Call of Duty: World at War - Final Fronts: Difference between revisions

→‎Fixed Issues: Make readable. i checked the github issue to clarify the mem card issue https://github.com/PCSX2/pcsx2/issues/5205 still unsure if the TLB miss part is related or a bad dump. Last issue about the renderer performance is a common troubleshooting thing and is usually related to driver performance.
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(→‎Fixed Issues: Make readable. i checked the github issue to clarify the mem card issue https://github.com/PCSX2/pcsx2/issues/5205 still unsure if the TLB miss part is related or a bad dump. Last issue about the renderer performance is a common troubleshooting thing and is usually related to driver performance.)
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|Workaround=Use Software mode or change the rendering to Direct3D 11 or OpenGL.
|Workaround=Use Software mode or change the rendering to Direct3D 11 or OpenGL.
}}
}}
{{Issue
{{Issue
|IssueName=Game freezes after checking memory card.
|IssueName=Game freezes after checking memory card.
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|IssueLevel=2
|IssueLevel=2
|AffectedVersions=NTSC-U and PAL (due to emulator version 1.5.0, 1.6.0 and 1.7.0)
|AffectedVersions=NTSC-U and PAL (due to emulator version 1.5.0, 1.6.0 and 1.7.0)
|Description=Since the emulator versions 1.5.0 and up to 1.7.0dev the game freezes with TLB Miss messages. The console log shows the following:
|Description=Since emulator versions 1.5.0 and up to 1.7.0 dev the game freezes with TLB Miss messages. The console log shows the following:
<pre>
<pre>
(EE pc:00425F5C) TLB Miss, addr=0x53454258 [load]
(EE pc:00425F5C) TLB Miss, addr=0x53454258 [load]
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...
...
</pre>
</pre>
|Workaround=Do no use memory cards above 8mb or with what to use folder memory cards and use newest dev build.
|Workaround=Don't use memory cards above 8mb and use newest dev build.
 
}}
}}
{{Issue
{{Issue
|IssueName=ghosting when you in Hardware mode
|IssueName=Ghosting when you in Hardware mode
|IsFixed=1
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|Description=In Hardware mode get lines and ghosting when look edge screen and threes.
|Description=In Hardware mode get lines and ghosting when look edge screen and threes.
|Workaround=Use Direct3D 11 enabled Hardware hacks and turn set Tc offect X:0 and Y:800 to fix ghosting in Hardware mode.
|Workaround=Use Direct3D 11 enabled Hardware hacks and turn set texture offsets to X:0 and Y:800 to fix ghosting in Hardware mode.
}}
}}
{{Issue
|IssueName=huge slowdown on OpenGL
|IsFixed=1
|IssueLevel=2
|Description=In OpenGL will get slowdown way more then dx11
|Workaround=Use Direct3D 11 because runs batter in this by a lot.
}}


{{Call of Duty Franchise}}
{{Call of Duty Franchise}}
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