Search results
- |Comments=Any resolution higher than native causes several vertical lines across the screen. Half-pixel offset in the H ...should be put into it. Ran at full speed with very minimal frame loss. 5x Native, 16x Anisotropic Filtering, EE Cyclerate -1, VU Cycle Stealing 0, all Hacks ...6 KB (769 words) - 23:36, 14 May 2024
- |Comments=Works pretty well at 3X native with no fps drops. 60 fps fidelity. ...2 KB (206 words) - 04:29, 16 May 2024
- * Native Resolution: 1920x1080 and 2560x1440 Tom Clancys Ghost Recon 2.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch ...5 KB (612 words) - 04:09, 25 May 2024
- The game is set in a world of Native American mythology, it follows a young Native American boy named Brave embarking on a journey to save his tribe. Brave ne ...4 KB (495 words) - 09:48, 5 December 2015
- * Internal Resolution: 3x Native * Internal Resolution: 3x Native ...6 KB (782 words) - 09:43, 28 March 2024
- ...The game has horizontal black lines when using upscaling in hardware mode. Native HW mode is ok, but with the mentioned issues. Software mode runs fine with * Native Resolution: 1920x1080 and 2560x1440 ...12 KB (1,667 words) - 10:31, 27 March 2024
- *Internal Resolution: 3x Native ...ps drops. OpenGL Hardware , Shade Boost all Set to 50, Internal Resolution Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks UV ...4 KB (453 words) - 05:49, 13 May 2024
- |Comments=BIOS: SCPH39001, FPS: 59.49-60.00. Can be playable on native speed, sometimes in battle or in normal screen can slowdown but generally g *OpenGL at native/4x (full blending required) ...5 KB (668 words) - 10:33, 27 March 2024
- |Comments=Native resolution. No speed-hacks, preset set to 2 in settings. Game plays smoothl ...2 KB (205 words) - 05:56, 16 May 2024
- ...ll part of the bottom of the screen isn't rendered properly at higher than native resolutions. ...e issue has been fixes as of pcsx2-v1.5.0-dev-407, for earlier version use native resolution or software mode. ...4 KB (503 words) - 15:41, 2 April 2024
- |Comments=BIOS: Any, Has an overbloom/ghosting effect when playing at non-native resolutions., Runs smoothly with hardware mode, and mostly software mode to * Resolution=4X Native ...7 KB (875 words) - 17:41, 4 June 2024
- * Internal Resolution: 4x Native * Native Resolution: 1920x1080, 2560x1440 and 2880x1620 ...5 KB (640 words) - 05:46, 25 May 2024
- ...e speed at 50 FPS (PAL speed) during the entire game with Hardware OpenGL, native resolution and Hardware Depth enabled. No graphical issue, except for the b | 2x Native || 300 || 300 ...9 KB (1,231 words) - 09:47, 28 March 2024
- ...50-70%). Occasional frame rate jitter that is largely eliminated by using native IR. |Comments=Constant 60 FPS with OpenGL @ 4x Native Res, if selecting "Allow 8-Bit Textures" & active HW Hack "Fast Texture Inv ...8 KB (1,076 words) - 03:48, 17 May 2024
- ...(press F9), also has a problem with shadows when playing in Sunny/Day, use native resolution to view shadows properly, sound lags a bit when scoring a goal ( ...4 KB (477 words) - 08:27, 21 May 2024
- * Internal Resolution: 2x Native * Internal Resolution: 4x and 5x Native ...4 KB (478 words) - 05:20, 5 June 2024
- |Comments=Europe v01.70(27/02/2003), Works perfectly at 6x native. * Internal Resolution: 8x Native ...8 KB (995 words) - 10:27, 27 March 2024
- |Comments=native res, mipmapping off, no speedhacks ...2 KB (246 words) - 22:36, 16 November 2017
- |Graphics=OpenGL (tested on native and 4x) ...2 KB (222 words) - 19:21, 28 December 2021
- ...s are obscured by lines when the resolution is set to anything higher than native. ...the "Switch to GSdx Software rendering when an FMV plays" fix. Or play in native. ...4 KB (526 words) - 08:37, 18 August 2022