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- |developer = Insomniac Games ...tion, squad-based gameplay will enable players to demolish the competition by commandeering their allied combat bots through critical and strategic battl ...15 KB (1,985 words) - 16:24, 21 June 2024
- : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...499 KB (74,795 words) - 15:53, 8 August 2015
- : <nowiki>pcsx2 debugging changes (by ibrown)</nowiki> : <nowiki>linux peops spu2 defaults to alsa (by popular demand)</nowiki> ...499 KB (74,795 words) - 16:04, 8 August 2015
- : <nowiki>not triggered by the old way, also the data overflow is now ignored, no idea</nowiki> : <nowiki>Yeah gotta hate those division by zeros on out-of-order conditional checks. I've fallen prey to a few of tho ...377 KB (57,671 words) - 16:15, 8 August 2015
- : <nowiki>* Implemented new DMAC, so far we have ~15 games that show improvements.</nowiki> ...ys! (testing on my uni supercomputer with 342 cpus i can finally play some games full speed).</nowiki> ...552 KB (80,282 words) - 16:20, 8 August 2015
- : <nowiki>no ironic would be if giga's commit note was about spamming and that nobody should ever do something a : <nowiki>CD-based games booting (as far as I can tell).</nowiki> ...585 KB (88,164 words) - 16:07, 8 August 2015
- ...use r2470 in this release all works fine, i think this bug in r2492 caused by changes SIO or IOP or another fixes...</nowiki> : <nowiki>Anyway thanks for r2470 i got most time full speed and Sonic games no crash :)</nowiki> ...594 KB (87,948 words) - 16:19, 8 August 2015
- ...part of openGL, I need to init all gl function pointers either manually or by putting back GLEW. Progress is slow but steady ;)</nowiki> : <nowiki>Move onto the rpcs3 project and help those guys. By the way..can you guys make the steering wheel work so I can play Granturism ...535 KB (78,475 words) - 16:25, 8 August 2015
- ...the similar list on all available discs, please follow [[Complete List of Games|this link]]. |rowspan="1" |[[Death by Degrees]] ...328 KB (36,268 words) - 16:10, 23 May 2024
- ...owerfull with this 5000 revision something about speeding the core threads by 20%</nowiki> : <nowiki>@rama, by the way where is the dev channel. I want my chocolates :p</nowiki> ...800 KB (118,488 words) - 16:25, 8 August 2015
- : <nowiki>SPU2-X: Improved (hopefully to perfection) the reporting of NAX by moving code</nowiki> : <nowiki>if so this is a step towards fixing other finicky games).</nowiki> ...805 KB (115,223 words) - 16:28, 8 August 2015
- ...r your own projects ([http://creativecommons.org/licenses/by-nc-sa/3.0/ CC BY-NC-SA 3.0]). To browse the similar list on demo discs, please follow [[Comp |rowspan="2" |[[1945 I&II The Arcade Games]] ...1.92 MB (210,642 words) - 08:45, 21 May 2024