Ratchet: Deadlocked: Difference between revisions

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Edited sound
m (Added my testing result)
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* HW Hacks: Align Sprite, Fast Texture Invalidation, Disable Depth Emulation, Merge Sprite, Disable Safe Textures
* HW Hacks: Align Sprite, Fast Texture Invalidation, Disable Depth Emulation, Merge Sprite, Disable Safe Textures
</spoiler>
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|Sound=SPU2-X 20191202204048 2.0.0
|Sound=
* SPU2-X 2.0.0
* SPU2-X 20191202204048 2.0.0
* LilyPad 0.12.1
* LilyPad 0.12.1
|Comments=Shadows are broken(probably because i'm using certain HW Hacks). Runs mostly at fullspeed, but drops to 80-90% on Dreadzone Station and Catacrom IV, and in some cases it will drop when there's an explosion on screen. This is without any speedhack other than MTVU. With EE Cyclerate at 75% it remains at fullspeed basically everywhere, but "skips frames" most of the time.  
|Comments=Shadows are broken(probably because i'm using certain HW Hacks). Runs mostly at fullspeed, but drops to 80-90% on Dreadzone Station and Catacrom IV, and in some cases it will drop when there's an explosion on screen. This is without any speedhack other than MTVU. With EE Cyclerate at 75% it remains at fullspeed basically everywhere, but "skips frames" most of the time.  
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