Call of Duty: World at War - Final Fronts: Difference between revisions

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|Workaround=Use Software mode or change the rendering to Direct3D 11 or OpenGL.
|Workaround=Use Software mode or change the rendering to Direct3D 11 or OpenGL.
}}
}}
{{Issue
{{Issue
|IssueName=Game freezes after checking memory card.
|IssueName=Game freezes after checking memory card.
Line 129: Line 128:
|Workaround=Do no use memory cards above 8mb or with what to use folder memory cards and use newest dev build.
|Workaround=Do no use memory cards above 8mb or with what to use folder memory cards and use newest dev build.
}}
}}
{{Issue
{{Issue
|IssueName=ghosting when you in Hardware mode
|IssueName=ghosting when you in Hardware mode
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|Workaround=Use Direct3D 11 because runs batter in this by a lot.
|Workaround=Use Direct3D 11 because runs batter in this by a lot.
}}
}}


{{Call of Duty Franchise}}
{{Call of Duty Franchise}}
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