Onimusha 2: Samurai's Destiny

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Onimusha 2: Samurai's Destiny
Onimusha 2.jpeg
NTSC-U Boxart
Game general and emulation properties:
ESRB rating: M (Blood and Gore, Violence)
PEGI rating: 16+
GRB rating: 18
Widescreen patch available
Languages supported:
English: SLES-50978 & SLUS-20393 & SLUS-20393GH
Japanese: SLPM-65100 & SLPM-65101 & SLPM-66504
German: SLES-50978
French: SLES-50978
Spanish: SLES-50978
Italian: SLES-50978
Korean: SLPM-67518
Region NTSC-U:
Serial numbers: SLUS-20393
SLUS-20393GH (Greatest Hits)
Release date: August 28, 2002
2003 (Greatest Hits)
CRCs: 5848889C
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50978
Release date: October 4, 2002
CRCs: C6EDAAB5
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-65101
SLPM-65100 (Limited Edition)
SLPM-66504 (Mega Hits!)
SLPM-67518
Release date: March 7, 2002
December 12, 2002 (Mega Hits!)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Publisher(s): Capcom
Genre: Action, Adventure, Horror
Wikipedia: Link
Game review links: Gamespot7.9/10, Metacritic84/100
Game description: The sequel to Onimusha takes place ten years after the lone swordsman Samanosuke rose up against an army of demon warriors. As Nobunaga's evil campaign continues to wreak havoc across feudal Japan, you must assume the role of a young warrior, Jubei Yagyuu, as she embarks on an epic and magical adventure of vengeance. Earn the respect of confidants along the way to help Jubei battle demons and monstrous bosses, overcome ingenious puzzles, and defeat Nobunaga's pillaging hordes.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J ?
  • ?
  • ?
r1888 GSDX r2693
  • SPU2-X r2693 1.4.0
  • Lilypad r1853 0.1.0
BIOS: Japan v2.20, The game can be run at full speed without any speedhacks. CKL
NTSC-U ?
  • Intel Core 2 Extreme QX9770 3.20GHz Yorkfield XE 4 cores
  • GIGABYTE NVIDIA GEFORCE 8600GT 256MB
0.9.7 r3698 GSDX ?
  • SPU2-X ?
  • Lilypad ?
There is a graphics clipping problem that enables you to see characters and objects through solid matter, but you can switch to software mode F9 and the game will be normal again. FPS: 55-60 FPS most of the time even in software mode. Dhillel
PAL (?) ?
  • ?
  • ?
0.9.8 RC r4463 GSDX r4459
  • SPU2-X 1.4.0
  • Lilypad 0.1.0
BIOS: USA v2.20 Machina
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5492 GSdx 5464 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
PAL Windows 10
  • Intel Core i7 5820k @ 3.6 Ghz
  • Nvidia GeForce 970GTX SLI
1.4.0 GSDX 1.0.0
  • SPU2-X 2.0.0
  • Lilypad 0.11.0
BIOS: EUv2.20, The game runs flawlessly without any issues either by using SW mode or OGL HW with Hardware Depth enabled (to avoid seeing 3d models through the pre-rendered backgrounds) & Blending Unit Accuracy at high (for the missing shadows).


Trivia

  • Original names: 鬼武者2 (SLPM-65101) & (SLPM-65100) & (SLPM-66504), 귀무자 2 (SLPM-67518)
  • Also known as Onimusha 2

Known Issues

Objects thru walls

  • Status: Fixed
  • Type: Minor
  • Description: There is a graphics clipping problem that enables you to see characters and objects through solid matter using DX9/DX11 HW
  • Workaround: Use software mode or OGL HW with Hardware Depth enabled (for the clipping) & Blending Unit Accuracy at high (for the missing shadows).
Note: Keep in mind that OGL has worse performance for AMD GPU users. It runs a lot faster on NVIDIA cards because OGL is just better supported there for the time being.
Public compatibility forum links