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  • |Comments=Runs fine at 8x Native. Game runs internally with = 50 Fps - Uncapped runs with over 200 Fps. ...
    2 KB (247 words) - 21:46, 26 November 2022
  • * Native Resolution: 2880x1620 Sonic_Heroes-chern40+7.jpg|v1.7.0 dev-1907, 5x Native Resolution (1620p), 16xAF, FXAA, widescreen patch ...
    6 KB (760 words) - 10:33, 27 March 2024
  • ** Internal Resolution: 2x Native *internal Resolution=native ...
    6 KB (749 words) - 05:46, 13 May 2024
  • * 3x Native * Native Resolution: 1920x1080 ...
    9 KB (1,137 words) - 10:31, 27 March 2024
  • ...n CAS, played up to "Reality Bites", renderer in DX11HW/OpenGL/SW mode, 3x Native(1080p) no discrepancies. No Game Fixes Enabled/Instant VUI Speedhack is Act * 3x Native ...
    11 KB (1,439 words) - 05:07, 25 May 2024
  • * Internal Resolution: 4x Native |IssueName=Bugged shadows when playing on higher internal resolution than native. ...
    7 KB (980 words) - 22:51, 14 May 2024
  • * Internal Resolution: 4x Native * Internal Resolution: 6x Native ...
    8 KB (1,030 words) - 22:48, 7 June 2024
  • * Native Resolution: 2560×1440 File:Soldier_of_Fortune_Gold-chern40+7.jpg|v1.6.0, 4x Native Resolution (1440p), 16xAF, FXAA ...
    5 KB (603 words) - 01:18, 15 May 2024
  • |Workaround=Use "Native" resolution. ...
    2 KB (264 words) - 01:08, 22 May 2024
  • ...game.) Graphics: Custom resolution: 1920x1080 (Speed is the same as with "Native", but white lines appear on loading screens.), BF=Forced, AF=2x, CRC=Full, |Workaround= Use "Native"-resolution. ...
    5 KB (579 words) - 08:35, 18 August 2022
  • ...ardware mode with native resolution. Some effects missing in Hardware mode native; higher resolutions display some garbage 3D/wrong effects (characters in T ...
    5 KB (652 words) - 22:58, 15 May 2024
  • |Graphics=Vulkan Renderer, 2x Native ...
    2 KB (289 words) - 04:55, 25 May 2024
  • *Rock solid 60Hz (30 FPS) at 8x Native Resolution (5K) * Internal Resolution: 6x Native ...
    9 KB (1,107 words) - 20:36, 28 May 2024
  • ...ixed with the solutions below. Open GL (Hardware), Interlacing bob bff, 4X Native * Resolution: 3x native ...
    5 KB (634 words) - 04:43, 25 May 2024
  • ...ware with Native Resolution. Game plays at full speed. D3D11 Hardware with Native Resolution, game speed slows down when combat starts. * Native Resolution: 1920x1080 ...
    9 KB (1,161 words) - 10:26, 27 March 2024
  • ...n VERY smooth 60.1/59.9 FPS, excelent quality game. Tested vsync, 16:9, 6x Native Scaling, D3D11 HW, Bob tff interlacing. Some audio stutter, fixed by using * Internal Resolution: 2x Native ...
    5 KB (579 words) - 10:27, 27 March 2024
  • ...hile to load sites on logo screen for a minute. RAM: 16 GB. D3D 11 (HW) 3x Native / Antisotropic Filtering= 2x / Preset= 2 - Safe (Faster) ...
    2 KB (295 words) - 22:27, 23 February 2018
  • |Graphics=Vulkan @ 2x Native ...stead of the high-resolution one. This is a phenomena that also happens on native hardware. ...
    5 KB (624 words) - 21:38, 11 April 2024
  • * Internal Resolution: 8x Native * Internal Resolution: 8x Native ...
    6 KB (835 words) - 04:10, 25 May 2024
  • ...TVU (Multi-Threaded microVU1), Texture Filtering (Checked), Ran game at x3 native res. Ran full 60 FPS during entire game. Very, very rarely would hear gar * Native Resolution: 2560x1440 ...
    5 KB (594 words) - 10:31, 27 March 2024
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