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  • |Graphics=OpenGL (native & 4x, 4:3) ...
    2 KB (218 words) - 19:20, 28 December 2021
  • |Comments=Upscale to 6x Native(4k) run fine in Vulkan Render starting from this version.Would aslo recomme ...
    2 KB (232 words) - 15:36, 23 May 2022
  • * Native Resolution: 2560x1440 and 2880x1620 10000_Bullets-chern40+7.jpg|Nightly - v1.7.2083, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch ...
    7 KB (823 words) - 05:28, 16 May 2024
  • ...ion title Gun. Traverse an expansive world where you'll encounter outlaws, Native Americans, corrupt lawmen, and army psychopaths. You can assault a fort, hu ...ous preacher, renegade army psychopaths, merciless outlaws and unforgiving Native Americans, while waging war on horseback, collecting bounties, and commande ...
    5 KB (724 words) - 10:31, 27 March 2024
  • |Comments=Runs on full speed at 60 FPS with internal resolution 3x native without any speedhacks using Direct3D11 (Hardware). ...int grid overlay, which only appeared briefly one time when I was using 3x native. I couldn't recreate it, it was really brief, it was so faint you'd probabl ...
    7 KB (937 words) - 06:07, 13 May 2024
  • * Resolution: 3x Native (~1080p) |Comments=Looks and plays great, but if upscaling to above native resolution turn OFF mipmapping to avoid blurry textures. ...
    5 KB (700 words) - 10:27, 27 March 2024
  • ...reserve sign - thanks to that you avoid gfx garbage. Direct3D 11 Hardware, Native x4, Hardware hacks disabled. Runs at full speed ** Resolution : Native ...
    6 KB (721 words) - 10:31, 27 March 2024
  • ...and 1.5.0 - Bios 2.30, directX 9 (hardware), allow 8 bit textures enabled, native resolution, interlacing set to auto to reduce the flickering, texture filte File:Rygar-x2-native-000.jpg ...
    7 KB (844 words) - 05:54, 19 August 2023
  • * Native Resolution: 1920x1080 and 2560x1440 File:Ghost_Vibration_Forum_3.jpg|v1.6.0-20200506140834, 3x Native Resolution (1080p), widescreen patch ...
    7 KB (908 words) - 10:31, 27 March 2024
  • |Comments=BIOS: Any, Has an overbloom/ghosting effect when playing at non-native resolutions., Runs smoothly with hardware mode, and mostly software mode to * Resolution=4X Native ...
    8 KB (980 words) - 07:24, 21 May 2024
  • Direct3D 11 (Hardware) 3x Native / Antisotropic Filtering = 2x / Preset = 2 - Safe (Faster) ...
    2 KB (239 words) - 19:35, 11 July 2023
  • * Internal Resolution: 8x Native ...r a playable state and no speedhacks needed either. Very easy to run at 8x native resolution, no framerate drops. I didn't complete the game, but got about 1 ...
    6 KB (703 words) - 10:27, 27 March 2024
  • |Comments=Bios 2.30, native resolution, directX 9 (hardware), allow 8 bit textures enabled, interlacing * Native Resolution: 2880x1620 ...
    8 KB (979 words) - 21:21, 14 May 2024
  • ...OS: 2.00 (Europe), HACKS: None, Dont know the minimum, but running with 3x native res at 100% limited frames to 50 * Runs perfect at 3x native. ...
    4 KB (514 words) - 10:09, 20 March 2023
  • ...ring the opening cutscene, but other than that the game runs great when in native resolution. The flickering background issue appears to be fixed. ...you see a sort of shadow version of the game models, just run your game in native resolution. ...
    6 KB (836 words) - 10:32, 27 March 2024
  • ...e machine code of a emulated CPU (in our case MIPS instructions) into code native to the host machine (ix86 instructions). The thing recompilers are most well-known for -- recompiling to native machine code -- is actually the less effective of the two things recompiler ...
    4 KB (673 words) - 18:15, 19 July 2015
  • |Comments=BIOS: USA v2.00, Internal resolutions above the native one will cause a glitch on some menus, a vertical line on the right side of ...
    2 KB (254 words) - 00:45, 15 May 2024
  • |Comments=BIOS: USA v2.00, Internal resolutions above the native one will cause glitches. ...
    2 KB (243 words) - 19:43, 24 October 2016
  • |Comments=Bios 2.30, directX 10 (hardware), allow 8 bit textures enabled, native resolution, interlacing set to auto to reduce the flickering, texture filte * Native Resolution: 1920x1080 and 2560x1440 ...
    9 KB (1,227 words) - 09:41, 28 March 2024
  • * Internal Resolution: 4x Native (higher if your rig is stronger than mine; lower for improved performance) ...ssues, on near out-of-the-box settings (other than the OpenGL renderer, 4x Native internal res, & allowing 8-bit textures, I believe all of my settings are a ...
    4 KB (528 words) - 10:32, 27 March 2024
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