp Modes to 'None' and Round Mode to 'Nearest' and use 'SuperVU Recompiler'. Full speed @ constant 83 FPS. This game is medium demanding.
|Comments=BIOS: ''Any BIOS Will Work'', HACKS: EE Cyclerate - 2, VU Cycle Stealing - 1, All the Hacks, including MTVU. If you think you need more speed then change the Clamp Modes to 'None' and Round Mode to 'Nearest' and use 'SuperVU Recompiler'. Full speed @ constant 83 FPS. This game is medium demanding.
|Tester=Recoder
|Tester=Recoder
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 Home Premium x64
|OS=Windows 7 Home Premium x64
|CPU=
|CPU=Intel Core i3-550 @ 3.20 GHz
Intel Core i3-550 @ 3.20 GHz
|GPU=ATI Radeon HD 5670 512MB
|GPU=ATI Radeon HD 5670 512MB
|Revision=1.2.1 r5875
|Revision=1.2.1 r5875
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*Minor video glitches during close combat attacks.
*Minor video glitches during close combat attacks.
|Tester=madhurjyaroy
|Tester=madhurjyaroy
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Manjaro XFCE Edition 64-Bit
|CPU=AMD Ryzen 5 3600 3.5GHz
|GPU=EVGA GeForce RTX 2060 KO Ultra 6GB
|Revision=1.7.0 (Developmental)
|Graphics=GSdx (Unknown Version for 1.7.0)
|Sound=
*SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=
*Tested with USA BIOS 2.30
*GPU Palette Conversion
*Accurate DATE
*4x Internal Resolution
*16x Anisotropic
*Aggressive CRC Hacks
*HW Hacks: Sprite Alignment, Fast Texture Invalidation, Special Half-Pixel (Texture)
|Tester=Neigdoig
}}
}}
{{TestingFooter}}
{{TestingFooter}}


== Trivia ==
== Trivia ==
* Original names: '''ドラゴンボールZ スパーキング!メテオ''' (SLPS-25815), '''드래곤볼 Z 스파킹 메테오''' (SLKA-25407)
* Original names: '''ドラゴンボールZ スパーキング!メテオ''' (SLPS-25815), '''드래곤볼 Z 스파킹 메테오''' (SLKA-25407)
* Also known as '''Dragon Ball Z: Sparking! Meteor''' (JP, KO)
* Also known as '''Dragon Ball Z: Sparking! Meteor''' (JP, KO)


== Known Issues ==
== Known Issues ==
{{Issue
{{Issue
|IssueName=Graphic artifacts while flying.
|IssueName=Graphic artifacts while flying
|IsFixed=0
|IssueLevel=0
|Description=When you're flying up in the sky, flickering graphical artifacts can be spotted in the background map.
|Workaround=Use software render.
}}
{{Issue
|IssueName=Black lines on UI or top of the screen
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=When you're flying up in the sky, flickering graphical artifacts can be spotted in the background map. Currently there's no known workaround for this.  
|Description=
|Workaround=N/A
|Workaround=Use software render.
}}
{{Issue
|IssueName=Flashing/flickering in the intro video
|IsFixed=0
|IssueLevel=0
|Description=During some parts of the intro (for example, when the screen fades to white after the dragon balls hit the ground) the picture may flicker/flash repeatedly.
|Workaround=Set the EE Cyclerate to +2.
}}
}}
==Fixed Issues==


{{Issue
{{Issue
|IssueName=Player Invisibility.
|IssueName=Player invisibility bursts
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|Description=Occasionally, the player becomes invisible during short range attacks.
|Workaround=Use the latest 1.7.0 dev builds.
}}
 
{{Issue
|IssueName=Wrong black outlines.
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Occasionally, the player becomes invisible during short range attacks. This is a glitch and currently, no known workaround exists.
|Description=The black outlines for the 3D model is misaligned when you upscale.  
|Workaround=N/A
|Workaround=In GSDX > HW Hacks: Texture Offset X= 500, Y=500.
}}
}}


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Dragon_Ball_Z_Budokai_Tenkaichi_3_Forum_7.jpg
Dragon_Ball_Z_Budokai_Tenkaichi_3_Forum_7.jpg
</gallery>
</gallery>


{{Dragon Ball series}}
{{Dragon Ball series}}
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