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  • |Comments=Any resolution higher than native causes several vertical lines across the screen. Half-pixel offset in the H ...should be put into it. Ran at full speed with very minimal frame loss. 5x Native, 16x Anisotropic Filtering, EE Cyclerate -1, VU Cycle Stealing 0, all Hacks ...
    6 KB (769 words) - 23:36, 14 May 2024
  • |Comments=Works pretty well at 3X native with no fps drops. 60 fps fidelity. ...
    2 KB (206 words) - 04:29, 16 May 2024
  • * Native Resolution: 1920x1080 and 2560x1440 Tom Clancys Ghost Recon 2.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch ...
    5 KB (612 words) - 04:09, 25 May 2024
  • The game is set in a world of Native American mythology, it follows a young Native American boy named Brave embarking on a journey to save his tribe. Brave ne ...
    4 KB (495 words) - 09:48, 5 December 2015
  • * Internal Resolution: 3x Native * Internal Resolution: 3x Native ...
    6 KB (782 words) - 09:43, 28 March 2024
  • ...The game has horizontal black lines when using upscaling in hardware mode. Native HW mode is ok, but with the mentioned issues. Software mode runs fine with * Native Resolution: 1920x1080 and 2560x1440 ...
    12 KB (1,667 words) - 10:31, 27 March 2024
  • *Internal Resolution: 3x Native ...ps drops. OpenGL Hardware , Shade Boost all Set to 50, Internal Resolution Native , Blending Unit Accuracy Basic , Automatic CRC Level Full , Speed Hacks UV ...
    4 KB (453 words) - 05:49, 13 May 2024
  • |Comments=BIOS: SCPH39001, FPS: 59.49-60.00. Can be playable on native speed, sometimes in battle or in normal screen can slowdown but generally g *OpenGL at native/4x (full blending required) ...
    5 KB (668 words) - 10:33, 27 March 2024
  • |Comments=Native resolution. No speed-hacks, preset set to 2 in settings. Game plays smoothl ...
    2 KB (205 words) - 05:56, 16 May 2024
  • ...ll part of the bottom of the screen isn't rendered properly at higher than native resolutions. ...e issue has been fixes as of pcsx2-v1.5.0-dev-407, for earlier version use native resolution or software mode. ...
    4 KB (503 words) - 15:41, 2 April 2024
  • |Comments=BIOS: Any, Has an overbloom/ghosting effect when playing at non-native resolutions., Runs smoothly with hardware mode, and mostly software mode to * Resolution=4X Native ...
    7 KB (875 words) - 17:41, 4 June 2024
  • * Internal Resolution: 4x Native * Native Resolution: 1920x1080, 2560x1440 and 2880x1620 ...
    5 KB (640 words) - 05:46, 25 May 2024
  • ...e speed at 50 FPS (PAL speed) during the entire game with Hardware OpenGL, native resolution and Hardware Depth enabled. No graphical issue, except for the b | 2x Native || 300 || 300 ...
    9 KB (1,231 words) - 09:47, 28 March 2024
  • ...50-70%). Occasional frame rate jitter that is largely eliminated by using native IR. |Comments=Constant 60 FPS with OpenGL @ 4x Native Res, if selecting "Allow 8-Bit Textures" & active HW Hack "Fast Texture Inv ...
    8 KB (1,076 words) - 03:48, 17 May 2024
  • ...(press F9), also has a problem with shadows when playing in Sunny/Day, use native resolution to view shadows properly, sound lags a bit when scoring a goal ( ...
    4 KB (477 words) - 08:27, 21 May 2024
  • * Internal Resolution: 2x Native * Internal Resolution: 4x and 5x Native ...
    4 KB (478 words) - 05:20, 5 June 2024
  • |Comments=Europe v01.70(27/02/2003), Works perfectly at 6x native. * Internal Resolution: 8x Native ...
    8 KB (995 words) - 10:27, 27 March 2024
  • |Comments=native res, mipmapping off, no speedhacks ...
    2 KB (246 words) - 22:36, 16 November 2017
  • |Graphics=OpenGL (tested on native and 4x) ...
    2 KB (222 words) - 19:21, 28 December 2021
  • ...s are obscured by lines when the resolution is set to anything higher than native. ...the "Switch to GSdx Software rendering when an FMV plays" fix. Or play in native. ...
    4 KB (526 words) - 08:37, 18 August 2022
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