Ratchet: Deadlocked: Difference between revisions
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Motorola1970 (talk | contribs) m (Edited sound) |
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{{Issue | {{Issue | ||
|IssueName=Broken textures | |IssueName=Broken textures | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=Textures are corrupted until you stand close to objects due to GSdx not supporting mipmapping in Hardware mode. | |Description=Textures are corrupted until you stand close to objects due to GSdx not supporting mipmapping in Hardware mode. |